Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:05 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-08-20 11:50 UTC · Community Announcements · Nyamew
1.06.1 Gameplay Changes The Blacksmith now sells random guns in exchange for Gems! The Jester now sells random items in exchange for Gems! After the first loop all bosses can be encountered as Elites, gaining a new attack and increasing their speed Added 4 new items Updated all item descriptions accordingly Added some spawning tweaks to help avoid enemies spawning directly on top of the player's predicted location Replaced the old cursor "pulse" effect with one that reacts dynamically to gun fire Ammo pickups now reload current ammo, instead of reserves Removed the teleporter on the ship; runs
2024-08-20 11:47 UTC · Community Announcements · Nyamew
1.05 Item Changes A sweeping rebalance of every gun, making weapons significantly more powerful at base Adjusted how damage bonus items are calculated, reducing the effectiveness of +damage% gains Gameplay Changes Improvements to co-op, fixing several instances of desync Increased spawn rate of low-tier enemies Increased spawn rate of Elites Enemies taking proxy damage from a spawn state no longer switches them to their hit animation (was blocked by direct damage, but some other sources could still trigger it) Fixed an issue where some Elite enemy effects would incorrectly render on low-end PC
2024-08-20 11:45 UTC · Community Announcements · Nyamew
1.05 Item Changes A sweeping rebalance of every gun, making weapons significantly more powerful at base Adjusted how damage bonus items are calculated, reducing the effectiveness of +damage% gains Gameplay Changes Improvements to co-op, fixing several instances of desync Increased spawn rate of low-tier enemies Increased spawn rate of Elites Enemies taking proxy damage from a spawn state no longer switches them to their hit animation (was blocked by direct damage, but some other sources could still trigger it) Fixed an issue where some Elite enemy effects would incorrectly render on low-end PC
2024-08-20 11:45 UTC · Community Announcements · Nyamew
1.04 New Features 2 new guns! Item Changes Greed rarity increased from Uncommon to Elite Greed damage bonus increased from 5% to 10% Gameplay Changes Ligma now drop from the top of the screen when jumping; total fall time increased significantly Falling Ligma can no longer be interrupted by damage until after reaching the ground (this should help reduce players feeling as though these enemies teleported; often it was their falling animation being interrupted by damage) Rebalanced enemies in the second and third biomes, upping their damage and tankiness Gained money is now reduced based on how
2024-08-20 11:42 UTC · Community Announcements · Nyamew
1.03 New Features Removed Jester's random roll unlock system and replaced it with a new shop! Re-locked player unlocks from the old Jester system Gameplay Changes Reduced player HP gain per level from 12 to 10 The player is now invincible while traveling in Ruined World pipes Added an indicator to Ruined World pipes Reduced extra gold gained from enemies from 1 per 100 HP to 0.65 per 100 HP Reduced Greed is Good bonus from 5% per 50 to 5% at thresholds (50, 250, 1250, etc) Rings now drops up to 5 maximum rings; health increased per pickup to compensate Systems Changes Added full mouse rebind s
2024-08-20 11:39 UTC · Community Announcements · Nyamew
1.02 Character Changes Volt Knight Evade duration reduced from 0.4s to 0.35s Volt Knight Evade cooldown reduced from 5s to 4s Volt Knight's Traps now auto-crit every 0.4s, functioning as an enemy interrupt/ministun Volt Knight Ultimate cooldown reduced from 45s to 40s Bishop Shockwave cooldown increased from 8s to 9s Princess Ro Evade cooldown increased from 5s to 6s Reduced Rotorcycle ride time from 4s to 2.5s Princess Ro now has invincibility during Rotorcycle Gun Changes Piggy Bank damage multiplier reduced from 2.0x to 1.65x Gameplay Changes Increased player damage gain per level up from 0
2022-08-05 21:51 UTC · Community Announcements · Incredible Two Studios
Hello all! Thank you for the support and feedback. We will continue to bug fix until we get this ship sailing in the right direction! New Features Removed Jester's random roll unlock system and replaced it with a new shop! Re-locked player unlocks from the old Jester system Gameplay Changes Reduced player HP gain per level from 12 to 10 The player is now invincible while traveling in Ruined World pipes Added an indicator to Ruined World pipes Reduced extra gold gained from enemies from 1 per 100 HP to 0.65 per 100 HP Reduced Greed is Good bonus from 5% per 50 to 5% at thresholds (50, 250, 1250
2022-07-30 16:27 UTC · Community Announcements · Incredible Two Studios
Hello all! Thank you for the support and feedback. We will continue to bug fix until we get this ship sailing in the right direction! Character Changes Volt Knight Evade duration reduced from 0.4s to 0.35s Volt Knight Evade cooldown reduced from 5s to 4s Volt Knight's Traps now auto-crit every 0.4s, functioning as an enemy interrupt/ministun Volt Knight Ultimate cooldown reduced from 45s to 40s Bishop Shockwave cooldown increased from 8s to 9s Princess Ro Evade cooldown increased from 5s to 6s Reduced Rotorcycle ride time from 4s to 2.5s Princess Ro now has invincibility during Rotorcycle Gun
2022-07-29 12:00 UTC · Community Announcements · Incredible Two Studios
Gameplay Changes Increased gun chest spawns in most biomes by 1 Increased item chest spawns in most biomes by 2 Juicer rarity moved from Rare to Uncommon Increased bonus damage per player level from 0.5 to 0.75 Reduced difficulty gain ticks from 60s to 70s Reduced group enemy spawns from 4 to 3 Increased time between spawns from 5-10 ticks to 6-11 ticks Reduced Ligma damage from 16 (+20%) to 11 (+30%) Reduced Ligma attack speed from 5 frames to 6 frames Reduced Ligma attack active frames from 2 to 1 Reduced Ligma HP from 90 (+30%) to 65 (+40%) Reduced Ligma attack range from 80 to 72px Reduced
2022-07-29 11:33 UTC · Community Announcements · Incredible Two Studios
Hello! Thank you all for your interest! We have been hard at work since launch fixing all reported bugs. The bugs are mostly in multiplayer, which we will continue to address. Putting multiplayer in a small indie game is risky and difficult, but we are committed to fixing the problems!
2022-07-28 16:31 UTC · Community Announcements · Incredible Two Studios
{STEAM_CLAN_IMAGE}/39438155/21200d6f192450d3b1134e6629d1385452572af8.png Come join us on Discord! {STEAM_CLAN_IMAGE}/39438155/68da82c79266e866c9dbb96a56a9638e3603e673.png https://www.discord.gg/kingdomgun
2022-07-20 19:02 UTC · Community Announcements · Incredible Two Studios
Yoooo, we suck and didn't get the final boss done in time for tomorrow's release. Final boss will be in and sorted this weekend. Releasing 7/28. No excuse, it is what it is babey.
2022-07-13 13:55 UTC · Community Announcements · Incredible Two Studios
{STEAM_CLAN_IMAGE}/39438155/a4aba6ad372cbd5ccf34edabb4392ccd4e0d75ed.gif Our release date is next Thursday, 7/21. An error caused our release date to show as today. We're really sorry for any confusion! Now good news! We make games for fun. Our primary objective is not profit. To that end, we are pricing KG at $9.99! Any profit will go towards KG 2!
2022-06-13 20:00 UTC · Community Announcements · Incredible Two Studios
Streaming Kingdom Gun gameplay
2022-06-08 20:38 UTC · Community Announcements · Incredible Two Studios
{STEAM_CLAN_IMAGE}/39438155/21200d6f192450d3b1134e6629d1385452572af8.png Hello all! We will be participating in the Steam Next Fest on June 13th with plans to release in July. We appreciate all the patience! Kingdom Gun a little under two years to complete, but it's almost done! The Steam Next Fest will include the first full playable level with bosses, two playable characters, 360 aiming, and online multiplayer! Thank you all!!
Full appinfo as delivered by Steam PICS, changenumber 34858784. Also at /api/app/1428770/raw.
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