Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:31 UTC.
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2023-12-31 09:18 UTC · Community Announcements · Mackerel
Dear fans and supporters, with Steam offering to retire the product, now is your last chance to get a copy of retiring product Blacksmith Legends for 30% discount sale, starting today until 14 Jan! After that, Steam team agreed that the product will be removed from Store page and will be kept in your Library. There are no further plans to continue on it. If there ever will be some handover in the future you may see the game under some different company. If not then it wasn't given to anybody else. Thank you supporters for giving me the opportunity to try reaching my goals. It was great learnin
2023-12-22 11:24 UTC · Community Announcements · Mackerel
Hello everyone, as I've stated before on my Discord, the project got into a difficult situation and it is with a heavy heart that I can't progress anymore with it. 1st big mistake was to choose a visual scripting tool to develop it in. As back in the days I didn't have strong programming skills, it seemed like a no brainer but what happened is that after 3 years of development I have zero control over UI or some gameplay bugs. I can't fix some pop-ups, there are sometimes variables wrongly set for no reason and as the game gets bigger, there are no code optimization possibilities, especially f
2023-04-06 16:24 UTC · Community Announcements · Mackerel
Changes: - optimized material calculator into C# code from visual scripting as it took a chunk of performance - increased a gap between tooltip and mouse cursor so users with 2160 vertical screen resolution won't have blinking HUD Bug fixes: - tax collector pop up should no longer be stuck in some special scenarios Not fixed: - there may be situation where smelting furnace can disappear, or chest (during building placement), however, unable to find the source issue as it's extremely sporadical
2023-03-27 09:47 UTC · Community Announcements · VM_Machal
Changes: - smelting furnaces now have a button to set steel ingot to maximum amount for smelting - smoothed out the bottom menu buttons during click and hover - opening menus should no longer cause a minor initializing lag - crafting menu will show a hover tooltip on the item being crafted with stats that it will get once the crafting is finished - material consumption UI is being added in top menu for each currency that is being consumed during crafting. This feature is to help every player to calculate how much materials they should prepared - material consumption feature can be turned on/of
2023-03-19 09:37 UTC · Community Announcements · VM_Machal
Blacksmith Legends: Prologue on steam that served as a free demo preview is going to retire and will be removed permanently as I no longer have time to update it with the remastered version and can't keep it up to date anymore. 0.9.1c patch notes Changes: - Heroes menu will now display a built in currency HUD - autosave every 5 minutes is now implemented, when player is not in main menu or blueprint designer, message will be also displayed when it auto saves successfully Bug fixes: - fixed a crash when player applies shield blueprint - starting anvil can now be sold but unequipping it will be
2023-03-18 09:51 UTC · Community Announcements · VM_Machal
Changes: - equipment menu equip slots will now be opening individual inventories with the respective item types Bug fixes: - Spanish language was added in the dropdown in options - repairing any item with materials will not include previous material costs - fixed anvil and potion icon assignment - fixed morale and defect reduction tooltips in inventory - focused hammer will show tooltip for worker 1 and 2 - potion inventory will be available in heroes menu
2023-03-17 08:20 UTC · Community Announcements · VM_Machal
Changes: - removed 1 iron and 1 wooden part restriction from hammer blueprint during tutorial phase Bug fixes: - camera zoom will be restricted when placing objects during build mode - employee levels will be updated in build mode - fixed shield icon from blueprint designer - items in inventory will contain more tooltips
2023-03-16 13:16 UTC · Community Announcements · VM_Machal
Hello blacksmiths, I'm glad to announce that version 0.9.1 is now live. BSL has gone through a complete overhaul and from now on, all versions prior to this one will be considered as legacy. Things to know before the buy or download 1. This version contains 3-4 hours of content and features that include management of workshop and hero adventures. Expect some bugs but overall I think it's better than the previous version. I will still keep the legacy version for people who might enjoy it more, however there will be no updates on it anymore. (For legacy version, right click on the game in your l
2023-02-16 19:51 UTC · Community Announcements · VM_Machal
Dear crafters and blacksmiths, I'm happy to announce that new version of Early Access BSL will be released on 16th, March! It will contain around 4 hours of gameplay and reworked features as they were introduced in previous updates. For those who missed them, feel free to browse back in the news. After 7 months of hard work I've started almost from scratch and can now bring you this: - 10 different blueprints of items that have lots of modular parts. Parts can have visual purpose or bring different bonuses to the item - blacksmith techniques affecting item price, quality and durability that is
2022-12-22 16:45 UTC · Community Announcements · VM_Machal
Greetings everyone, this month I have more news to show you and things that will be coming live in few months. I expect the beta testing of this remake to start somewhere around end of January. It's going a bit slower than I've planned but I'm happy with the results so far. Here is what has been added/changed since the last time I've posted: 1. Adventures (replacing World Map) {STEAM_CLAN_IMAGE}/38804233/75ebf7c217a1a3f76d9450112076133d20f9de4a.gif Players will be able to see the hero travelling in the 'world' when out of town, sort of automatic with some interactions. You will be able to view
2022-11-24 09:07 UTC · Community Announcements · rockgame
Hello blacksmiths! Work on the full version is still in progress. We have two news for you. Thank you for all your support, ratings and discord messages so far! 1. We are starting in The Steam Awards in the SIT BACK AND RELAX category! The life of a blacksmith is not easy, but you have to admit that it is nice to spend time in the game after work and de-stress by developing our forge. 2. Historically low price thanks to a discount of up to 55%! Who hasn't had the opportunity to buy the game yet or was waiting for a promotion, this is the perfect time to do so. Also remember that you can buy ou
2022-10-09 11:44 UTC · Community Announcements · VM_Machal
Hello crafters, I'm bringing you another batch of things thatwere done during the time. 1. Blueprint setup will generate stats based on the parts used {STEAM_CLAN_IMAGE}/38804233/002fe204ed9d2970be0832a302c66a7f4b7a1511.png E.g. tongs are offhand. And they can either give you energy bonus to your stat when equipped or failure reduction. Hammer can give you up to 4 different stats, depending on what setup you choose. This gives player freedom of giving his players stats they want. Some products, ready to be sold! If you need to dump your wooden reserves, sometimes you just have to create everyt
2022-08-21 08:31 UTC · Community Announcements · VM_Machal
Hello everyone, after the surveys I received from a lot of players (thanks a lot!) I've decided with my publisher to do major overhaul on pretty much everything while I'm still in a mid-development stage phase. Sorry that this will keep you waiting longer time, but sitting at a low rating on Steam doesn't allow me to continue with the current setup of the game. Most feedback I've received was about the UI and bugs. Later I've realized that even my visual scripting tool is overloaded and going further would bring serious performance issues. So it didn't take long to make a decision to restart i
2022-06-21 08:17 UTC · Community Announcements · VM_Machal
-added survey in the main menu with early access disclaimer - participants in the survey can provide a helpful feedback which will be evaluated (end of July)...the one with best answers will be declared a winner that can receive powerful in-game item reward! Stay tuned for the details.
2022-06-09 18:14 UTC · Community Announcements · VM_Machal
Hey everyone, after about 2 weeks of work I have to share some exciting news with you! As some of you may know (thanks for your ideas and suggestions) there are a bit too many things so this patch will take at least month longer than I anticipated. However, step by step, slowly getting there! I've gone wild here clearly as no one sane would agree with this amount of content but for some reason, it drives me forward even more :D So what other stuff can you await in 0.9.0 patch? 1. New profession: {STEAM_CLAN_IMAGE}/38804233/ea40fed4269b8bf7847b88b4f93133e8aaef0392.png {STEAM_CLAN_IMAGE}/3880423
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