Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:10 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-01-03 15:35 UTC · Community Announcements · Indorile
Patch 1.5.0 brings improvements to combat feel, balancing and AI behavior.Note to Linux players - due to toolset issues native Linux build will be updated at later date. Please use Proton it works better anyway.GAMEPLAY CHANGES Toned down strafing and backpedaling behavior for melee enemies. Enemies are now turned to ragdolls when killed and are tossed in the attack direction. Added hitstop when hitting enemies further improving combat weight and feel. Introduced sprint (left alt / L2) for easier level traversal. You can dash forward but cannot attack or jump while sprinting.BALANCE CHANGES Re
2024-05-14 12:27 UTC · Community Announcements · Indorile
Patch 1.4.0 brings improvements to enemy behavior that will make them move more and a bit smarter and well as balancing changes to even things out. GAMEPLAY CHANGES Melee enemies are now strafing more and will periodically retreat from the player. Increased minimal distance to player a bit so they won't feel like they are cliping through that much. Ranged enemies have more consistent and longer repositioning and are slowly backpedalling when player is too close to them. BALANCE CHANGES Increased certain enemies melee attack range to compensate for greater minimal distance to player. Increased
2024-04-25 13:05 UTC · Community Announcements · Indorile
- Added Italian localization.
2024-04-22 17:00 UTC · Community Announcements · Indorile
This week marks a full year since the release of the game in April 2023, so in that name there's a record low discount on Lichenvale as well as free demo with no expiry date. https://store.steampowered.com/app/1432380/Lichenvale/ https://store.steampowered.com/app/1538110 Have fun!
2024-04-22 09:55 UTC · Community Announcements · Indorile
Lichenvale is hitting one year anniversary and I have decided to re-release the demo to the public. You'll be able to fight your way through the first level, collecting powerups, memoralias and lore books as they are in the main game, no alterations whatsoever! Hope you enjoy it!
2023-10-04 19:03 UTC · Community Announcements · Indorile
Player feedback is really important and I've decided to implement some balancing changes in regards to it. Patch 1.3.0 brings new features, balance changes and bugfixes. FEATURES Red Power Orb now additionally gives permanent 10% additive melee damage increase per pickup. Purple Power Orb now additionally gives permanent 10% additive spell damage increase per pickup. (There are in total 5 power orbs of each type across levels for total of 50% increased melee & spell damage. Existing saves will have these bonuses applied!) BALANCE CHANGES Reduced the amount of enemies across levels 4-6. Increas
2023-09-22 17:15 UTC · Community Announcements · Indorile
- Knightmare, Medusa and Skeleton King will now properly shoot at where the player is headed. - Reduced friendly fire damage for bosses from 3.5x to 2.5x. This affects reflected projectiles as well. - Reduced hitbox width for charged fireball. It should now be easier to chuck it in enemy group center.
2023-07-02 22:44 UTC · Community Announcements · Indorile
- Player can now leave the elevator underbelly if they get stuck there somehow. - Player should be less prone to fall through elevator.
2023-06-23 11:58 UTC · Community Announcements · Indorile
Patch 1.2.0 brings difficulty settings as well as some bug fixes. FEATURES Added difficulty settings, players can choose from following: INITIATE: Enemies take 33% more damage, deal 33% damage less and are 10% slower (both movement and attacks). Health potions heal for 33% more. Player starts with 5 lives. ADEPT: Everything is at a baseline. Player starts with 3 lives. MASTER: Enemies take 33% damage less, deal 33% damage more and are 10% faster (both movement and attacks). Health potions heal for 33% less. Player starts with 1 life. FIXES Fixed an issue where player could get 255 lives when d
2023-05-29 14:39 UTC · Community Announcements · Indorile
- Fixed death screen closing after pressing ESC and leaving player in a stuck state - Repositioned some of the floating trees on Broken Village - Removed floating grass on cliff edges on Broken Village - Fixed broken LOD lightmaps on beggining of Broken Village
2023-05-23 22:09 UTC · Community Announcements · Indorile
- Fixed power orbs getting displaced after loading a save
2023-05-19 23:26 UTC · Community Announcements · Indorile
- Braziers in Lepteria no longer require you to have Fireball picked up - Unparryable attack indicator is now removed when the enemy dies instead of on corpse dissapearance - Fixed main menu scaling on steam deck resolution
2023-05-09 15:46 UTC · Community Announcements · Indorile
Patch 1.1.0 brings new features, balance changes and bugfixes! FEATURES Reworked death system. Player now begins the game with 3 lives and gains one per every 50k points collected. Upon losing a life player will gain invulnerability for 2 seconds, have his health fully restored while losing 50% of current mana. All monsters on the level will have their health fully restored. When all lives are lost it is game over and you can continue from your latest save game. Added level ending screen which shows the player how many monsters he have slained, how many loot, memoralia and powerups he has coll
2023-05-03 11:11 UTC · Community Announcements · Indorile
The Lichenvale original soundtrack, composed by Branislav Gagic, takes you on a journey through dark fantasy worlds of nightmares - through twisted forests, ancient dungeons, haunted graveyards, snowy ravines, and more. The soundtrack contains 11 tracks, including one track not used in the game. All proceeds from the soundtrack go to the composer. All tracks are available in both 320kbps MP3 and lossless WAV format. TOTAL RUN TIME: 63 minutes. Check it out here: Lichenvale OST
2023-04-30 21:42 UTC · Community Announcements · Indorile
- Fixed number of lore books read not propagating through levels thus locking out "Lore Master" achievment. - Fixed invisible wall positioning on Broken Village that allowed players to see unconstructed part of the map. - Fixed ambient music not playing after killing Medusa on Lepteria. - Fixed alive Medusas not being counted properly toward kills when loading a save.
Full appinfo as delivered by Steam PICS, changenumber 37446306. Also at /api/app/1432380/raw.
{
"appid": "1432380",
"common": {
"name": "Lichenvale",
"type": "Game",
"logo": "f3c1261b9a28fbbad59c5366247a0061695a703d",
"logo_small": "f3c1261b9a28fbbad59c5366247a0061695a703d_thumb",
"icon": "6277a31514a5b1b74f45f04f81ed78bca3441adc",
"clienttga": "8e3b62895df511194c1a155c261056873d2a0478",
"clienticon": "0303f740b5222687fac229917b304e5e612a29dd",
"releasestate": "released",
"oslist": "windows,linux",
"osarch": "64",
"osextended": "",
"linuxclienticon": "a21195575a3fd4432b8cae431c8e18751482e5d7",
"steam_deck_compatibility": {
"category": "3",
"steamos_compatibility": "2",
"steam_machine_compatibility": "3",
"test_timestamp": "1686268800",
"tested_build_id": "11354392",
"tests": {
"0": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigFullyFunctional"
},
"1": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsMatchDeckDevice"
},
"2": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsLegible"
},
"3": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
},
"4": {
"display": "1",
"token": "#SteamDeckVerified_TestResult_ExternalControllersNotSupportedPrimaryPlayer"
}
},
"steam_machine_tests": {
"0": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultControllerConfigFullyFunctional"
},
"1": {
"display": "4",
"token": "#SteamMachine_TestResult_ControllerGlyphsMatchDevice"
},
"2": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
},
"1": {
"display": "1",
"token": "#SteamOS_TestResult_ExternalControllersNotSupportedPrimaryPlayer"
}
},
"configuration": {
"supported_input": "gamepad",
"requires_manual_keyboard_invoke": "0",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "1",
"non_deck_display_glyphs": "0",
"small_text": "0",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-8.0-2",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"controller_support": "full",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "54.53488372093028",
"height_pct": "100"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
},
"image2x": {
"english": "library_hero_2x.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"image2x": {
"english": "logo_2x.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "54.53488372093028",
"height_pct": "100"
}
}
},
"store_asset_mtime": "1680899805",
"associations": {
"0": {
"type": "developer",
"name": "Filip Zemljak"
},
"1": {
"type": "publisher",
"name": "Filip Zemljak"
}
},
"primary_genre": "1",
"genres": {
"0": "1",
"1": "25",
"2": "23"
},
"category": {
"category_2": "1",
"category_28": "1",
"category_22": "1",
"category_23": "1",
"category_25": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"subtitles": "true"
},
"serbian": {
"supported": "true",
"subtitles": "true"
},
"spanish": {
"supported": "true",
"subtitles": "true"
},
"german": {
"supported": "true",
"subtitles": "true"
},
"catalan": {
"supported": "true",
"subtitles": "true"
},
"italian": {
"supported": "true",
"subtitles": "true"
}
},
"steam_release_date": "1682355625",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "1432380",
"store_tags": {
"0": "1663",
"1": "1646",
"2": "1774",
"3": "4106",
"4": "7208",
"5": "4057",
"6": "6730",
"7": "4608",
"8": "3839",
"9": "3916",
"10": "1684",
"11": "4604",
"12": "3993",
"13": "19",
"14": "4172",
"15": "4182",
"16": "21",
"17": "7250",
"18": "4166",
"19": "492"
},
"review_score": "6",
"review_percentage": "78"
},
"extended": {
"developer": "Filip Zemljak",
"publisher": "Filip Zemljak"
},
"config": {
"installdir": "Lichenvale",
"launch": {
"0": {
"executable": "Lichenvale.exe",
"type": "default",
"config": {
"oslist": "windows",
"osarch": "64"
}
},
"1": {
"executable": "Lichenvale.sh",
"type": "default",
"config": {
"oslist": "linux",
"osarch": "64"
}
}
},
"steamcontrollertemplateindex": "2",
"steamdecktouchscreen": "1",
"steamconfigurator3rdpartynative": "65535"
},
"depots": {
"228989": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"228990": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"1432381": {
"config": {
"oslist": "windows",
"osarch": "64"
},
"manifests": {
"public": {
"gid": "4304900601503965079",
"size": "12519959834",
"download": "6360218896"
}
}
},
"1432382": {
"config": {
"oslist": "linux",
"osarch": "64"
},
"manifests": {
"public": {
"gid": "349732089583854275",
"size": "12436043710",
"download": "6228679584"
}
}
},
"branches": {
"public": {
"buildid": "21379081",
"timeupdated": "1767556973",
"timebuildupdated": "1767556973"
}
},
"privatebranches": "1"
},
"ufs": {
"quota": "100000000",
"maxnumfiles": "100",
"savefiles": {
"0": {
"root": "WinAppDataLocal",
"path": "Lichenvale/Saved/",
"pattern": "*",
"recursive": "1"
}
},
"rootoverrides": {
"0": {
"root": "WinAppDataLocal",
"os": "Linux",
"oscompare": "=",
"useinstead": "LinuxHome",
"pathtransforms": {
"0": {
"find": "Lichenvale/Saved/",
"replace": ".config/Epic/Lichenvale/Saved/"
}
}
}
}
}
}