Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-11-30 14:22 UTC · Community Announcements · G'Kosh
1. Fixed camera shift during air raids. 2. Fixed AI logic when launching AA missiles. 3. Fixed range rendering on the map for very slow squadrons. 4. Fixed projectile piercing of blocks (only empty blocks will be pierced). 5. Fixed ship repair bugs.
2022-11-24 13:35 UTC · Community Announcements · G'Kosh
Fixed an issue with shooting when a gamepad is connected.
2022-11-17 13:38 UTC · Community Announcements · G'Kosh
Good day everyone! After being in beta for a while, version 1.161 is ready for release. Huge amount of bugfixes, rebalance and quality of life improvements. We brought back the glitch effect that was in the original version, if you don't like it, you can disable it in the menu (Glitch low). I hope you enjoy it!
2022-02-22 06:48 UTC · Community Announcements · G'Kosh
Corrections to the save system.
2022-01-28 17:20 UTC · Community Announcements · G'Kosh
Hi everyone! We have updated the version of the game. This time only bug fixes and improvements. 1. Fixed the bug with fuel for strike forces. 2. Fixed a bug with enemy refueling in hidden cities. 3. Fixed bugs and exploits with refueling and repairing aircraft. 4. Fixed the drawing of the squadron on the global map after it sends/returns aircraft. 5. Fixed bug with sublists in editor. 6. Added exit from the battle to the title screen. 7. Fixed a bug which caused a money penalty after losing negotiations. 8. Fixed bug with combining module slots when repairing ships. 9. Fixed bug with disappea
2021-11-24 08:31 UTC · Community Announcements · G'Kosh
Hi everyone! Patch 1.14 is on its way to release. The main changes are the long-promised key binding, the ability to test landings in the editor and to fight with different types of ammunition and of course a huge pile of different bug fixes too. Full list of changes: 1. Key binding. 2. Updated ship designs, all modules are brought to the same characteristics. 3. Added ability to change ammo types in editor to test ship. 4. Added ship test landing in the editor. 5. Added ability to stretch screen for widescreen monitors. 6. Fixed the bug with sound when changing the playback device, such as sw
2021-09-20 08:08 UTC · Community Announcements · G'Kosh
Fixed a lot of crashes, added the first version of the easy difficulty and started rebalancing the game. A list of all the changes (well, almost) is below: - Easy mode with free saves. - Large rebalancing of armor. - Numerous fixes related to missile interception and logic. - Fixed crash during ship repair, after evacuation. - Fixed a bug with the disappearance of transport in the player's squadron when meeting a missile / aircraft and the disappearance of transport after the death of an escort from missile strikes. - Fixed a bug where missiles / planes did not attack single transport. - Fixed
2021-08-17 09:48 UTC · Community Announcements · G'Kosh
Fixed a problem with missing bonuses. Many changes for aircraft. Fixed several bugs with the mouse cursor. We really wanted to add key binding to this version, but bug fixes have not yet allowed us to finish it :( Here is the complete changelog: 1. Fixed an error when installing a module in the editor, which led to the incorrect design of the ship. 2. Fixed an error where the ship was completely disassembled when clicking on the bridge of the ship. 3. Fixed an error that did not allow exiting the editor without saving the design. 4. Fixed graphic artifacts in the editor. 5. Fixed an error that
2021-08-11 08:06 UTC · Community Announcements · G'Kosh
When changing the difficulty level, the ship deck remained. Fixed.
2021-08-10 15:21 UTC · Community Announcements · G'Kosh
The hard difficulty rebalance. Adapted for experienced players who have completed the campaign. Fixed frieze of repair. Fixed an error leading to an excessive increase in the size of save files and wasting RAM. Fixed spam of proximity fuse ammo. Fixed an error leading to a Game Over screen at the end of the prologue. Fixed an error when restarting a campaign. Fixed an error with the disappearance of aircraft when intercepting missiles near your aircraft carrier. Fixed an exploit that allowed to safely intercept missiles in front of a player's squadron. Fixed an error leading to a crash in the
2021-08-09 15:11 UTC · Community Announcements · G'Kosh
Fixed an error blocking progress when returning to old cities in the Prologue. Fixed an error in the end the Prologue. Fixed an error that led to a Game Over screen when there was only one ship. Fixed an error with the landing canceling. Player’s APS does not shoot down the player's own bombs.
2021-08-02 16:27 UTC · Community Announcements · Sérgio Costa (MicroProse)
https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/39628525/ea8c9ee6bd5fb557dffbe0737b3566a13fcdd412.png First of all we would like to thank our community and all the players of HighFleet who felt the need to send us their feedback and issue reports. We are grateful for your efforts and we are devoted to making HighFleet the best experience that it can be; this means that you can expect more updates in the future. Please keep the feedback coming and good luck on your many journeys to Khiva! Fixed acceleration of the mouse in the game. Added a slider for mouse movement an
2021-07-27 20:28 UTC · Rock, Paper, Shotgun
I mean, who would trust Sin, honestly? I choose to half trust her. In our HighFleet review, she wrote that there was a brilliant game buried underneath its frustrations, and as RPS's chunky button hype man, I'm choosing to believe the "brilliant" bit only. Anyway, HighFleet is out today. Pick a side. Read more
2021-07-27 17:00 UTC · Community Announcements · patgarret77
{STEAM_CLAN_IMAGE}/39628525/681c704d82410a98b068ad9e08e6b5d4a8166b4d.jpg HighFleet, the new unique action-strategy game mixing arcade combat, exploration, management and diplomacy, is finally released and available on Steam, now! As giant flying ships wage spectacular aerial warfare, a prophecy tells of one who will save the world – could it be you? What is the HighFleet experience? Killer combat At the heart of HighFleet is a unique form of combat in which giant ships bristling with weaponry duel above the desert. This is no mindless button mashing, however. Far from it. Battles are won with
2021-07-27 14:33 UTC · Community Announcements · G'Kosh
A couple of hours of playing the Highfleet live from the developers.
Full appinfo as delivered by Steam PICS, changenumber 38412820. Also at /api/app/1434950/raw.
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