Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:07 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-05-20 16:02 UTC · Community Announcements · hegor
Hello warriors! We know. We've said "soon" a million times when asked about the release date, so much that it became a meme in our Discord server. But now, the time has finally come: The Last Spell will be released on June 3rd!! It feels so exciting and scary at the same time to release our new baby. The last game we released was Dead in Vinland, 3 years ago, so it's been a while! We're now (barely) a little older, and our team grew quite a bit, and we even changed our name! (For those who haven't noticed, our studio is now called Ishtar Games, and we even did a blogpost to explain it all) Any
2021-01-13 14:47 UTC · Community Announcements · hegor
Hello survivors, we added 2 languages for the prologue! Added French support Added simplified Chinese support Happy surviving
2020-11-30 15:55 UTC · Community Announcements · hegor
Hello survivors! The prologue has been out for a month now already! You folks seem to like it a lot, and you sent us quite a TON of feedback and questions for us! And we’re super happy about it 😊 Now that there are nearly 2,000 people on our Discord server, it’s getting harder for us to answer EVERY question about the game, especially when it comes to game design! This is why we decided to organize a Q&A session on our discord server this Friday! So, this Friday at 5PM UTC+1, come to our Discord Server in the #tlsevent room 😊 Thomas and Benjamin, our game designers, will discuss with you and
2020-11-19 16:50 UTC · Community Announcements · hegor
Hello survivors! Is it november already? We hope you're all staying safe! Since the release of the prologue, we got quite a lot of new players in our Discord server. And we realized that many of the players had found very good strategies, even better than our own! This is why we decided to ask on social media (Discord and Twitter) YOUR best strategies! Note: Those strategies are valable for the prologue as it is now! The final game will have a different balancing, and new features, so those strategies might not be valable anymore when the game releases. Torantolis said: My best strat is to hop
2020-11-02 16:25 UTC · Community Announcements · Su
Greetings valiant heroes, One more time, thank you very much for playing and sharing feedback with the development team. We really appreciate it! {STEAM_CLAN_IMAGE}/39019049/120eed1a097387e1b747d9d64183a4df23ade29f.png Today we're deploying a new patch to fix the following issues encountered in-game: Fixed a rare soft-lock occurring when the player would select a support skill (e.g. Brace), deselect their hero via the portrait, and then cast the skill on the hero. Fixed a bug that would sometimes incorrectly display an upgrade cost as "15 materials", no matter what the actual upgrade is or eve
2020-10-30 16:32 UTC · Community Announcements · Su
Greetings everyone, We'd like to thank you all for playing and reporting feedback to the team. Today we are deploying a new patch to bring some fixes and in-game improvement. Please find below the changelog: Fixed Potent Toxins typo. Fixed secondary attributes' tooltip sometimes being stuck onscreen after a level up. Fixed some cases where the top right character portraits would show incorrectly the currently selected character. Fixed some rare visual glitches with a couple of buildings. Fixed the Regeneration skill effect missing icon. Added a confirmation popup on New Game to prevent uninten
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/1437010/raw.
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