Play Curyeux now!
https://clan.fastly.steamstatic.com/images/45495783/3ad2b9041587d1203be39ee3b5e712f7d2f3f302.png After 15 weeks of production, Curyeux has officially launched! https://store.steampowered.com/app/3814650/Curyeux/
Welcome to the Great Library of Dreams, where chaos has just been unleashed! Play as The Agent in this fantasy 3D Metroidvania filled to the brim with surprising secrets, daring traversal, confounding puzzles and menacing monkeys. Rid the library of the creatures wreaking havoc and bring back order!
| App ID | 1444750 |
|---|---|
| App type | Game |
| Developer | Class of 2019-2020 |
| Publisher | Campus ADN |
| Release date | 2020-11-27 22:44 UTC |
| Release state | released |
| Controller support | full |
| Free app | Yes |
| Store page | store.steampowered.com/app/1444750 |
| Last store refresh | 7 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | DreamWatcher.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:17 UTC | Free | Free |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 20338906 | 2025-10-10 14:45 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1444751 | windows · 64 | 8.13 GB | 1.68 GB | 3269666073424591973 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 20338906 | public | 2025-10-10 14:45 UTC | 7 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:16 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
https://clan.fastly.steamstatic.com/images/45495783/3ad2b9041587d1203be39ee3b5e712f7d2f3f302.png After 15 weeks of production, Curyeux has officially launched! https://store.steampowered.com/app/3814650/Curyeux/
You will soon be able to play Curyeux, the latest game from the students of Campus ADN! Add it to you wishlist now! https://clan.fastly.steamstatic.com/images/45495783/6ed109955997c9196ba5f40f473063109fbb69c0.png
https://store.steampowered.com/app/3189180/
In previous versions, the ending would stall on the first frame of the slideshow, thus preventing the game to proceed to credits and to grant the Hero achievement. This should be fixed and the game can be completed once again.
Lets hope the third time's the charm with this new attempt at fixing the dreaded bug that sometimes occurred when players talked to Librarians. The camera focus should always be back on the avatar.
Evidence that the last attempt to solve the Librarian rescue bug had not been sufficient, another script was altered to prevent the issue. Also a graphic prompting the player to press a button to talk to saved Librarians in the Nexus has been added when approaching them.
For reasons unknown some users have lost control of the Agent and the camera when talking to Librarians, this updates should prevent this loss of control from happening.
Monkey bugs have been fixed, most notably an issue where monkeys that had tried a melee attack that did not hit the avatar would then walk in place if the avatar had gotten out of detection range before the attack was done, only to teleport themselves to their destination once the avatar got closer.
Monkeys that are spawned by a typewriter would not move from their spawn point when a player attempted to yank them immediately after they appear, the monkey would only fall down on the same spot until they had moved from it in another way. Those monkeys can now be pulled away from their spawn point without delay.
Some issues involving the puzzle books (the small books that have to be carried to open doors blocked by small bookshelves) have been solved. It is no longer possible to use the puzzle books as flying platforms. When dropped through a wall over an infinite chasm the puzzle book will now fly back to the last safe zone visited by the player. Puzzle books no longer send raycasts every update (small performance optimization).
The last chievement was unachievable and can now be obtained once again.
The end cinematic that relied entirely on body language has been enhanced wit the addition of a cartoon image and dialog text to better explain the situation.
Fixed visual bugs and a quality of life issue: There was a room in the Zenith where the walls would turn transparent when viewed from a certain angle and three doors in the Core where the next room was invisible until crossing the threshold, those issues have been fixed. Players with multiple controllers connected should now be able to use any of the first 8 they have without having to disconnect it and reconnecting it in the first port.
Campus ADN and the class of 2019-2020 are proud to announce the release of our other game for the year, Project Hive: A sci-fi 3D shooter where you battle aggressive monsters as you escape a damaged mining outpost on an alien world! Play as Alexei, an isolated survivor of a catastrophic event on a remote outpost. Shoot four different kinds of alien life forms to survive their relentless attacks! Choose from different shooting modes to fit your style. Avoid the dangers of the damaged outpost. Get in lucky shots with rare accelerated burts of gunfire! https://store.steampowered.com/app/1454100/P
A bug where it was possible to hook on to objects behind the camera has been fixed. The first prompt suggesting that the player look at the progession screen now occurs right after Dewey asks for help rather than after a set amount of time since the level loaded. During the expository cinematic when entering the Nexus for the first time, Dewey now specifically says to go the Archives of the Dream Wing to start the mission, rather than simply to go to the Dream Wing.
Full appinfo as delivered by Steam PICS, changenumber 37203326. Also at /api/app/1444750/raw.
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