Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:46 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-02-19 18:33 UTC · Community Announcements · RavenheartZ
Hello everyone! This release version brings a lot of changes: New battle backgrounds Demon auras with different colors New artwork for Father Emmet, Father Desmond and Nun Sonia Hiding the HUD during dialogs Fix fire of candles not disappearing after matching Fix the mouse cursor changing while on dialogs Fix the restart button on the pause menu Fix playing the same level again Fix the HP and board up messages showing multiple times Even this is the release version, which I consider the most complete so far, many other updates are yet to come. Those updates will not just fix bugs, but also imp
2022-02-12 19:33 UTC · Community Announcements · RavenheartZ
Hello everyone! As promised, this new update adds the HP evolution system for both player and enemy. By completing some levels Father Emmet can gain a boost on his maximum HP, like it happens for RPG games. The increase is permanent, so it can come handy to revisit past levels. The enemies also have increasing HP: the further away in game, the higher is the enemy HP. This update also fixes the restart button not working (pause screen). Have fun!
2022-02-06 16:43 UTC · Community Announcements · RavenheartZ
Hello everyone! This small update introduces the evolution of the Exorcism Case (our game board). As you face new demons, your board will increase and transform accordingly. I believe this will make the game a bit easier on higher levels. The next update will also help on that! Stay tuned and have fun!
2022-01-30 00:21 UTC · Community Announcements · RavenheartZ
Hello everyone! This new update finally includes the whole game history: intro, ending, church dialogs and in-battle dialogs. Now you can unveil the entire conspiracy around the City of Parabollam! All the new artwork for the game cutscenes, and for the new enemies were created by the talented https://twitter.com/Kid_leocordeiro . Have fun!
2022-01-08 21:30 UTC · Community Announcements · RavenheartZ
Happy New Year everyone! I hope you enjoyed your holidays! This should be a Xmas present, but due to my lack of time I could only provide it now. This update brings all the 70 levels of the game! But the game is not complete yet. After this update you can still wait changes in the board, mechanics, background artworks, dialogs, and finally an intro and ending animation :). So, stay tuned!
2021-10-12 18:43 UTC · Community Announcements · RavenheartZ
Hello folks! Here's more 10 levels for the game. I am trying to follow this amount for each batch until we get the full game! Sorry it is taking longer than imagined, but it is hard to get some time to work on the game these last weeks. A little spoiler: now we have more than half of the levels! There's still a lot of stuff to include besides the enemies, but I am focusing on it as it is the main part of the game. Stay tuned and have fun!
2021-06-19 22:44 UTC · Community Announcements · RavenheartZ
Hi everyone! I keep working hard on the development of this game together with our artist Leonardo Cordeiro. So I am bringing another patch with other 10 new enemies! Now we are close to the half of the project. Hope you are enjoying it :) Have fun!
2021-05-29 15:50 UTC · Community Announcements · RavenheartZ
Hello everyone! In this update I am bringing you more 10 levels to play! Each level with a new enemy and a new challenge in the form of complex boards. All the enemies artworks were made by Leonardo Cordeiro. In the next weeks you can expect similar updates (probably other packs with 10 levels) until we finish the whole game. Hope you enjoy!
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/1444950/raw.
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