[EMERGENCY BROADCAST SYSTEM]
---------------------- ] ---------------------- // This is an automated message // { Hyforge system malfunction detected } //Reboot imminent. Please contact system Administrator. */ For internal distribution only /*
Hyforge is a "roguelike", first-person fantasy rpg; a self-proclaimed "Elder-Rogue." On your quest to find the Hyforge, a device capable of creating and destroying all life, you will encounter Majik, Mystery, and LOOT. Also death... PERMA-DEATH.
| App ID | 1446510 |
|---|---|
| App type | Game |
| Developer | Piko Island Studios |
| Publisher | Piko Island Studios |
| Homepage | http://www.pikoislandstudios.com |
| Release date | 2021-04-08 04:11 UTC · Early Access |
| Release state | released |
| Controller support | partial |
| Store page | store.steampowered.com/app/1446510 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Hyforge.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:11 UTC | $14.99 | $14.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 14954432 | 2024-07-06 23:44 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1446511 | windows · english | 4.73 GB | 2.72 GB | 9106161596067546704 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 14954432 | public | 2024-07-06 23:44 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:11 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
---------------------- ] ---------------------- // This is an automated message // { Hyforge system malfunction detected } //Reboot imminent. Please contact system Administrator. */ For internal distribution only /*
Hey all, I've been working on a bigger update this time so it's taking a little longer than usual. My new plan is to have two larger updates each month. This first update is going to have a looooot more animations and a couple new "obstacles" added to dungeons. I'm looking into the issues with the castle dungeon and hope to have a fix out with this update. I'm aiming to have this roll out on the 17th, with the next update coming the 31st. Toodles! -Joel
Hey All, Sorry I wasn't able to put out any patches last week. Here's one to start the week off right though! - Armor skills now properly gain XP while being worn and used in combat. (Further balancing may be needed) - Additional crab animations - Additional ghoul animations. - Additional werewolf animations. I should have another patch coming this weekend with more changes, additions and balances! -joel
Small graphical changes
Hi All, Today's patch fixes a couple things brought to my attention by players. Fixes: - Eldritch Traits Bound by Blood and Eternal Endurance now correctly add a permanent bonus to their respective stats. - Underground Castle Dungeon no longer spawns player into the abyss of darkness. - Player inventory now has full controller support. - Minor UI fixes. I hope to have another graphical update out this weekend. Take care! - joel
Greetings All, Today I have another small patch for you. Below you can find a list of what has changed. I'm working hard to try and get the bugs squashed so I can move on to the fun part... MORE CONTENT! Thank you all for reporting bugs and making suggestions! Changes: - Run Speed has been increased. - Rate of EXP gain for Athletics has been greatly increased. - Stamina regeneration rate has been increased. - Iron Sword hand glitch has been improved. (Will require further investigation). - Vesos are now tracked correctly on the Player Inventory screen. - Some prices of merchant goods has been
Hey all, So I just put out the first patch. Below is a quick break down of what to expect. -"Start Game" can now be triggered by controller. - Options menu now has controller support. - Option to invert controller "look" can be toggled under "Controls" menu. - Player walk & run speed has been increased. Thanks for the support! -joel
Hi all, So we got approval from Steam over the weekend and will be opening Early Access on April 8th! This will be Phase One of Early Access. The main focus of this phase is to balance the game and build on core mechanics. Phase Two will introduce the first chapter of the story line. Phase Three is to implement multiplayer. Phase Four is official release as Version 1. More details to come! For now I need to get back to work. See you Thursday! -Joel
Hello all! Development on Hyforge had run into a brick wall back in November due to some serious bugs. I'm pleased to say that these bugs have been squashed and that development is back on track. I need to apologize for the long delay. I was so excited to get Hyforge released that when the bugs reared their faces it really hit hard. I took some time during the holidays to form a plan for going forward and I'm pleased to say that it has been working out! For the past month I've been able to focus on building new spells, weapons, and NPCs into the game. I've also been balancing stats, experience
Full appinfo as delivered by Steam PICS, changenumber 34859411. Also at /api/app/1446510/raw.
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