Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:20 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-09-16 04:52 UTC · Community Announcements · mratapattu
Based on player feedback and internal testing, we have procedurally uploaded small patches post full release. The following contains a summary of the changes. - Fixed minor key binding issues. - Reduced sniper scope shake in easy and medium difficulties - Tutorial message interrupts during first mission will be less frequent - Not being able to sprint after a sniper headshot - Enemy difficulty balancing - Animation bug when carrying dead bodies - Animation issues on lower frame rates - Other minor fixes and balancing changes
2022-07-22 15:59 UTC · Community Announcements · Arimac Games
During the last months we have fixed numerous bugs, tweaked the gameplay according to the feedback we have received from you and also added complete new features. Of course we will continue to submit patches if required. We hope you have a lot of fun playing our game ! The development team wants to thank all our supporters, customers and especially our Arimac family for making this possible ! {STEAM_CLAN_IMAGE}/39661270/7bd6321a423a4dfb50d62c9774cc19a187c9e132.jpg The Dev Team, July 2022
2022-06-30 07:26 UTC · Community Announcements · mratapattu
General Bug fixes and improvements. Security update.
2022-05-03 08:06 UTC · Community Announcements · mratapattu
General Bug fixes Now player must not be facing enemy direction to perform a Takedown Minor improvements to player actions Unable to reassign Ctrl key fixed Ai improvements Object collision updates Minor optimizations
2022-04-04 12:26 UTC · Community Announcements · Arimac Games
Patch notes Game Difficulty can be changed in the middle of a mission, without having to restart the mission. The Mission will be considered completed in the lowest difficulty played. Easy difficulty made easier. Mission score calculation bug fixes. Explosion particle effect scale bug fix. AI bug fixes. Other general improvements and fixes.
2022-02-21 07:07 UTC · Community Announcements · Arimac Games
Enemies can use unoccupied mounted guns Intel window not disappearing fix Fixed missions getting locked when a new game is started Enemies can get injured and healed by their allies General bug fixes, improvements and balancing issues Minor enemy AI and behavior changes
2021-12-27 07:45 UTC · Community Announcements · Arimac Games
Introducing new game mechanics ! {STEAM_CLAN_IMAGE}/39661270/355b87a698c3db920ec9b5ca73dfe269789720af.jpg Dead enemies can now be carried and dropped with "X". Movement speed is reduced. Mounted Guns are useable now to take out enemies, but can overheat. Additional enemy placements and patrol group adjustements. Various bugfixes, balancing issues fixed.
2021-11-24 17:01 UTC · Community Announcements · Arimac Games
General Bug fixes and improvements Overall difficulty balancing Photo-mode Updates Map changes in "On the trail" mission Added Thunder effects in raining environments Added blood splashes when taking damage enemy animation changes injured enemy mesh head collision fix Player prone animation improvements Minor improvements to enemy AI Particle system optimizations minor UI changes minor character animation improvements
2021-11-16 07:30 UTC · Community Announcements · Arimac Games
{STEAM_CLAN_IMAGE}/39661270/c0c0398335a0a9f3fc9c1d78b8ffc6df6a807a91.jpg Have you entered the #NEROScreenshotContest yet? If not, follow the instructions in the video of our facebook page and submit today! Deadline extended till 22nd November ! Join here !
2021-11-04 05:37 UTC · Community Announcements · Arimac Games
-Security Updates (Major) -Various bug fixes & small gameplay changes -Enemy placement updates
2021-11-01 06:10 UTC · Community Announcements · Arimac Games
After considering your feedback, we are happy to announce that we have adjusted the price of NERO based on steam regional price recommendations. According to that, many regions will see a reduced price from today onwards. - Nero development team.
2021-10-25 12:52 UTC · Community Announcements · Arimac Games
-Place mine and interact key separated. Default Place mine key is "Q" -General Bug fixes -Changes in character animations -Minor AI changes
2021-10-08 18:30 UTC · Community Announcements · Arimac Games
Full English Audio Enabled -Various bug fixes and improvements
2021-10-08 08:44 UTC · Community Announcements · Arimac Games
Thank you for buying NERO and your support! As the development team that has worked on the game for quite some time now, we have enjoyed it a lot to see how it is received ! Overall the response is very positive and people are having fun playing NERO. Especially a big thank you to all the streamers that let us watch the game through their eyes ! This was tremendously helpful and fun to watch for hours on end. It helped us a lot to identify the unbalanced parts and how the overall game flow works. We hope you had as much fun playing it as we were having watching you play ! The decision to go wi
2021-10-04 17:22 UTC · Community Announcements · Arimac Games
Bugs: -Enemy AI change – reduced enemies shooting at walls -Skill points not calculated properly on 2nd playthrough -Floating in prone, going fast in prone -Sniper training mission – round one -Communication Tower building railing collision -“Sniper ammo limited” message error -Few places where the player got stuck -Other minor changes Gameplay and balancing: -Pressing Jump key while in prone makes the player go to crouch -Difficulty of mission one final shootout reduced -Minor enemy placement changes in Prison Escape map
Full appinfo as delivered by Steam PICS, changenumber 37053101. Also at /api/app/1448610/raw.
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