Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:39 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-05-12 23:03 UTC · Community Announcements · Panic Ensues
• Alert whistle will now sound when a previously-spotted enemy comes back into visual range if contact had been fully lost (chart marker was removed) • Fixed bug where Waiting in Place while on a “Sink the Target Ship” side mission would cause all escorts to run off and disappear • Modding: Fixed “Patrol Plane Density Night Mult” not actually doing anything
2026-03-14 17:45 UTC · Community Announcements · Panic Ensues
• Modding: Made Crush Depth values moddable • Fixed bug where depth achievements could fail to trigger
2026-01-31 17:36 UTC · Community Announcements · Panic Ensues
• Added Spanish localization • Added drop shadow to torpedo track time markers to make them more readable against light blue background • Fixed bug where side mission search ships would give up and leave on loading a saved game
2025-11-17 18:03 UTC · Community Announcements · Panic Ensues
• Added channel to separate Nagashima Island in Sea of Japan • Added separate saved value for Wait in Place “Stop for Targets of Opportunity” (vs Fast Travel) • East Indies: Prevented getting side missions on the coast of Australia
2025-10-31 20:48 UTC · Community Announcements · Panic Ensues
• Added features to Custom Markers: Time, speed, and extrapolated position • Added saving/loading of crew location assignments • Added saving/loading of location repair order • Added some missing text localizations
2025-10-09 18:53 UTC · Community Announcements · Panic Ensues
• Fixed .50-cal AA gun fx stuck on if gun was firing when boat submerged
2025-09-06 16:19 UTC · Community Announcements · Panic Ensues
• Raising periscope higher above the water now increases its vision range by up to 750 yds (moddable) • Raising periscope higher above the water now increases range at which enemies can spot it by up to 2x (moddable) • Added “Help” buttons to some HUD elements • Added corner markers to buttons with additional long-press menus • Fixed bug where AA gun could jam and interrupt firing • Fixed not being able to add new missions in Campaign modding editor • Fixed rudder button turning off when tapping compass while already turning
2025-08-03 21:12 UTC · Community Announcements · Panic Ensues
• Stability fixes
2025-07-27 16:55 UTC · Community Announcements · Panic Ensues
• Fixed incorrect draft values in Recognition Handbook • No longer hide right rudder button when waypoints menu is open if UI is in Mouse mode • Moved volume slider above Music checkbox (to make clear that it applies to all game volume) • Modding: Added editor for the order of Auto-Upgrades • Fixed Mission Status “Score” page showing ship displacement instead of points • Fixed chart ship marker line having incorrect length at non-1080p resolutions • Fixed (for real this time) rare bug where “raised” periscope could be half underwater
2025-05-25 21:29 UTC · Community Announcements · Panic Ensues
• You can now hide from enemy sonar underneath large ships • Fixed rare bug where “raised” periscope could be half underwater
2025-03-26 20:18 UTC · Community Announcements · Panic Ensues
• Periscope/Bridge vertical tick marks now indicate 1 degree each at minimum zoom • Ship Recognition Handbook: Size reference lines now account for model scaling • Added bearing (angle to end-point) on Custom Marker line • Modding: Added “Sinking Ships” section to Game Vars
2025-02-26 01:09 UTC · Community Announcements · Panic Ensues
• Modding: Simplified Vehicles/Weapons by only showing fields that actually apply to the current item • Modding: Added section labels to Vehicles/Weapons • Modding: Added per-torpedo-type multipliers for dud/circular run chance
2025-01-25 17:56 UTC · Community Announcements · Panic Ensues
• Deepened Straits of Kammon in Sea of Japan • Long-pressing “fire spread” button now opens the Torpedo Spread Editor (AKA “The Spredator”) • Added vertical wire marker at waterline in binoculars view • Added boat/captain names to management view • Torpedo gyro dial disabled when in periscope or bridge view (since it has no effect) • Modding: Added options to Game Vars > UI to turn off some HUD elements • Modding: Removed torpedo spread angle/timing from Game Vars (can now be edited in-game)
2025-01-08 18:52 UTC · Community Announcements · Panic Ensues
• Sub-Chasers can no longer shoot themselves • Long-pressing the Pause button now hides the HUD • Destroyed buildings are no longer restored when returning to a partially-destroyed enemy base • Modding: Removed Campaign per-mission ModSets, as they didn’t work • Modding: Added hooks to load/play a sound on each notification
2024-11-03 20:18 UTC · Community Announcements · Panic Ensues
• On each patrol, one enemy ship class will award a double point bonus • Modding: In GameVars, reorganized some items out of Difficulty (e.g. all torpedo settings are now under Sub Weapons) • Fast Travel/Wait in Place Targets of Opportunity are no longer detected at radar range if radar has been destroyed • Fixed rare bug where sunk ships could re-float themselves
Full appinfo as delivered by Steam PICS, changenumber 37540930. Also at /api/app/1449630/raw.
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