Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:10 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-11-10 14:15 UTC · Community Announcements · Nitch
We’ve quietly updated GRUNND’s Steam page with new visuals and text that better capture the spirit of the game. Alongside that, we’ve adjusted the price to make it more in line with what GRUNND really is, a short, strange, hand-crafted story.Thank you for all the kind words, reviews, and patience since release.
2023-03-27 06:49 UTC · Community Announcements · SEKTAHOUSE
Enjoy the discount. The event page itself is oveeer heeeere: https://store.steampowered.com/curator/42395212/sale/TheStorytellersFestival
2023-03-17 07:09 UTC · Community Announcements · SEKTAHOUSE
And, indeed - GRUNND is rolling through Steam Spring Sale with Developer Stream. If you're new here - why not pop in and listen to my awful rambling. HERE - Olafs
2023-03-16 14:00 UTC · Community Announcements · SEKTAHOUSE
UK based composer Ed Watkins has bestowed upon our mere mortals this beautiful soundtrack. It has "GRUNND" written all over it. Ed, I am so happy we have met. I could even call you Sir Edward for such a great job and understanding. Click here to get right to it! As a developer of GRUNND, I have to say - this Soundtrack has a better build quality - no bugs, no glitches. I dedicate this release to Melnis, who passed away this morning. He was twenty summers old warrior. I love you, Melnis. - Olafs https://i.imgur.com/z2mxbJJ.jpg
2023-02-20 11:32 UTC · Community Announcements · SEKTAHOUSE
Worked on: - some visual glitches here and there; - edited triggers in the Farm Interior to maybe ensure better trigger of Narrator's lines, but that was caused by different reasons in the end, so I am mentioning this here for no reason really; - added TicketMaster and OldHag to overall NPC Master Sound group - they were gone rogue upon setup; - corrected the behavior of new SaveGame slots - now they are changing colours if already used within Main and Pause Menus.
2023-02-20 10:09 UTC · Community Announcements · SEKTAHOUSE
A broadcast about music, visuals and inspiration will be live the whole week! P.S. We have a heavy snowfall today and it plays with my mobile interwebs and, thus, the stream - apologies for that.
2023-02-14 07:52 UTC · Community Announcements · SEKTAHOUSE
Many of you have enjoyed in-game soundscape composed by marvelous Ed Watkins. And, trust me, you can listen it as a separate thing very well. I know I do! Thus the fork on music compilation have begun. No dates yet. Also, the ArtBook! Great visuals accompanied with Protagonist's notes about his journey. Some secrets might be revealed. Well, maybe at least, made cleared. And - yes - all yer regular fixes as well. - Olafs
2023-02-07 08:20 UTC · Community Announcements · SEKTAHOUSE
A lot of lessons learned. And I am more than confident that second part of the Trilogy will be bigger and better. Less hick-ups, more atmosphere, story and, well, mystery. One of the things publishers look on are the reviews. I am so, SO thankful for reviews already left - they are amazing, lovely and I am giving high-five to every one of the authors . Unfortunately it's a number game and the more we have of good stuff the better. So, please, if you liked GRUNND, leave a review - even a shortest one. P.S. We are slowly starting to test Mac and Linux versions. It's not a fast process, but we're
2023-02-04 11:32 UTC · Community Announcements · SEKTAHOUSE
- Added Volume Controls! - Keypad not showing - small patch will follow soon with some minor polish in v1.016a
2023-02-01 11:58 UTC · Community Announcements · SEKTAHOUSE
This build got updates in following areas: - Ending plays! Even more fixes for that bas**** to show up. Now it does; - Some unneeded ParticleSystems do not show up anymore; - some triggers modified to shoot only once; - various corrections within levels regarding placement of some objects ; - addressed correct turn of Hero ; - couple lines triggered incorrectly - fixed; - map updates with missing pieces; - some Quest progression changed to provide more timely information. On the way: - Audio Controls; - Slight PauseMenu change to better up the UI.
2023-01-31 14:27 UTC · Community Announcements · SEKTAHOUSE
I was not sure whether GRUNND needs it. But in the end I decided YES. With this update GRUNND gets an option to manually Save and Load games via two optional slots. There will be always an AutoSave - it will not go anywhere, but this extra flexibility, if you needed one, will make playing GRUNND more enjoyable. Also updated Ending a bit, and some small fixes I don't even remember. Should've written those down. Also yesterday sent out keys to our BETA testers, who participated in testing during December. Update the installation! - Olafs @ GRUNND
2023-01-30 16:02 UTC · Community Announcements · SEKTAHOUSE
Good day! Hot from the presses - GRUNND is getting updated with latest fixes. - a particular Map piece will not show too fast; - Ending Titles will show up properly - there were instances Narrator doesn't tell you what happened to each of the characters and Hero himself; - improved Variables of ending dialogue; - improved "hotspots" in some occasions to make clicking on them easier ; - targetFrameRate upped to 60; - infinite loop bug should be fixed ; - some small stuff. Even if current issues are solved , I will still touch up things via couple small updates. All the best!
2023-01-26 18:16 UTC · Community Announcements · SEKTAHOUSE
Olafs Osh from SEKTAHOUSE today announced that his handcrafted, fully voice-acted adventure game GRUNND is available now on PC via Steam and other platforms. In this bizarre and captivating adventure, inspired by the works of David Lynch and Franz Kafka, you decide how the dialogue progresses throughout the game to unravel the mystery. As much as GRUNND is about its characters, it’s about the protagonist’s introspective journey. "I'm excited to see how my approach with less focus on puzzles and more on exploration and experiencing the story will be received, and how the players like the world
2023-01-26 14:00 UTC · Community Announcements · SEKTAHOUSE
Olafs Osh from SEKTAHOUSE today announced that his handcrafted, fully voice-acted adventure game GRUNND is available now on PC via Steam and other platforms. In this bizarre and captivating adventure, inspired by the works of David Lynch and Franz Kafka, you decide how the dialogue progresses throughout the game to unravel the mystery. As much as GRUNND is about its characters, it’s about the protagonist’s introspective journey. "I'm excited to see how my approach with less focus on puzzles and more on exploration and experiencing the story will be received, and how the players like the world
2023-01-17 12:18 UTC · Community Announcements · SEKTAHOUSE
That is it. The wait is over. Also the trailer is here. Since I am not much of a video editing guy, it's an updated version of our Demo trailer, but still. Also do follow our Twitter - will be posting couple Lo-Fi videos throughout our waiting week :) - Olafs @ GRUNND
Full appinfo as delivered by Steam PICS, changenumber 35946269. Also at /api/app/1449920/raw.
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