Seditionis - Tower Defense is a sci-fi based infinite TD game with 190+ upgrades to make your gameplay, units, and towers more powerful. 4 tiers of towers in each line, with 20 upgrade levels each. An introductory story gives you a sense of what you're fighting for. After all, this galaxy needs you.
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Regional prices
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:15 UTC
$0.99
$0.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
5856260
2020-11-20 00:00 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
1452951
1.06 GB
376.56 MB
222026768625347345
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
5856260
public
2020-11-20 00:00 UTC
3 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:15 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-10-05 00:26 UTC · Community Announcements · HarbingerPVP
Hello fellow Crutarchs (had to change the noun), It's been a grueling few months retraining for the Unreal Engine but it's totally worth it. This second game is intended to be our long term "flagship" game and will continue to update it with new content and game modes. Since the technicals behind making a battle royale mode were much harder than the time we have available, we opted for a different FPS template that contained the polish and other game modes that would compliment a battle royale as mentioned in our live stream here: We have a laundry list of things to work on while we still lear
2021-06-20 00:10 UTC · Community Announcements · HarbingerPVP
Hello fellow Aeons! In case you're not staying up to date from our twitter, where we mostly post our updates, we've been retraining ourselves to code in Unreal Engine 4.26. Our next game is going to be a slower paced battle royale that relies on tactical movement and positioning while also playing aggressively and scoring "kills" to level up your skill tree. We want to make a different kind of BR that punishes you for bad decision making instead of twitch reflexes or unlucky rng. We still estimate a playable prototype within 3-6 months from now but depending on how difficult it is to setup the
2020-11-19 23:42 UTC · Community Announcements · HarbingerPVP
Hey everyone! Made the beginner tower cheaper and better damage along with perk point gain buffs. 1. Mg tower line (not plasma) reduced in cash credit price signficantly. 2. The first perk in the mg/plasma damage perk line grant a much bigger boost in damage (mg dmg 1, mg mk2 dmg 1, plasma dmg 1, etc). 3. Perk gain rate is now improved. Starts at 15 at wave 1 completed and goes up to 80 perk points gained per wave clear at max. This is up from 1 to 30.
2020-11-19 00:05 UTC · Community Announcements · HarbingerPVP
1. Changed crypto mining perks and unit cash perks to reward significantly more cash per wave clear. 2. Changed the stun effect on missile towers in an attempt to bypass an enemy invincibility bug. Most enemies are stun immune anyway. 3. Added new ability: Trade 50 neutronium for $300,000 US credits
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/1452950/raw.