2023-12-13 14:22 UTC · Community Announcements · Modri
Greetings everyone! A new update is out now, featuring a few changes and additions to both Campaign and Ascension mode to make things a bit smoother in terms of progression! Challenges Added 10 Challenge Battles in the Equinox Cathedral. Challenges are a new addition in the Campaign mode. You can access the Challenge section of the Equinox Cathedral after clearing Naraka. Here you can play a series of one-time battles of different variety and difficulty that will reward you with Bones, Dark Bones and Orbs! These battles come with their own small gimmicks and quirks, so sometimes you will have
2023-11-08 14:00 UTC · Community Announcements · Modri
Greetings, Brave Warriors!! It’s finally time to embark in the War of Ascension - SHATTERED HEAVEN IS OUT NOW!! Today marks the beginning of a new journey after the initial EARLY ACCESS period: we will keep working on the game, adding new updates and features in the upcoming months, while having a solid foundation thanks to the work done during Early Access and all the feedback we received! {STEAM_CLAN_IMAGE}/42551894/11d46e1afaf08b35ab172a9f7c1adcc7340fb247.png What you will find in the full release of Shattered Heaven: Campaign mode Follow the story of Andora, the Vestal of Ashram, and her g
2023-10-24 14:35 UTC · Community Announcements · Modri
Hi everyone - A quick update today as we approach the release date to finally confirm that the COMPLETE SOUNDTRACK OF SHATTERED HEAVEN will be available on release, ON NOVEMBER 8TH! The full soundtrack features: 44 Epic tracks, everything you can hear ingame! Over 2 Hours of music in total All tracks both in Mp3 and FLAC format We hope you will enjoy it on your way to victory in the War of Ascension! More news is coming soon as we get closer and closer to the release date, so stay tuned for more!
2023-10-04 14:11 UTC · Community Announcements · Modri
Greetings everyone! Today we can finally announce that Shattered Heaven is leaving Early Access on NOVEMEBR 8TH! The full release will include the Campaign, Ascension Mode, new languages & a few improvements and balance tweaks we will release on patch day! {STEAM_CLAN_IMAGE}/42551894/b4c103dcda4f4d30b19e1f0946e8f037500324fe.png We will release more content and patches in the months after release - and we will continue evaluating and working on your feedback! TODAY'S UPDATE: VERSION 1.4.0 {STEAM_CLAN_IMAGE}/42551894/c7e4ad4c34c9c82eeced611adda3c0d42e5c6317.png Today's update introduces a few tw
2023-08-21 07:02 UTC · Community Announcements · Modri
Hello everyone! ASCENSION MODE (Alpha) is out today! This will be the first iteration of our new game mode, and we plan to tune it regularly in the upcoming months. ASCENSION MODE & PATCH NOTES {STEAM_CLAN_IMAGE}/42551894/39986a39ddb423eae41615fb6d07e2e0e5a8cbd6.png ASCENSION is available immediately to everyone. We advise you to play the tutorial and try out the campaign mode first. Note: Ascension contains spoilers for the campaign mode bosses. Added the first 5 Cycles of Ascension - Bosses will change and new event, trinkets, relics and cards will unlock up to the 5th cycle. Added old and n
2023-08-11 13:46 UTC · Community Announcements · Modri
Greetings everyone! Today we want to introduce to you all the new roguelike game mode releasing on the 21st of August: ASCENSION! This will be the first iteration of the game mode that will be polished and improved in the upcoming months. A ROGUELIKE EXPERIENCE With Ascension Mode we want to focus 100% on gameplay and provide a more "Arcade" feeling. If you don't like story or you simply don't want to play the Campaign again, this is the game mode for you! YOUR NEW MISSION {STEAM_CLAN_IMAGE}/42551894/0753a318a0b2a85ccc59ad66b9c5ccf345dad307.png You start Ascension in the hub, where you can set
2023-07-18 15:55 UTC · Community Announcements · Modri
Greetings everyone! A new patch containing the NEW GAME + mode is releasing today! NEW GAME + NEW GAME + will be available to you after completing the main campaign, and it will not be directly tied to your standard campaign game saves. Save files will show with a red logo in the load and save menu, NEW GAME + FEATURES: 3 New HERO CARDS per character added: 3 new Common Hero cards are unlocked after defeating Sigurd. 3 new Rare Hero cards are unlocked after defeating Eris. 3 new Legendary cards are unlocked after defeating Achala. 3 New ELITE ENEMIES have been added to Naraka Depth 3, Temple o
2023-07-13 14:00 UTC · Community Announcements · Modri
Our first Roadmap Update will release on July 18th!! NEW GAME + awaits you, featuring brand new Hero and Neutral cards, extra challenges and a few surprises along the way... like these 3 new fearsome Elite Enemies! Find out who's hiding behind the shadows on July 18th! {STEAM_CLAN_IMAGE}/42551894/886e02a451dc7f614fa950fa4070cb92310fa705.png
2023-06-23 14:04 UTC · Community Announcements · Modri
Hello everyone! Today we have a small but significant update that aims to improve the feeling of Neutral Cards. As always, this is only a step towards more balance to come! But first, let me introduce you to 3 of the new Neutral Cards you will find in NEW GAME +, coming out this July! {STEAM_CLAN_IMAGE}/42551894/126c66dcbe1b7ae7c9a4c192ba810c42becb3187.png Stay tuned for more cards previews coming soon! PATCH NOTES (V.1.1.1) : Neutral Cards: Rules of Nature => Extra damage from playing other Neutral Cards has been increased from 2 to 4. Charming Denial => Base Armor increased by 1. True Sight
2023-06-15 13:50 UTC · Community Announcements · Modri
Greetings Everyone! Today we want to introduce the first feature coming out during early access: NEW GAME +! This option will be available to you after completing the main campaign, and it will not be directly tied to your standard campaign game saves. NEW GAME + You will start a new campaign with every hero card from the standard campaign already unlocked. You will unlock brand new Hero Cards after defeating certain bosses. Enemies will be tougher, showing up in different party configurations, and with a few surprises along the way… Neutral Cards drafts will always include the full pool from
2023-06-10 10:07 UTC · Community Announcements · Modri
New: Added the options to check the party’s decks during drafts. Added a healing powder counter next to the characters’ portrait while resting at the altar. Game balance: Removed the mandatory drafts at the start of every floor of every dungeon (excluding the final boss). This is a first balance change we are making towards making Neutral Cards drafts less oppressive. Now drafts will only be found after battles, certain events and, optionally, at the altar. Our next step will involve balancing Neutral Cards to make them more appealing. - EVERCHOSEN difficulty: reduced the damage of enemies. Th
2023-06-08 13:46 UTC · Community Announcements · camilla.colombo
Hello everyone! As the first iteration of Shattered Heaven has been released, we're thrilled to share with you a first Roadmap of what's coming next. The current version of the game contains a full campaign mode which includes: 4 different main dungeons, divided in multiple depths, with their own unique events and monsters. 30+ unique enemies and a total of 10 bosses, some of them related to your story choices. Around 12-16 hours of campaign, with 3 different endings & skin rewards depending on your choices. A total of around 120 Cards (60 Heroes/ 60 Neutral) to customize your decks before and
2023-05-31 13:18 UTC · Community Announcements · camilla.colombo
Greetings, Warriors! Our latest game is finally available on Steam Early Access. Our goal is to create an exciting experience for veterans of card games/rogue-lite games and new players alike. With that in mind, the most important factor for us is to have plenty of feedback to work with! The Early Access stage will be the best occasion to refine Shattered Heaven supported by our community. We wanted to remind you that throughout the next months, many content updates will be released and this is just the beginning of a cooperative journey. Thank you for diving into Shattered Heaven's world and
2023-04-24 13:38 UTC · Community Announcements · camilla.colombo
Greetings, Warriors! Today we are going to explore the remaining two tribes of the Nameless World, the tribes of Delham and Flammen, and no two tribes could be more different! In communion, strength. In strength, life The forests of Delham are an intricate web of leaves, vines and bark, not unlike the body of any living being. {STEAM_CLAN_IMAGE}/42551894/aac2f19d7d3221ee85ed8b91f4fa503cc2d746b6.png From eating the fruit of the land, to the near-cult veneration of their elders, the Delhams are a shining symbol of what greatness humanity can achieve. These habits, however, have also raised some
2023-04-03 09:02 UTC · Community Announcements · camilla.colombo
Greetings, Warriors! Today we would like to explore two people far from each other, yet deeply connected. We are talking about the tribes of Ashram and Sentia, and their homes. A land of dust and thunder The Ashram land is not what one would call a comfortable home. Here humans live among barren plains, feeding exclusively on ashes. At its center, surrounded by scattered fossils, lies the Agonisterion. Here the Everchosen of Ashram rises to her new sacred role, and trains for the wars to come. {STEAM_CLAN_IMAGE}/42551894/ac1deb338495e3c154c07118f134e87168ee09f6.jpg By the ancient motto “Every
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