Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:08 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-07-03 08:00 UTC · Community Announcements · George | tinyBuild
❗ SERVER WIPE ❗ The progress, including your stash, trader reputation, and Merc/Alien Monster levels, has been reset. Unique cosmetic skins remain in your inventory. Q. What items do wipes affect? A.: Wipes affect your stash, trader reputation, character level, and regular cosmetic items. Unique cosmetic items (e.g., maximum trader REP skins, wipe skins, and Open Beta rewards) are unaffected. If you own the Supporter Pack, you get the items included once per wipe. Q. When will the next wipe happen? A.: The next server wipe will be commenced on August 7th. {STEAM_CLAN_IMAGE}/39313957/8855ecb516
2025-06-05 07:04 UTC · Community Announcements · George | tinyBuild
❗ SERVER WIPE ❗ The progress, including your stash, trader reputation, and Merc/Alien Monster levels, has been reset. Unique cosmetic skins remain in your inventory. Q. What items do wipes affect? A.: Wipes affect your stash, trader reputation, character level, and regular cosmetic items. Unique cosmetic items (e.g., maximum trader REP skins, wipe skins, and Open Beta rewards) are unaffected. If you own the Supporter Pack, you get the items included once per wipe. Q. When will the next wipe happen? A.: The next server wipe will be commenced on July 3rd. {STEAM_CLAN_IMAGE}/39313957/8855ecb51604
2025-05-01 06:00 UTC · Community Announcements · George | tinyBuild
❗ SERVER WIPE ❗ The progress, including your stash, trader reputation, and Merc/Alien Monster levels, has been reset. Unique cosmetic skins remain in your inventory. Due to maintenance, the servers will be unavailable from 8 am to 10 am CET. Q. What items do wipes affect? A.: Wipes affect your stash, trader reputation, character level, and regular cosmetic items. Unique cosmetic items (e.g., maximum trader REP skins, wipe skins, and Open Beta rewards) are unaffected. If you own the Supporter Pack, you get the items included once per wipe. Q. When will the next wipe happen? A.: The next server
2025-04-03 09:23 UTC · Community Announcements · George | tinyBuild
❗ SERVER WIPE ❗ The progress, including your stash, trader reputation, and Merc/Alien Monster levels, has been reset. Unique cosmetic skins remain in your inventory. Q. What items do wipes affect? A.: Wipes affect your stash, trader reputation, character level, and regular cosmetic items. Unique cosmetic items (e.g., maximum trader REP skins, wipe skins, and Open Beta rewards) are unaffected. If you own the Supporter Pack, you get the items included once per wipe. Q. When will the next wipe happen? A.: The next server wipe will be commenced on May 1st. {STEAM_CLAN_IMAGE}/39313957/8855ecb516041
2025-03-06 10:00 UTC · Community Announcements · George | tinyBuild
❗ SERVER WIPE ❗ The progress, including your stash, trader reputation, and Merc/Alien Monster levels, has been reset. Unique cosmetic skins remain in your inventory. Q. What items do wipes affect? A.: Wipes affect your stash, trader reputation, character level, and regular cosmetic items. Unique cosmetic items (e.g., maximum trader REP skins, wipe skins, and Open Beta rewards) are unaffected. If you own the Supporter Pack, you get the items included once per wipe. Q. When will the next wipe happen? A.: The next server wipe will be commenced on April 3rd. {STEAM_CLAN_IMAGE}/39313957/8855ecb5160
2025-02-14 23:41 UTC · PC Gamer · Andy Chalk
Just two weeks after launching on Steam, "multiplayer extraction survival horror" shooter Level Zero: Extraction has reached the end of the road. In a message posted to Steam, community manager Antishyr said the game has "underperformed compared to our expectations," and thus "it's no longer feasible for our relatively small teams to sustain the game from a financial standpoint.".. Read more.
2025-02-14 21:44 UTC · PCGamesN · editor@pcgamesn.com
It's a tough time to be a competitive multiplayer game right now. Whether you're an ambitious indie or even a triple-A behemoth with a budget of hundreds of millions of dollars, carving out a niche, supporting it with content, and retaining players is no easy task. Level Zero Extraction certainly nailed step one. A horror-infused extraction FPS with a Dead By Daylight style asymmetrical twist that lets you play as a squad of mercenaries or as a terrifying alien, it was an exciting prospect. However, it struggled throughout its stint in early access, and despite reaching its 1.0 launch just ove
2025-02-14 21:44 UTC · PCGamesN · editor@pcgamesn.com
It's a tough time to be a competitive multiplayer game right now. Whether you're an ambitious indie or even a triple-A behemoth with a budget of hundreds of millions of dollars, carving out a niche, supporting it with content, and retaining players is no easy task. Level Zero Extraction certainly nailed step one. A horror-infused extraction FPS with a Dead By Daylight style asymmetrical twist that lets you play as a squad of mercenaries or as a terrifying alien, it was an exciting prospect. However, it struggled throughout its stint in early access, and despite reaching its 1.0 launch just ove
2025-02-14 11:50 UTC · Community Announcements · George | tinyBuild
Hello, Mercs & Aliens, Antishyr here. As the project's community manager, on behalf of DogHowl and tinyBuild, I'm informing you that Level Zero: Extraction has reached the state that will, most probably, be its final form for the time being. The final patch for the game was released on January 30th, 2025. Level Zero: Extraction is an ambitious debut title from Doghowl. Our desire was to create a game unlike any other by combining the extraction shooter and asymmetrical horror genres. Although we ended up seeing that those are not easy to blend, we're grateful we had the chance to try and gain
2025-01-30 17:00 UTC · Community Announcements · George | tinyBuild
Adjusted the entry cost description for the Space Station map. Fixed sound collisions on the Space Station map. Solo mode has been turned off due to numerous requests from players. Increased the reward for playing in Alien mode to 100%. Reworked barter trades for Alien skulls, making them much more profitable. Warehouse doors on the Caves of Turion map no longer require a keycard to open. Improved loot quality in the Warehouse on the Caves of Turion map. Reduced weapon sway at low stamina.
2025-01-29 17:04 UTC · Community Announcements · George | tinyBuild
https://i.imgur.com/5LLAbrf.gif What's new in v1.0 🌌 New map: Space Station A big three-layered map with loot & events ↓ {STEAM_CLAN_IMAGE}/39313957/ccee12ae2fed7266c4b7de29deef04bd3f5f2e62.png{STEAM_CLAN_IMAGE}/39313957/9de55ce2ddb148937e49e0209c0922f7251de08c.png{STEAM_CLAN_IMAGE}/39313957/87e06f0b989042de1efe95b292df81f5f1e36556.png ⛰️ Revamped the Caves of Turion map as a "battle royale-like" experience Here's a list of changes: The main elevator can only extract three Mercs; as the session approaches its end, the elevator can't be called; Two additional solo exits that are one-time only;
2024-12-25 19:07 UTC · Community Announcements · George | tinyBuild
IMG or GIF Introducing Mutations 🧬 We’re excited to announce that the 🧬 Mutations feature is live. We postponed the release of this long-awaited system several times to refine other core aspects of the game, such as shooting mechanics, light system redesign, and UV lights. Now, we’re ready to share more about the mutation system, how it’s designed, and why it’s shaped the way it is. Design Philosophy Behind Mutations A core part of the alien design is to create constant tension within the extraction environment. Camping isn't a viable strategy because the third faction—the aliens—can hear, s
2024-12-12 14:40 UTC · Community Announcements · George | tinyBuild
General Changes Increased footstep and shot sound slightly and reduced the effect of sound occlusion on them. Merc Changes Increased UN-56 damage against aliens from 4 to 5; Reduced the bonus XP points from the Extraction value by 50%. Alien Changes Increased starting/respawn cooldown of Acid Cloud from 115 to 138 seconds; Increased cooldown of Acid Cloud from 44 to 50 seconds; Increased starting/respawn cooldown of EMP from 138 to 165 seconds; Increased starting/respawn cooldown of Scream Wave from 138 to 165 seconds; Increased starting/respawn cooldown of Slime Spit from 40 to 48 seconds; In
2024-12-10 18:05 UTC · Community Announcements · George | tinyBuild
Feel free to pick the base game and DLC at 50% off: https://store.steampowered.com/app/1456940/Level_Zero_Extraction/ https://store.steampowered.com/bundle/43807/Level_Zero_Extraction__Ultimate_Edition/ The offer ends on December 19th. The current version of the game includes the most recent content update that introduced three new weapons (two SMGs and a highly-requested sniper rifle), two new map sectors to explore and loot, a reworked contract system, and more. An upgrade system for the Alien Monster class, 🧬Mutations, is in the works and is scheduled to arrive later this month. {STEAM_CLA
2024-12-09 15:37 UTC · Community Announcements · George | tinyBuild
{STEAM_CLAN_IMAGE}/39313957/8575e2efc8a1d843bb6573176dddfe067cfee6b0.png ❗ SERVER WIPE ❗ The progress, including your stash, trader reputation, and Merc/Alien Monster levels, has been reset. Unique cosmetic skins remain in your inventory. General Changes Added 2 new wipe cosmetic skins for the Merc and Alien Monster; {STEAM_CLAN_IMAGE}/39313957/5a47de23fe252b9d61d3e269fc2d8f8253f0c33c.jpg {STEAM_CLAN_IMAGE}/39313957/ef6c069b796201deb612b78e4dbf180a482932a3.jpg {STEAM_CLAN_IMAGE}/39313957/84750b0699064116a44dc8f0d6eba2be7bdbd1c2.jpg {STEAM_CLAN_IMAGE}/39313957/0ce2747c0abe580c18faee2564e0841e31
Full appinfo as delivered by Steam PICS, changenumber 38305300. Also at /api/app/1456940/raw.
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