2026-06-26 17:44 UTC · Community Announcements · urbanwolfgames
Hello Legendary Tales fans, Not long ago, I shared our roadmap with you.At the time, I also said something else.I told you that we might become quiet for a while.Not because we had stopped developing the game, but because we would be busy building the next step for Legendary Tales.Today, I'm happy to say that we've kept the first promise from that roadmap.Sandbox Mode and Friendly Fire are finally here.Sandbox ModeFor years, many players have asked for a place where they could freely experiment.A place to create builds.A place to test equipment.A place to discover interactions that would norma
2026-04-23 23:01 UTC · Community Announcements · urbanwolfgames
Hello Legendary Tales fans,Time seems to be moving incredibly fast. It has already been a month since the release of the Legendary Tales DLC.To be honest, the past month has been a blur.In our commitment to reflecting user feedback as quickly as possible, our team has been working tirelessly, often sacrificing sleep to keep up with the pace. During the first two weeks especially, we were operating in a whirlwind, pushing out patches three to four times a week. We want to sincerely thank you for providing so much feedback filled with love for the game.Now that a month has passed, the game feels
2026-04-09 17:47 UTC · Community Announcements · urbanwolfgames
Bug Fixes Fixed an issue where Holy Seal of Exorcism (weapon enhancement spell) did not function properly on clients.Fixed an issue where Mjolnir lightning effects would not trigger.Fixed an issue where Deadly Shot (bow combat skill) would intermittently not work on clients.Fixed an issue where the PSVR2 Tutorial Activity could not be completed.Fixed an issue where the ring highlight effect would not disappear.Fixed an issue where Mana Shield would remain active after changing presets on clients.Fixed an issue where enemies hit by Great Archery would not get back up on clients.Fixed an issue i
2026-04-03 15:48 UTC · Community Announcements · urbanwolfgames
We just pushed updates on Steam and PSVR2.It contains many bug fixes but also some balance changes. (and on-going) This time, there are some Legendary Item changes, Especially for Bows. (It's first updates, so if its Overpowered and/or Underpowered, we will tweak more)Thank you for the all bug report and the feedbacks, we really appreciate that.Keep let us know how you feel and what we could help you to enjoy the game! Wiht many loves, BJSuccubus Queen Fixed haptics during the intro sequence. (Adjusted due to an issue with Index Controllers)Fixed an issue where the sword attack direction of th
2026-03-27 20:26 UTC · Community Announcements · urbanwolfgames
PCVR and PSVR2 Patch Notes Bug Fixes \ Fixed an issue where the network connection would disconnect during multiplayer when opening the PS menu or using the passthrough function.\ Fixed an issue where the "Junk Shop" achievement did not unlock properly.Fixed an issue where some French text was incorrectly displayed in Spanish. Improvement Training Dummy in town can now trigger the player's critical damage. Balance Bull's Strength: Strength increase reduced (20 → 15).Cat's Dexterity: Dexterity increase reduced (20 → 15).Depth of Knowledge: Intelligence increase reduced (20 → 15).Riding the Flow
2026-03-25 21:19 UTC · Community Announcements · urbanwolfgames
Bug Fixes Fixed an issue where save files would disappear when switching from a base character to a DLC character.Changed the holster position of the Staff (Two handed) from the side to the back.Fixed an issue where the network connection would be lost when entering the PS Menu. (PSVR2 users only)-Fixed an issue where quest descriptions would not be displayed with specific some situations. Improvements Added waypoints to the DLC village (Ruined Town).Increased gambling possibilitiesAdded a warning message for local save storage. (Keep in mind, all save data is stored locally)Adjusted the DLC B
2026-03-25 19:39 UTC · Community Announcements · urbanwolfgames
\Waiting is over!Legendary Tales : Dawn of History is finally released!Hello Legendary Tales fans,At the end of last year, when we announced that we would release the DLC in Q1 2026, many people were skeptical, could we really deliver on time?I understand that delays are common in the gaming industry. But so far, we have never broken a promise to our fans.And once again, we are here to keep that promise to you.This announcement is coming one day after the release, so many of you have already started playing the DLC.I’m glad to see that not only did we deliver on time, but there have also been
2026-03-20 19:22 UTC · Community Announcements · urbanwolfgames
a theme song of one of bosses in DLC : Warden of the AbyssLegendary Tales DLC – Final Development UpdateHello everyone,It has been a long journey. Today, I’d like to share what will likely be the final development update before the release of the Legendary Tales DLC.Over the past year and a half, we have focused on a single goal: to create something that isn’t just "more content," but an experience that truly deepens the world of Legendary Tales. We didn't want to leave things vague bit we wanted to give your journey real meaning through new systems, new challenges, and a proper narrative.Thro
2025-12-03 19:26 UTC · Community Announcements · urbanwolfgames
Hello Legendary Tales fans, It’s been a while since our last update. We hope you’ve been doing well.Since announcing the DLC late last year, we’ve spent each and every day fully immersed in its development. Even in the middle of our hectic schedule, I often found myself thinking about all the moments we’ve shared with our community.When we first launched Legendary Tales in Early Access on Steam, all we had were worries. We were an unknown indie team releasing a rough, unfinished game—and we honestly didn’t know if anyone would care. But the first adventurers who stepped into our world… were al
2024-08-22 20:22 UTC · Community Announcements · urbanwolfgames
Hello Urban Wolf Games fans. It’s going to be long text. Take a cup of tea before read. In the last announcement, I said, me and my team are going to have long vacation, but we didn’t have time to rest. Instead, we were focusing on thinking about our future. What do we want to do? what can we do? what should we do? Make another VR game? Make a DLC for Legendary Tales? Or can we even continue to develop VR games ever again? since this market is too tough for indie developers like us. The fear ate us when we saw the reaction after release 1.0, maybe leaving the PCVR market is best way. Because w
2024-05-16 17:10 UTC · Community Announcements · urbanwolfgames
{STEAM_CLAN_IMAGE}/39366036/7c9e973d2b66cc3c45b6d1aff96449b4ff1b36c7.png Hello, Legendary Tales Fans, It is already May, the month of between Spring and Summer. How is it going with your gaming life? After launching of Legendary Tales, we focused on bug fixing and maintenance. Still there are some bugs, but we feel main problems are gone now. So, instead of many bug fixes, this time we have focused to make new weapon again. Today, we have brought double edge spear and the Legendary weapon of it, which called Warglaive of storm. I know many of you wanted this, so why not we make one? Haha. As I
2024-05-03 17:02 UTC · Community Announcements · urbanwolfgames
Accessibilities Blacksmithing Guide images have been updated Bug Fix Trial message shows up for random reasons only for Steam - (Maybe) Fixed, We will keep eyes on it Siege hammer magic options had problems - Fixed
2024-04-26 15:33 UTC · Community Announcements · urbanwolfgames
Dawn of History Hello Legendary Tales Fans, Are you enjoying beating Skelis and found some good Legendaries and enjoy making your own builds? During you are enjoying Legendary Tales, I have been in GDC and look around, expand my eye-sight. I have met many VR devs there. Many of you know them, and I had good conversation with them. Depends on person, subjects were different, but most of them were saying same things. How VR market is tough for Devs, and then many of them said, We, Legendary Tales devs, have a guts. $55 for Indie game was big move and big step and they said, appreciate what we ha
2024-03-14 18:23 UTC · Community Announcements · urbanwolfgames
Dawn of History Hello, Legendary Tales Fans. I wish you are enjoying Legendary Tales. Lately, I focus to get information about how people are playing Legendary Tales. Just after a week of launch, many of people said too hard, but now I see there are a lot of people say it’s good or even it’s easy now although almost none of difficulty is changed. It makes me smile because my fundamental of VR game design is that “Make a VR game that gamer itself Level-up during the game play, not a Character level-up” And then now many of you understand how to play VR game, why imagination is most important fo
2024-03-08 18:19 UTC · Community Announcements · urbanwolfgames
Dawn of History Hello, Legendary Tales Fans Already It has been a month since Legendary Tales Official release. I feel time flies really fast. After release there were many bugs and suggestions from gamers and we were super busy, But it seems like we have done very well done. I mean after this patch list, bug list, we see things are calming down. I believe we could have done all this really fast and accurately. I appreciate all of you. {STEAM_CLAN_IMAGE}/39366036/58517acceb58277d9ab3dc46fcf37b76731f5285.png Also, I want to share the news that Legendary Tales is now officially announced #1 sell
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