2026-08-31 14:26 UTC · Community Announcements · Earl Grey
Greetings, Survivors! As many of you probably know, the Jutsu Games team brings together a group of real-world map enthusiasts. We have been experimenting with using OpenStreetMap data in games for many years now, starting with 911 Operator, followed by 112 Operator, and now Infection Free Zone. All of these games allow players to play in their hometown or any other location of their choice, wherever it may be. Recently, we came up with an idea: it would be really cool if there were a “Real Maps” tag on Steam, showcasing all the games that make it possible to play in real-world locations. Thos
2026-08-27 15:00 UTC · Community Announcements · Earl Grey
Greetings, Survivors! We have an awesome surprise for our console players! Infection Free Zone has just launched on PlayStation 5 and Xbox Series X|S. The console versions were developed by our friends at Ultimate Games S.A. We hope you’ll enjoy them just as much as you enjoy the PC version! Console Release You can buy the console versions of Infection Free Zone here: PlayStation 5 - BUY NOW Xbox Series X|S - BUY NOW Have fun! Best regards, Jutsu Games Team
2026-08-24 14:01 UTC · Community Announcements · Earl Grey
Greetings, Survivors! We’re happy to let you know that another bugfix update has just been released! While optimization and bug fixing remain our main focus, we’ve also decided to introduce a few changes that have been highly requested by the community. We hope you’ll enjoy them! Changelog Added Game's End Pop-up and optional Credits after dealing with the Purifier Zone (late-game gameplay with Convoys). Many players asked us for a formal ending to the game. Of course, the game can be continued after that. Updated the Driver's behavior. The Driver will now shoot along with the rest of the Squa
2026-08-04 17:07 UTC · Community Announcements · Earl Grey
Greetings, Survivors! We are happy to bring a new Bugfix Update #42 your way! In addition to several fixes, we’re also updating two important systems. The Citizen Panel now includes a “MAX” button and should be easier to manage. And large buildings now provide a significantly greater amount of loot. We can’t wait to see how you react to these changes. Have fun! Changelog Updated the resource cap for large buildings. Scavenging bigger buildings should now be much more viable. Updated priority management in the Citizen Panel. A new “MAX” button has been added, and the panel has been reorganized
2026-07-16 14:34 UTC · Community Announcements · Earl Grey
Greetings, Survivors! The summer heat is here, but so are we! While the A/C keeps the development team alive, we continue working on fixing bugs and improving the game based on your feedback. This update also brings some small balance changes and improvements to Full Info mode. Have fun! Changelog Added Full Info mode for Buildings that displays more info about them (number of workers + priority). Updated the Road Map available in the Main Menu. Updated the POI filter panel. It also now mostly works with hovers. Increased Wooden Pallisade HP from 1350 to 1600. Increased Metal Fence HP from 180
2026-07-06 15:22 UTC · Community Announcements · Earl Grey
Greetings, Survivors! This time we are releasing a small quick fix for an important issue. We have noticed that less than 0,5% of players encounter an issue that can result in some of their saves being unplayable. This quick fix should solve it and make them playable again. Have fun! Changelog Fixed some saves not loading due to incorrect data about repair states. Best regards, Jutsu Games Team
2026-07-03 14:15 UTC · Community Announcements · Earl Grey
Greetings, Survivors! We continue fixing the issues that you report to us. This time we are also introducing some small balance updates. Swarms should scale better towards the end-game now and the Infected Dogs were made a bit slower. Don't worry, they can still catch up to your slowest Vehicles, so you have to remain attentive to them. But their previous iteration was certainly overtuned. Due to popular demand, we are also showing entrances to the buildings now when you select them. This should help you with Zone planning and ensuring that your Squads have proper access to all the buildings i
2026-06-20 09:45 UTC · Community Announcements · Earl Grey
Greetings, Survivors! This bugfix update took us a little bit longer than we hoped. But it was important for us to fix as many critical bugs as possible. You should find Infection Free Zone more stable after this update. Whether we are talking about quests, worker management, performance, or crashes. All those areas should see noticeable improvements. But of course, we keep on analyzing all the feedback and bug reports. We will do our best to improve the Infection Free Zone even further. Thank you for playing our game and showing that you care about it! Worker Management - New Location Other t
2026-06-05 12:08 UTC · Community Announcements · Earl Grey
Greetings, Survivors! The Major Update #6 is finally here! We are extremely excited to bring this huge chunk of new content and features to all the players. Everyone should find something interesting in this update, whether it's the new priority system, the tanks and mortars, or the bloomery to produce metal, because they were always running out of this one specific resource. If you need a quick rundown of the most important additions in this update, check the Trailer below! Priority System - Reminder After analyzing the feedback from the open beta branch, we can see that there is a group of p
2026-06-03 18:01 UTC · Community Announcements · Earl Grey
Greetings, Survivors! A new build is now available on the open_beta branch. Sadly, new significant issues arose where workers disappeared in some games on the previous build. Due to that, we had to do yet another wipe of the save files. We hope that it will be the last time that we have to make such a decision (at least for Major Update #6). There's also one more reminder that we want to share with the players - the previous priority system hasn't been removed from the game. If you prefer the previous version and have already gotten used to it, you can go to the Settings and switch from "Prior
2026-05-29 19:11 UTC · Community Announcements · Earl Grey
Greetings, Survivors! A new build has been released on the open_beta branch. It includes several fixes to the most common issues that you have reported to us after the recent update. We hope that you will find the adjustments to the Priority System to your liking. And if you won't - remember that you can switch to the previous system in the Settings. The same goes for the new camera - it can also be changed to the old version. How to join Open Beta Right-click on Infection Free Zone in your library, Click on "Properties..." on the list, Choose the "Game Versions & Betas" tab, Select the "open_
2026-05-22 15:02 UTC · Community Announcements · Earl Grey
Greetings, Survivors! Major Update #6 is almost ready. All the features have been added and all that is left is the final polish. If you feel adventurous enough to deal with some bugs here and there, we encourage you to play the newest build available on the open_beta branch. All your feedback and bug reports will be greatly appreciated. The more feedback we have, the easier it will be for us to release the newest update for everyone to play on Default. How to join Open Beta Right-click on Infection Free Zone in your library, Click on "Properties..." on the list, Choose the "Game Versions & Be
2026-05-06 15:02 UTC · Community Announcements · Earl Grey
Greetings, Survivors! This is the third and last preview for the upcoming Major Update 6. If you have missed the previous entries, you can find them here: Explosives New Priority System, Zone Alarm, Bloomery This time, we are showcasing changes with the Laws, new Story Mode Customization, NPC Zones update and the upcoming changes to the Squads. We hope that you will enjoy them all! Seeing everything in action is always better, so we have a new video, too! Let's check the newest Major Update #6 Trailer! New Laws We are introducing new Laws in Major Update #5. There are 6 new Laws coming to the
2026-04-23 15:02 UTC · Community Announcements · Earl Grey
Greetings, Survivors! Another batch of fixes has arrived! We have also made yet another update to the Convoys to fix the situation where it was very easy to get stuck with no Storage space in the Bus HQ. Changelog Increased Bus HQ Capacity after setting it up on Convoys from 60 to 300. Updated the server settings. Updated the analytics events. Fixed a bug where the recent new Server in Singapore could have been unavailable. We hope that this will be the last bugfix update for now. The next time we release a playable build for you, it should be a new experimental version of Major Update 6. Mind
2026-04-13 15:30 UTC · Community Announcements · Earl Grey
Greetings, Survivors! We’re happy to share another batch of features coming to Infection Free Zone in Major Update #6. If you missed the previous announcement, we recently covered the addition of Explosives. This time, the changes may be less flashy, but they should improve the smoothness of your gameplay by a LOT. Save Support Before we cover all the new additions to the game, we have an important announcement to make. Old Saves won't be supported anymore starting Major Update #6. For a long time, we did our best to ensure that you could continue playing on that old Zone that you started 2 ye
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