Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:20 UTC.
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2026-05-28 00:11 UTC · Community Announcements · Soliloquis
FIXES AND TWEAKS - Made several tweaks to the tunnel on Caldero to make it easier to fly through. - Tweaked the environmentals control so that city lights are always active on some maps. - Tweaks to Hoban's Run mission to fix spawn points for ship wreck and cargo. - Modified radar scaling on the Hoplite - Added a toggle to turn off the altitude warning voice over - Fixed a bug on the PoseidonsThrone_Sector_81M map that could cause the AI to bug out and player redirect to kick in inappropriately. - Added the ability to delete player profiles from the main menu.
2026-04-03 21:51 UTC · Community Announcements · Soliloquis
Fixed a bug on the Frontiers Reach Sector 72X map that could break NPC targeting.Tweaks to targeting computer behavior when player tries to lock on to enemies.
2025-10-25 14:58 UTC · Community Announcements · Soliloquis
THIS IS A WINDOWS UPDATE ONLY.I am still working on the Linux version. It's taking longer than I expect but progress is still on going.Fixed a bug in Mission 8 that could cause enemies to not target the mission area.Fixed a bug in Mission 6 that could cause the fuel rods to spawn in the wrong spot.Fixed a bug that could cause enemies to lose track on the player after the player died despite being configured to not lose track on the player **(Still testing this!!)**Fixed a bug in the Mission 16 script that could break the mission and stop players from progressing.Reduced the cost of all modules
2025-10-09 03:47 UTC · Community Announcements · Soliloquis
This update is being released specifically to address a security concern in the Unity Engine. The security patch has been applied and the game has been rebuilt with this security patch in place. Additionally I have some small updates. -- Added the ability to clear targets. (Had to push through the security update ASAP, testing in progress) -- Tweaks to numerous lights to affect better performance across the entire experience.
2025-09-26 01:55 UTC · Community Announcements · Soliloquis
As some of you may already be aware, I have been working on other games. One such game is called Frontiers Reach : Battlespace and is intended to be a companion to FR1. But there is a third game I've been working on called Frontiers Reach : Mercenaries and it's a title I've had in my head since 2015. In fact, some of the technology developed in FR1 was specifically developed with FR:M in mind. This past month of September 2025 I spent an extraordinary amount of time grinding on the Frontiers Reach : Mercenaries Tech Demo. My original intention behind this was to submit the game to Epic Mega Gr
2025-08-25 15:07 UTC · Community Announcements · Soliloquis
Major announcement for Frontiers Reach : Mercenaries! Also, a couple of bug fixes are coming for Frontiers Reach 1. First week of September is the target launch date.
2025-07-26 12:03 UTC · Community Announcements · Soliloquis
Fixed a bug in Mission 39 that could cause serious lag issues.
2025-07-14 10:56 UTC · Community Announcements · Soliloquis
Fixed a bug in the new cockpit volume slider that could reset the volume with the wrong value.
2025-07-11 12:41 UTC · Community Announcements · Soliloquis
A number of quality of life tweaks and bug fixes have been made.- volume on cockpit notifications Cockpit notifications have been partitioned out to their own audio mixer so that the volume can be changed independent of all other volume settings.- stereo effects on incoming beeps. Some slight stereo effects have been added to incoming missile notifications for those missiles that are close enough to be an immediate threat, this is still be tweaked but it's functional.- Setup wings default for the warmap. When playing on the warmap which ever wing you select before starting a warmap mission wil
2025-07-06 13:32 UTC · Community Announcements · Soliloquis
Fixed a bug that could make it impossible to complete Mission 07
2025-06-14 11:04 UTC · Community Announcements · Soliloquis
Fixes coming this weekend - Fixed another crash instance on the planet Astraeus Slumber - Fixed another instance where lancer squadron could break a mission. - Lowered difficulty in mission 29 by removing the 2 carriers from above the town of Altai on the planet Tom Uul. - Re-ordered several missions scripts to keep Lancer Squadron from breaking those missions. - Modified timing on Mission 27 to spread out spawns a bit later in the mission. - Modified timing on gunboat spawns on ModerateDistrressSignal mission for Friendly nodes. - Modified respawning so that if the respawn point is too close
2025-06-08 12:14 UTC · Community Announcements · Soliloquis
Fixed an instance of crashing when blowing up Propaganda Satellites.Extended radar ranges of all fighters by 1 Kilometer.
2025-05-28 18:48 UTC · Community Announcements · Soliloquis
Fixes coming in next patch - Modifed pitch for Hoplite - Fixed a bug that could cause the wrong mission to load when trying to run Extraction missions. - Fixed a bug that could cause AI to wonder WAY outside of the area of concern on the Atzend Map. - Extended easy mode to reduce gravity by a factor one half across the entire game making flying and tunnel runs easier. - Adjusted spawns in a few missions to affect better pacing.
2025-05-23 11:55 UTC · Community Announcements · Soliloquis
Welcome to the Frontier, running on Unity 6! This is a big update, and there may be some bugs that persist as it was a significant effort to undertake in terms of testing and hunting down bugs. Additionally several tweaks and adjustments have been made throughout a decent portion of the game and we've got more coming. Chief among those changes is an update respawning system. The current one is functional but needs a bit more work before it can considered complete. That will take time though as there are several problems to solved. All of this is in keeping with the commitment to curate games a
2025-05-12 15:33 UTC · Community Announcements · Soliloquis
We are preparing for a significant push on the marketing front in the next week and need your help now more than ever to hunt down and fix as many bugs as possible. As a solo dev I play the heck out of Frontiers Reach a lot (8000 hours dev and testing time so far) and there are things that I miss from time to time. Sometimes because I'm not paying attention to what is going on because I look at it nearly every day, and sometimes because I really only have my own perspective and way of experiencing things to lean on. So things that make sense to me, might not make sense to other people. The bes
Full appinfo as delivered by Steam PICS, changenumber 37071486. Also at /api/app/1467590/raw.
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