The dedicated animation toolset bringing creativity back into your workflow. Designed by and for animators, akeytsu is the most accessible and effective rigging and animation software to breath life into your 3D characters.
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public
7793475
2021-11-29 09:57 UTC
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1468091
windows
149.39 MB
50.83 MB
6178159960882501566
1468092
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179.33 MB
44.72 MB
1097027985887087738
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
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7793475
public
2021-11-29 09:57 UTC
2 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:27 UTC.
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2022-04-26 12:00 UTC · Community Announcements · Nukeygara
Dear Akeytsu fans, dear fellow animators and riggers, First of all, thank you so much for your patience and understanding during these long months of silence. The year 2021 has been extremely hard for Nukeygara and the difficulties encountered forced us to find a buyer. 2021 was for us an incessant fight. Akeytsu has never been a software like the others. It’s a passion product combining strong identity and unique workflow whose singularity must be preserved, whose difference has all its place into CG market. It’s inside an environment fully in harmony with my ideals, a school, symbol of trans
2021-11-26 13:38 UTC · Community Announcements · Nukeygara
Crash fixes Fixed: Undoing (Ctrl Z) duplication of a character led to a crash Fixed: Copy/Pasting a pose from a scene to another one led to a crash Bug fixes Fixed: In not-current character, IK/RF (which are not displayed) were still pickable In Transform Dialog, Space Switching checkbox is now considered Fixed: Last key tangents couldn't be edited (loop key tangents should still be manipulated through the 1st key) Fixed: Scale was not effective anymore in the view when Spinner Scale button was set Thanks!
2021-11-15 12:36 UTC · Community Announcements · Nukeygara
Enhancements Akeytsu has been optimized (can be notably felt on big files, or on files with a lot of animations, or when using Tween machine, or when moving an MRS key) All the actions handled by Akeytsu can now be associated to a shortcut After Autorig step 1, in case the user edited both skinning versions (rigid and smooth), Akeytsu asks him what version to use for step 2 (mirroring) process Scale on a reverse foot ankle joint - leading to solver instability – is not possible anymore You can now increase/decrease the timing of one (or more) keyframe(s), using +/- shortcuts It is now possible
2021-10-13 10:54 UTC · Community Announcements · Nukeygara
Crash fixes Fixed crash when mirroring blendshape controller Fixed crash when using blendshape slider Fixed crash when a mesh was moved after the deletion of its old character Bug fixes Fixed baking (bad bake led to exported animation shakings) Fixed bad Space switching channel paste Fixed: Controller names were greyed out Fixed: IK/RF angles curves were displayed with a bad color Thanks!
2021-10-04 15:10 UTC · Community Announcements · Nukeygara
Enhancements Added NormalMap shader Added Material Emissive support Added Rename tool Refinements Increased Space Switching stability with all modules (notably: Anim layers creation, key moves -timeline and stacker-, layer merge/extract, key creation/copy/paste/mirror, CycleStep/CycleSide, resampling, controller “hammering”, Tween machine) Crash fixes Fixed: Crash when there is no geometry under a hotpoint Fixed: Crash after importing a file with material/texture copy Fixed: Crash at fbx baked export when there is a joint under a mesh Bug fixes Fixed: Skeleton wrong naming Fixed: Blinking disp
2021-07-13 15:29 UTC · Community Announcements · Nukeygara
Enhancements Added "Reload Scene" feature Refinements “LR” has been added in Animation mode in MRS edit boxes, to indicate that values express data relative to parent space (Local) and relative to Ref Pose Crash fixes Retargeted animations crashed since recent Space Switching updates Fixed various crashes Bug fixes Mirror Skin is now ok even when character has been moved Optimized Add Key algorithm Fixed auto-hammering Fixed various bugs Full release history here.
2021-07-02 08:14 UTC · Community Announcements · Nukey-Charly
We are bringing existing features to the desired quality level with this patch. While these were functional when pushed they needed more work to match akeytsu's easy-to-use DNA. This includes a rework of our Space Switching workflow which is now much more intuitive and easy to set up within exsiting animation layers rather than a separate one. We have also refined our Ghosts so that they be displayed correctly when previewing cameras. Read about the highlights on our website. Full changelist follows Summary: Minor release Enhancements V2 'Space Switching is now more intuitive, easy and efficie
2021-06-24 09:52 UTC · Community Announcements · Nukey-Charly
Here is the opportunity to get akeytsu at discounted price udring the summer. The sales end on July 8th 2021 10:00 AM PST time. 50 % OFF akeytsu Indie 2021 https://store.steampowered.com/app/1468090 Save 50 % on the akeytsu Indie 2021 upgrade This offer is only available for owners of akeytsu Indie 2020. https://store.steampowered.com/app/1497320/akeytsu_Indie_2021_Upgrade/ Save 70 % on the akeytsu Indie 2020 upgrade This offer is only available for owners of akeytsu Indie 2017. https://store.steampowered.com/app/1125100/akeytsu_Indie_2020/ Have a great summer everyone !
2021-04-07 12:57 UTC · Community Announcements · Nukey-Charly
Summary: Minor release This is a minor release to stabilize 2020 additions and improve workflows and compatibility before the next major release. Enhancements Added Petrus Taurus and Sphero as demo characters; improved e-LysE and SkySurfer character demo files Added “Unlit” as a rendering option in View & Preferences Menu Refinements Skeleton Mirroring now uses a new orientation logic closer to orientation used in third-party softwares (especially that of UE4 Mannequin) Mirroring tools now adapt to pivot orientation used Added “Set as unpickable” in context menu. This option prevents unskinned
2021-03-11 20:43 UTC · Community Announcements · Nukey-Charly
Summary: BugFix release For this release we patched several important bigs we were getting reports for. Refinements Improved framerate when handling a large number of keys in Stacker Keys are now coloured Crash fixes Importing textured models could sometimes crash Bug fixes Fixed “Export Selection” mode in Export Options menu Fixed import/export of scenes with custom frame rate which converted to 30 fps Fixed Paint brush profile button so that he does expose all brush types Various fixes (SpaceSwitching, Blendshapes, Screenspace, Hidden UI mode, Rendering, …) Full release history here.
2021-02-12 13:40 UTC · Community Announcements · Nukey-Charly
You missed on our sales during the Christmas seasons ? Here is the opportunity to get akeytsu at discounted price in 2021. The sales end on February 15th 2021 10:00 AM PST time. 35 % OFF akeytsu Indie 2021 https://store.steampowered.com/app/1468090 Save 20 % on the akeytsu Indie 2021 upgrade This offer is only available for owners of akeytsu Indie 2020. https://store.steampowered.com/app/1497320/akeytsu_Indie_2021_Upgrade/ Save 50 % on the akeytsu Indie 2020 upgrade This offer is only available for owners of akeytsu Indie 2017. https://store.steampowered.com/app/1125100/akeytsu_Indie_2020/ We
2021-02-05 16:47 UTC · Community Announcements · Nukey-Charly
Executing on our new year's resolutions we brought akeytsu 2020.3.4 with all 2020 updates to macOS. With this, macOS users can now enjoy a fully up-to-date akeytsu with the same intuitive, interactive and efficient rigging and animation experience as on PC. {STEAM_CLAN_IMAGE}/39136593/b595f96f0efe997c160a442d40be58714c03a85b.jpg We had halted the macOS releases last year after we detected some issues in library code we used for the FBX exporter on that platform. While it was always our intention to get back in synch, we had to temporarily prioritize developments that were laid out in the 2020
2020-12-23 05:55 UTC · Community Announcements · Nukey-Charly
Oh ! Oh ! Oh ! Santa Keytsu comes back yet again this year to give you the opportunity to purchase or upgrade akeytsu at a sweet price during Winter Sales. The special offers last until January 5th 2021 10:05 AM PST time. If you've ever considered getting your hands on our accessible and intuitive 3D animation toolset, now is a good time ! akeytsu Indie 2021 related offers For newcomers, you get 40% OFF: https://store.steampowered.com/app/1468090 For akeytsu Indie 2020 owners, you get 40% OFF on the loyalty offer: https://store.steampowered.com/app/1497320/akeytsu_Indie_2021_Upgrade/ akeytsu I
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