Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:24 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-09-06 03:25 UTC · Community Announcements · Scribbles
Hello everybody, I know it's been a long time since the last update. This patch is bringing some long overdue bug fixes while I continue to polish a substantial overhaul of the rendering systems to finish up multi-layered map support; work that has been moving slowly forward this summer, though development had been suspended for nearly two years as life has restricted the time and energy I have to devote to development side-projects. Fixed glitchy behaviors of Steam Overlay/Toasts on monitors faster than 60hz Improved the handling of Draw/Move previews in a game where one or more players is pr
2022-09-24 18:32 UTC · Community Announcements · Scribbles
As always, if you'd like to follow along with development you can join us on Discord! This patch has been worked on in parallel with the Multi-Layer feature, which is taking longer than I hoped to get developed due to a lot of life changes (all of them are good) that have all hit in the last month for me. The main feature is the new "Report a Problem" button in the top right of player and DM clients. This makes it much easier to let me know if there's a problem without joining discord or hunting me down on Steam. So if there's a bug that's stuck in your craw, let me know! Here's the full patch
2022-06-24 14:30 UTC · Community Announcements · Scribbles
To follow along with the development, report a problem, or just say 'hi', Join us in Discord! This update, adds a Floor/Layer Management system so that each map can have multiple layers,rather than a separate map for every floor. While this update is relatively low impact, it lays the groundwork for the "Multi-Layer" rendering features which will be the next feature on the task list. Map Layer Features: Added an "Add/Edit Floors" button to open the floor manager screen. Floor manager allows you to add layers above and below the primary map, and reorganize or delete them. Moving floors up and d
2022-06-02 05:32 UTC · Community Announcements · Scribbles
Added a "Launch Player Window" button next to the DM's ready checkbox - this will join the game you are in with the player client. Potentially fixed a rare rendering issue where some clients are unable to render the map, tokens, etc, and just show an empty background, and only drawing map on window-resize. Fixed a crash when switching campaigns
2022-05-07 13:46 UTC · Community Announcements · Scribbles
Fixed a crash when deleting maps after opening the campaign switch menu. Fixed a bug with large-sized tokens where the token was in the wrong spot if you didn't grab it by the top-left corner. Fixed a bug where token de-select was higher priority than token-move-cancel, which caused some odd behaviors when cancelling group moves.
2022-04-26 01:59 UTC · Community Announcements · Scribbles
As always, if you'd like to follow along with the development, or get some help getting started, then join us on discord! https://discord.gg/2kaQdX5zAb This update brings big changes to how maps are shared, which will be a huge improvement to Game Masters with poor internet connections and provide more robust behavior overall. I've reworked the map distribution system to work over Steam Cloud, so that the images that are stored when you create them are shared to your players from the cloud instead of the Peer-to-Peer connection (unless something goes wrong, or you're on a LAN). If you've got a
2022-04-16 16:55 UTC · Community Announcements · Scribbles
This update addresses a problem when a map is created and defaults to having a grid, the token size wasn't properly initialized, and would result in invisible tokens when switching to non-grid map styles.
2022-04-11 04:49 UTC · Community Announcements · Scribbles
Increased the length of names displayed on tokens in a number of situations, and sets a minimum length of name that longer names can be reduced to. Selected tokens now display their full name. Fixed a rare case where the needed directory structure was not created for token saves.
2022-03-03 06:31 UTC · Community Announcements · Scribbles
As always, if you'd like to follow along with the development, or get some help getting started, then join us on discord! https://discord.gg/2kaQdX5zAb This update adds the ability to send information from Dudes to your discord server. To connect the two, simply create a discord webhook in the "Edit Channel"=>Integrations menu, and copy the link to the 'Dudes on a Map' Campaign Settings tab. From there, you can decide which activities you'd like to mirror into discord, initiative, dice and even map updates can be sent. The new laser pointer can be activated in the drawing tools menu or by simp
2022-02-21 16:31 UTC · Community Announcements · Scribbles
This patch just fixes a few issues that mostly affect the GM regarding drawing and Steam integration. As always, if you'd like to follow along with the development then join us on discord! https://discord.gg/2kaQdX5zAb Zooming in and out no longer cancels active drawing/token-move operations. Fixed Right-Clicking on map causing the map to quit updating until a left click or escape-key occurred. This was due to the recently added context menus for token links, these would intercept all events even when the menu didn't get opened on a right click. Fixed Steam lockups/crashes for GM clients with
2022-02-04 08:07 UTC · Community Announcements · Scribbles
Here are the details for release 0.3.4.0. I'm pretty excited for the new features on offer here, it should really streamline play for those who like to use digital dice, without spoiling the low-friction setup for tokens. I've also made some improvements to the Players' Game Lobby to accommodate the added information on Player Tokens, and fixed a number of bugs, including a Steam error that was causing high-CPU usage in steam itself during games. As always, if you'd like to follow along with the development then join us on discord! https://discord.gg/2kaQdX5zAb The new saved roll system works
2022-01-10 03:27 UTC · Community Announcements · Scribbles
0.3.3.1 is now released * Fixed a bug where you'd be asked if you really wanted to delete your token after every keystroke within the token editor. * Added overlay style controls to Fullscreen mode that lets you roll dice, place tokens, do initiative, and draw while still fullscreen. * Fixed a rare crash with the new right click menu not initializing correctly * Tried to add a message if you run out of system memory, might not appear.
2021-12-22 20:48 UTC · Community Announcements · Scribbles
Dudes on a Map lets you take your Pen & Paper game online with minimal effort. You can join our little community here on Discord Version 0.3.3.0 has the following changes: * Added links to tokens, accessible by right clicking them on the map. Players can add a private (by default) character sheet and a public art link, DM tokens can have the same, as well as additional custom links. * Fixed most issues with Steam Overlay in Fullscreen mode on player window. Removed some faulty attempts at making this work which caused excessive CPU/GPU usage. The issue was simply a bad interaction with borderl
2021-10-28 01:36 UTC · Community Announcements · Scribbles
Version 0.3.2.4 has just been released with a handful of small fixes: Optimized the roll history panel, it now opens instantly and starts with the scrollbar at the bottom (most recent roll). Added logic to avoid putting new installs settings on one-drive, and any existing DM datas are given an option to migrate the settings (and again each time a save-fault occurs), while player data is moved unconditionally. Fixed a few steam-integration crashes, and added logic to initialize steam if it becomes available after you've started. (Hopefully) Fixed a server bug where certain disconnect faults cou
2021-10-21 05:05 UTC · Community Announcements · Scribbles
You can join the event in discord here: https://discord.com/invite/2kaQdX5zAb I'm planning to stick around for an hour, but will try to be there until folks run out of questions. Hope to see you there!
Full appinfo as delivered by Steam PICS, changenumber 37446306. Also at /api/app/1470020/raw.
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