2026-09-10 22:01 UTC · Community Announcements · sarah
Reality Break v1.2.0.10 build 1083 is now live! Base GameBug Fixesfixed auto-looting issue when game FPS coincides with physics fixed update ratefixed regression allowing non-subtalents to be sold, and failing to display the sell confirmation dialog for subtalentsShip Types DLCBug Fixesfixed Stiletto augments resetting and rerolling on respawn
2026-09-07 17:59 UTC · Community Announcements · sarah
Reality Break v1.2.0.9 build 1082 is now live! Ship Types DLCBug Fixesfixed various DLC display strings not showing translations, e.g. Augment tooltipsfixed unread patch notes indicator not showing when expected
2026-09-07 00:17 UTC · Community Announcements · sarah
Reality Break v1.2.0.8 build 1080 is now live! Dev Notes: Thank you to everyone who has been kind and patient with us as we work through the first week of post-launch issues for the Ship Types DLC! With this update, we should have all the potential progression blockers and major bugs (that we're aware of) wrapped up, so we will be moving away from hotfixes next week in order to focus on the free "Breaking Update" for all players, which will be followed shortly by a content update for Ship Types DLC. Check out the Roadmap below for what to expect in the upcoming updates, and Hotfix Patch Notes
2026-09-02 04:04 UTC · Community Announcements · sarah
Reality Break v1.2.0.7 build 1071 is now live!Ship Types DLCPolishadded darken background to Ship Assembly dialog to reduce visual clutter against main HUD elementsBug Fixesfixed unaffordable resource costs not color-coding red if they are rewritableBase GameProgressionEnsure you can return to proper base campaign progression during the Head In The Clouds story mission.Prevent bad state on Chasing the Sun base campaign story mission (on the Derelict map) caused by resume fallbacks not processing for the "Scan the signal" objective.Bug Fixesfixed missing resume fallback on Investigation side mi
2026-08-31 23:22 UTC · Community Announcements · sarah
Reality Break v1.2.0.6 build 1069 is now live!Ship Types DLCProgressionDLC story skip (without base campaign story skip) now correctly starts on the first mission of the base campaign instead of leaving players in the incorrect mission with no way to get out.Added self-healing to existing broken profiles.Prevented mission Ancient S.N.A.F.U. from resetting progress when returning to Station 6.Added protection against Stronghold missions repeating if previously completed, including Mellon and Rosetta Glyphs missions.Added routing to Ancient S.N.A.F.U. mission if the story detour to Ships A'Voi w
2026-08-30 22:02 UTC · Community Announcements · courtney
Reality Break v1.2.0.5 build 1065 is now live!Developer Note: Thank you to everyone who has been reporting issues on Discord and in the Steam forums! This is our last hotfix for today (U.S. time), but we'll be back at it again tomorrow. Hotfixes will keep coming until all stability, progression blocking, and major feature issues are resolved. (Please note: "major feature issues" is based on our best judgment of what impacts the broad player experience, so if your favorite item has a bug, for instance, this may have to wait until the next non-hotfix patch.)We appreciate you all sticking with us
2026-08-30 18:08 UTC · Community Announcements · courtney
Reality Break v1.2.0.4 build 1062 is now live.Ship Types DLCProgressionbulletproofed against rewritable dialogue breaking and blocking player input, resulting in a progression lockbulletproofed against missions not rewinding correctly if warping out via jump gate (in addition to via slipdrive)Bug Fixesfixed ship construction regression that prevented new ship construction outside of the mission tutorialfixed metagame talents not working if they apply to various ship stats (this includes Subatomic Fortifications for example)
2026-08-30 00:31 UTC · Community Announcements · courtney
Reality Break v1.2.0.3 build 1061 is now live.Ship Types DLCProgressiongrant expected rewrites to endgame saves to prevent getting into a bad state with various DLC missions, including What's in a Nanite?improved Spaceship! DLC campaign mission to prevent getting into a bad state:guaranteed starter Blueprintrequire selecting Blueprint before completing Ship Construction stepcollection of improvements to start the first DLC campaign mission correctly:regardless of story shortcutsonly allow if Slipdrive is currently unlocked, not "ever unlocked"only after Ambushed (Again) main campaign mission i
2026-08-29 02:30 UTC · Community Announcements · courtney
Reality Break v1.2.0.2 build 1053 is now live.Progression fixed mission Rosetta Glyphs resetting progress when returning to Station 6 fixed mission Out For A Swim resetting progress under some circumstances fixed Out For A Swim being a repeatable mission
2026-08-28 19:20 UTC · Community Announcements · courtney
Hotfix v1.2.0.1 Patch Notes Stability Fixed regression preventing correct progress in mainline campaign mission Rewrite the Scientific Method.
2026-08-28 17:54 UTC · Community Announcements · courtney
Yes, you read that right...Today, we bring multiple Ship Types to Reality Break!Thank you to everyone who commented, emailed, filled out our survey, and reported bugs such as "I looted a warship item when can I get a warship." You inspired us to bring this new dimension to the game, and we can't wait to hear what you think!As part of this celebration we are discounting the base game to a historical low of 40% off!FeaturesExperience a New Side StoryRumors are circulating about unconfirmed Ancient Tech and Stronghold sightings. Work with Kaycee to follow Black Market Rumors, fight prototypes, an
2026-08-07 20:20 UTC · Community Announcements · sarah
Reality Break hotfix v1.1.2.2 has gone live on the default branch as build 0990. This build was previously released on the beta branch.Dev notes: There are a couple of recent bugs we thought were worthy of a hotfix and decided to use this as an opportunity to lay some important groundwork for the DLC release as well. These patch notes were previously published during the Steam Summer Sale for the beta branch release.Major Change: The Reality Break project has been upgraded to Unity 6.3. (Courtney's note: this is the main reason the hotfix was held in beta first)PerformanceImplemented caching f
2026-06-30 13:04 UTC · Community Announcements · courtney
Hi all!The 2026 Summer Sale is on, and we will be releasing a new hotfix for Reality Break. It addresses quite a few small bugs, and importantly, upgrades the Reality Break codebase to Unity 6 for modernization and future-proofing. For now, it will be available on the beta branch, but you can check out the patch notes below.Work continues on the Ship Types DLC as well, which will be released later this year and have its own small post-launch roadmap.~Courtney and SarahP.S. If you'd like to get a sneak peek at the Ship Action for the previously revealed Void Saber ship, subscribe to our mailing
2026-03-23 23:06 UTC · Community Announcements · courtney
Reality Break hotfix v1.1.2.1 has gone live.Dev notes: As mentioned in the v1.1.2 announcement event, there were several improvements that didn't make it in time for the 1-year anniversary build. These have now been implemented. Enjoy!PerformanceImplemented a Projectile Consolidation system to improve performance of effects that create extra projectiles, such as Twin Bolt, Multi-shot, and Barrage:If more than 10 projectiles would be spawned from a single shot, the extras will be rolled into the existing ones as a multiplier, and those projectile visuals will be cloned to match their multiplier
2026-03-06 18:00 UTC · Community Announcements · sarah
Hello and welcome to the Women's Day Sale!Element Games is excited to be participating in the Women's Day Sale with Reality Break for the second year in a row. Last summer, Element Games expanded from one to two female devs, so this year we are celebrating as a duo! Events like the Women's Day Sale are an exciting reminder of the growing diversity among game developers and the games we make, and we are thankful to be part of the celebration.Reality Break recently celebrated its one-year launch anniversary with a patch and set of ongoing beta updates. Within the next few days, we expect the nex
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