Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:15 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-04-05 14:25 UTC · Community Announcements · Dark Seraphim
Additional ships as AI opponents have been added: Hawk, Assassin and Blade New models of destroyed ships added after the death of a player Network code optimization Flight parameters of the Hawk ship have been fixed Fixed missing win/defeat widget at the end of a match
2024-03-05 10:08 UTC · Community Announcements · Dark Seraphim
Changlist: The Easy Anti-Cheat integration Additional popups added when interacting with some buttons Game settings reset both as a whole and for a specific category added Graphics pre-sets option added Resolution scale adjust from 50% to 200% added Appearance of filter headers improved when customizing a ship in a hangar Weapon change function between each other in slots in the hangar is fixed Stuck while changing weapons on ships in some cases is fixed
2024-02-05 08:05 UTC · Community Announcements · Dark Seraphim
This update fixes infinite game loading for a new players
2024-02-03 14:38 UTC · Community Announcements · Dark Seraphim
Current update brings such critical fixes as crashes using DirectX 11 and DirectX 12 and incompatibilities with video card drivers. As well, in this update brought the re-imagened design of Eagle's, Hawk's and Assassin's cockpits. Changlist: Hangar UI re-design Zone shrinking message added Full re-design Assassin's cockpit Full re-design Eagle's cockpit Full re-design Hawk's cockpit Fixed DirectX 11 crash Fixed DirectX 12 crash The crash while looting container fixed in case if drone was sent to any obstacle beside container with loot Laser double-shoot in one click fixed RA Thunder logic fixe
2023-12-06 01:49 UTC · Community Announcements · Dark Seraphim
This update includes a number of fixes and changes, a full list of which is provided below. Changelist: "Thunder" rocket launcher now fires 1 rocket per LMB press The detonation distance of the EMP torpedo has been increased Added locking of the axes of the ship when opening the inventory Added enable/disable RTX Added skin - UAE flag for the Eagle ship Firing of railguns in one group has been synchronized Railgun shot particles are visible to all players Fixed a visual jump in the WPN indicator in the energy distribution panel on the HUD Reloading no longer consumes double ammo (Free Fight mo
2023-10-23 20:15 UTC · Community Announcements · Dark Seraphim
In this update we added brand new weapon - EMP, launching a torpedo which explodes near an enemy ship and limits it's all capabilities. Also while zooming using railguns, all shooting points moving to the sight's center as a single crosshair. New knocking out system. From now on every ship after deal a lethal damage doesn't become destroyed but knocking out. Teammate have 1 minute to stabilize player's ship. Until that moment player won’t be able to manipulate his ship in any way. Important: If you playing alone (solo) - ship will be destroyed as usual. Tankers are now able to attack player's
2023-09-28 17:40 UTC · Community Announcements · CATCOON
Changelist: Added a short description for each ship, module and weapon in both the hangar and inventory in all supported localizations while a mouse cursor is hovering. The hint function can be disabled in the "Game" section by desire The time interval between the tankers arrival on the battlefield has been increased Assassin’s wings now unfold/fold as the acceleration increases/decreases Weaponry shells and missiles excessive consumption is fixed when reloading Fixed periodic lack of weaponry reloading process at the beginning of the match Missing display of engine particles for ships if the
2023-09-25 18:08 UTC · Community Announcements · CATCOON
I this update we worked hard with damage detalization. From now you will see holes on ship’s hull after getting an enemy shell hit. Also, you will be able to use spectator mode after your ship destroyed. Besides, whole looting system was remade. From now on a drone brings all marked modules and weapons previously at once after an inventory was closed. The inventory window was also remade by adding small module and weapons miniatures icons on ships schematics. Radial damage was added to all types of rockets after explosion. From now on MLRS rockets works like torpedos and doesn’t have to reach
2023-03-06 13:03 UTC · Community Announcements · Dark Seraphim
In this update, we've added a ship power distributor that allows you to give power priority to a certain group of systems. For example, if you need to catch up with the enemy or quickly escape from the battlefield to recover, it is possible to give priority to thrusters and main engines, or if more firepower is needed, give priority to gun systems. We also reworked the balance of the requirements of gun systems to the ship's power List of changes: Added power distribution system for ships The ship's energy shield restore system has been changed. Shield restoration now consumes the appropriate
2023-01-26 10:30 UTC · Community Announcements · Dark Seraphim
Fixing weapon systems List of changes: Display of MLRS projectiles on clients was broken Fragmentary weapon projectiles display on clients was broken All sounds were subdued after the first match Changed the sound for a single multi-barrel gun Changed the sound for a paired multi-barrel gun Changed the sound for the guided rocket launcher Changed the sound for MLRS
2023-01-21 13:31 UTC · Community Announcements · Dark Seraphim
Correction of the combat system of the game and the graphic component List of changes: Crash on alt-tab from full screen on DirectX 12 Changed ship icons on the HUD Changed ship icons selected as targets on the HUD Icons of flight targets have been changed Visual linear velocity vector on HUD Possibility of transferring turret armament to course mode ESP vector show on HUD
2022-12-14 03:53 UTC · Community Announcements · Dark Seraphim
Correction of the combat system of the game and the graphic component Changelist: Fixed incorrect addition of missiles in modules during reload Fixed inability to use countermeasures on ships Fixed work of ship modules during re-equipment, now all modules have the correct stats and are not reset to standard modules The visual component of the thrusters of the Assassin ship has been fixed - now they are not mixed up in places The visual component of the main engines of the Assassin ship has been fixed - now the engines work correctly during afterburner Fixed idle animation of thrusters, now lev
2022-09-24 06:57 UTC · Community Announcements · Dark Seraphim
In this update, an additional graphics parameter was added that controls the tessellation setting, weapons were balanced, and the player's HUD was improved. List of changes: Tessellation switch in graphics settings menu Add ammo counters on players HUD Changed chance to find in loot containers an ASO module Changed amount of rockets in loot containers Changed chance to AI have an rocket launcher module Ranked and free to flight matches are back Known Issues: Rare camera jitters on afterburner Shotgun fire twice sometimes (only visually) Railgun sound not played while shooting
2022-01-20 11:37 UTC · Community Announcements · Dark Seraphim
There hasn't been any news or updates from our team lately, we're here to fix that. At the moment, our team is working on stabilizing the entire gameplay, as well as quality of life changings that makes it easier to navigate in the game world. We are working on improving the server side of our game for a better gaming experience and improved synchronization between players. We are also working on an in-game map, so that players can better navigate the battlefield and build a combat strategy. Our team is also working on the implementation of an anti-cheat system, so that players feel more prote
2021-10-12 12:49 UTC · Community Announcements · Dark Seraphim
We have corrected the descriptions in the tutorial mode, so now you can better and faster adapt to the rapidly changing conditions on the battlefield
Full appinfo as delivered by Steam PICS, changenumber 34860475. Also at /api/app/1473640/raw.
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