Fix 0.23.9
GameFixed certain visual effects that were not displaying correctly after cards entered the battlefield.EditorAdded a “Missing Card Pool Replacement” feature to repair card pools with missing dependency references.
Dreamy Duels is a card game inspired by Touhou project universe and various other classic card games. In this game, you can craft you own cards with card editor, and use them to engage other players in a diverse card game world.
| App ID | 1477010 |
|---|---|
| App type | Game |
| Developer | IGensoukyo |
| Publisher | IGensoukyo |
| Homepage | https://thg.igsk.fun/ |
| Release date | 2024-03-13 13:31 UTC · Early Access |
| Release state | released |
| Content descriptors | Some Nudity or Sexual Content, General Mature Content |
| Localized names | english Dreamy Duels ~ Tales of Heroes in Gensoukyo japanese 酔夢伝説 ~ Tales of Heroes in Gensoukyo |
| Store page | store.steampowered.com/app/1477010 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | DreamyDuels.exe | windows | ||
| 1 | DreamyDuels | linux |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:23 UTC | $7.99 | $7.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 21865854 | 2026-02-10 15:08 UTC | ||
| beta | 13922243 | beta测试用 | 2024-04-02 11:31 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1477011 | windows · 32 | 498.91 MB | 190.98 MB | 4828497046271951138 | branches: beta | |
| 1477012 | windows · 64 | 510.33 MB | 195.30 MB | 8428091773175733256 | branches: beta | |
| 1477013 | linux · 64 | 504.59 MB | 192.48 MB | 4943268535100261803 | branches: beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 21865854 | public | 2026-02-10 15:08 UTC | 3 hours ago |
| 13922243 | beta | 2024-04-02 11:31 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:23 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
GameFixed certain visual effects that were not displaying correctly after cards entered the battlefield.EditorAdded a “Missing Card Pool Replacement” feature to repair card pools with missing dependency references.
EditorFixed an issue where some card pools containing custom actions could not be saved properly.
New FeaturesAdded a setting to adjust the interval between special effect plays.FixesFixed an issue where players could modify and re-upload card pools created by other players, overwriting the originals.
Gameplay Fixed an issue where the game would freeze if a card selection effect was triggered before an event.
Gameplay Fixed an issue where cards with card define created by copying an existing copied card define would fail to display correctly. Fixed an issue where browsing or dueling with a custom card pool that references the Classic Card Pool could cause the local Classic Card Pool to disappear.
Hello, players! Our little blonde girl is still on her way, but before she arrives, we’ve released version 0.23.3 of Dreamy Duels, featuring some foundational updates for everyone to try out — including the long-awaited dynamic text rendering for card descriptions.You can now use a format like {card:xxx} in a card’s description, and during gameplay it will automatically be replaced with the corresponding card property xxx. For example:“Played: Draw a card (you’ll draw {card:decktop})”Combined with an event that sets a card’s "decktop" property when cards added to or removed from the deck, this
Cards Fixed missing keyword descriptions and incorrect text on some of Sakuya’s cards. Fixed an issue where the visual effect of Sakuya’s card The World failed to display properly when played a second time. Editor Fixed an issue where copied buffs with an property modification of type “Set to Property” would not take effect immediately.
Hello, players! At long last, the silver-haired head maid, Sakuya Izayoi, makes her debut in Dreamy Duels with the release of version 0.22.0! With her power to manipulate time, Sakuya excels at drawing cards quickly and reducing their cost, allowing her to unleash a flurry of plays in a single turn to seize victory. For detailed update information, please visit our official website: https://thg.igsk.fun/
Editor Fixed an issue where cards with event effects could not be copied properly. Fixed an issue where cards with effects that include target conditions could not be copied properly. Fixed an issue where nodes with variable-length parameters had incorrect connection positions after being copied.
Hello, players! In this update, we've added the ability to copy buffs when duplicating cards. We hope this will reduce the workload when creating a large number of buff-related cards. Additionally, we've supplemented events related to changes in buff properties. For detailed update information, please visit our official website: https://thg.igsk.fun/
Hello, players! Long time no see. In this update, we’ve added a Popularity Mode to the Workshop's card pool rankings. This mode considers the recency and relevance of positive ratings to showcase the latest and most popular card pools, ensuring that older, highly-rated pools no longer dominate the rankings indefinitely. Additionally, we’ve introduced several new nodes related to events and mapping sets, giving players more tools to create unique cards! Event-related nodes include: Retrieving a sub-event or parent event of a given event Identifying the event chain that an event belongs to Track
Workshop The Workshop now defaults to displaying the highest-rated card pools. Fixed an issue where card pools on the Popular page of the Workshop could not be opened. Fixed an issue where the rankings on the Highest-Rated page were displayed incorrectly, as well as other pages incorrectly showing rankings.
Hello, players! Long time no see! In our last update, we introduced the in-game Workshop. This time, we're adding even more exciting features: the "Top-Rated Leaderboard" and "Homebrew Mode." Now, you can rate custom cards by dueling with other players! You can create a Homebrew Mode room in the online lobby. In this mode, you can include up to 5 custom cards published in the Workshop in your deck. These custom cards will be displayed to your opponent at the start of the game, and after the match, you'll have the opportunity to give them a thumbs-up or thumbs-down. Gather your friends for thri
Editor Fixed an issue where clicking the close button in the card pool selection interface would cause the interface to freeze. Fixed an issue where the value of variable named "variable name" of the "Get Variable" node could reset when opening a card. Fixed an issue where rendering the audio waveform would fail if the audio sample height was set to 0. Fixed a crash caused by importing unreadable audio files. Fixed an issue where the effects panel displayed incorrectly. Added an "original value" variable to the "Set Max Gem Value" and "Set Gem Value" events. Gameplay Fixed some animation logic
Editor Buff effects can now have their colors adjusted. Fixed the issue where morph events did not output variables. Fixed the issue where spell damage or damage reduction could not be set in card define. Gameplay Fixed the issue where seal did not remove stealth, shield, and shackle. Fixed the issue where spell damage caused by non-spell cards was being calculated twice. Workshop Fixed the issue where downloading a Workshop card pool did not repair its contents, making it unreadable. Fixed the issue where Workshop card pool covers were not downloaded correctly to the local storage, but saved
Full appinfo as delivered by Steam PICS, changenumber 36851486. Also at /api/app/1477010/raw.
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