Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:24 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-10-26 16:46 UTC · Community Announcements · RealmMadness
Hello! It's been a long time since our last update, and a lot has happened since the early access release of 'Enemy Remains'. I have been employed full-time for the last four and a half years, working as a game designer for a regular game company. During that time I have not had much time for indie gamedev or updates for our older titles. We are mainly doing this update since a security vulnerability was discovered in old Unity versions, and a fix was released from their side to this issue. In addition to this, we are also doing some smaller bug fixes for the game. Security vulnerability fixed
2022-03-24 09:37 UTC · Community Announcements · GameRealmMadness
Howdy! This time we have a slightly smaller update, which fixes some of the balancing issues in-game. A large portion of our community was telling us that the game is too difficult, which lead to frustration and many players dropping out after a few levels in the story campaign. We have finally addressed these issues, and done important tweaks to the game difficulty. The different difficulty levels still add more monsters, and adjust the monster speeds, but now the basic enemies take far less damage. Looking at the stats on Steam, we observed that only 4.1% of players on Normal difficulty in s
2022-02-06 17:05 UTC · Community Announcements · GameRealmMadness
{STEAM_CLAN_IMAGE}/39246723/8e395fc74140c69a73859d9862bed6cdaa51d128.png Howdy! We've been working on a bigger update for some time now. It's almost been a year since the game's launch, and we wanted to give players a more substantial update. This is also the version where we move out of Early Access. There's lots of big and small quality of life improvements in this update, and we've been wanting to put these into the game for some time now. One highlight especially is the new Player update screen, where you can now check your level and the individual skill levels that you have. The update me
2021-11-07 18:53 UTC · Community Announcements · GameRealmMadness
{STEAM_CLAN_IMAGE}/39246723/08c3b51efb0bbcc5b3082e6cdddcbd062b4c109c.png Hello there! We have released a new update for the game, fixing many sound mixing and small gameplay issues. This update also includes visual enhancements, like revamping the Forsaken Forest environment and Thinker nest model. After this update we will also be moving away from the Early Access program. We have now been in this stage for almost nine months. We already feel like the game is close enough to what we envisioned it to be in the beginning of the project. Enemy Remains was envisioned to be an intense mix between
2021-08-16 06:50 UTC · Community Announcements · GameRealmMadness
{STEAM_CLAN_IMAGE}/39246723/ad9ce78c146483044b3c59fa565e069b2f262b18.png Howdy! This time we have a quicker update for you players! We noticed some issues with the gamepad controllers, so we've gone and fixed the input on those. Also we've made some small map fixes. {STEAM_CLAN_IMAGE}/39246723/40ba20529de19f731e9fe5f88625043e7bea6b14.png Fixed player 1 and co-op mode controller input bug. Sound and Music volume are saved right after you change them from the in-game menu, instead of during level transitions or Save game button. Collisions fixed in Cabin grounds map. Collisions fixed in Church r
2021-08-02 16:50 UTC · Community Announcements · GameRealmMadness
{STEAM_CLAN_IMAGE}/39246723/725bf4c326db8d98b6981fa254b72f53c3cbfe0f.png Hello! It's been a while since our last game update, and during this time we have worked on some new stuff. We wanted to bring you a bigger update than the regular bug-fixing versions, so that has taken some extra time to create. Enemy Remains is made by a core team of three people, so you can understand that these things don't always go as scheduled. In this update we're introducing two new maps, which are available in the higher difficulty modes, offering extra challenge and playtime. These maps are still being worked o
2021-05-06 06:14 UTC · Community Announcements · GameRealmMadness
{STEAM_CLAN_IMAGE}/39246723/fc6334465179f022c24e8e6109e3f60d2407d316.png Howdy! We've been playtesting the Remote Play feature among our devteam, and found a few bugs and glitches that needed to be dealt with. In case you haven't tried the feature yet, or have no notion of what it does: it enables online multiplayer play for couch co-op games such as Enemy Remains. You can assign player inputs during the game, and our game can be played with player one on the keyboard and player two on the controller, or both players using the controller. It's a really neat feature, and we've had a lot of fun
2021-04-14 10:13 UTC · Community Announcements · GameRealmMadness
{STEAM_CLAN_IMAGE}/39246723/467bf4c6248dddae4cb5b4dc97e5779228e1a932.gif Howdy! This time we have an update filled with visual overhauls, user interface updates and general tweaking of the game experience. We really feel like these new overhauls, like a completely revised main menu, elevate the game experience to a whole new level. Lots of stuff in the game was carried over from earlier versions, even dating back to the pre-alphas, and we felt that those old designs finally had to go. So now the in-game hud, in-game menu, ui elements seen in the game world and the main menu have all been revis
2021-04-05 11:20 UTC · Community Announcements · GameRealmMadness
{STEAM_CLAN_IMAGE}/39246723/99260e9cf31e425aab7111da433eebdadfd2d917.png Howdy! It's time for another update, this time adding such new features as small cinematics at the beginning of levels and secret player customization menu. By joining our Patreon you get special access to further updates on our projects, and such special features as this player customization. We will be adding developer cheat codes into our Patreon posts as well! {STEAM_CLAN_IMAGE}/39246723/267984cd2697338cfa71b726d9ebb01b138c1561.png Change Log 0.7.2: New intro cinematics added. Secret player customization added. Player
2021-03-25 11:26 UTC · Community Announcements · GameRealmMadness
{STEAM_CLAN_IMAGE}/39246723/879e7430fa6fde8c01d9322b182823f35b091d32.png Howdy! We've completed a new update for the game. This time we have lots of visual updates, especially into the early levels and outdoors areas. Our character designer also has created a new version of the Mole Mutant, which is now featured in the game. In addition to the visual updates there are quality-of-life improvements such as menu descriptions added and UI helpers on the first level, nudging you in the right direction. {STEAM_CLAN_IMAGE}/39246723/40ba20529de19f731e9fe5f88625043e7bea6b14.png Major visual overhaul to
2021-03-11 21:23 UTC · Community Announcements · GameRealmMadness
Howdy! This time we have a major update for you all! We've been working on a new story point system during the last few weeks, and already showcased it in our free demo. Now the full story campaign has also been upgraded with story-oriented gameplay and flavor. We've also done re-balancing and finetuning to the gameplay, including the ability to choose updates for the player characters. It's still in testing phase, and we would greatly appreciate feedback on the feature. The updates are only available in story campaign, as we feel that it would cause problems with the survival gameplay. Speaki
2021-03-04 16:40 UTC · Community Announcements · GameRealmMadness
{STEAM_CLAN_IMAGE}/39246723/e270d8d595c6b1fb792898464bd9781476f4a6c3.png Howdy! During the last few days we've been working on a new playable demo. It features all new maps, not found from the retail version or the previous demo. This time we've taken special care to answer player feedback about the demo. Some players were confused about the more action-oriented demo that's was on offer. There was confusion about the demo not representing the retail game, visually and gameplay-wise, so we had to take action. {STEAM_CLAN_IMAGE}/39246723/4eb74df646da3b6fa9f4d919f494aa366c8f8a86.png The new maps
2021-02-28 16:12 UTC · Community Announcements · GameRealmMadness
{STEAM_CLAN_IMAGE}/39246723/561845ed449f970cfe2835d5c97dff237c4ab64a.png Howdy! It's been almost three weeks since our Early Access launch and we've been really happy about the positive feedback that we've received. Generally, all the players who have actually tried our new title have enjoyed it. We have already released the first update 0.6.8 and are now working on a larger content update. There is no set release for that yet, but expect it to come online in the upcoming weeks. We're going to update some visuals of the maps, and also add some much wanted story flavor into the experience. {STE
2021-02-24 14:59 UTC · Community Announcements · GameRealmMadness
Howdy! We've been working on a new update for the last couple of weeks, and now it's live on Steam! The work took a bit longer than anticipated, since we had a few technical difficulties during this time, not related to bug-fixing or the issues in-game. One update that was more urgent than others was to add Steam Achievements into the game. The achievements also needed the proper icons and descriptions, which we also had to create before pushing this update online. We also listened to player feedback about reloading on the keyboard, and we have changed the input for healing and reloading. {STE
2021-02-10 19:22 UTC · Community Announcements · GameRealmMadness
{STEAM_CLAN_IMAGE}/39246723/3ccdd2b398101fe6c913fc4e168c14111eec8721.png Howdy! We've just finished uploading 0.6.7 versions of the Windows, Mac and Linux builds. The game is now playable on all three platforms. There are going to be lots of small gameplay fixes and bug fixing in the upcoming weeks. The more players we have engaging with Enemy Remains, the better we can track down the issues. Having players outside our QA and testing teams gives us valuable data to use in our development. We have also updated the demo version and made sure its save files do not interfere with the saves of the
Full appinfo as delivered by Steam PICS, changenumber 37047963. Also at /api/app/1478590/raw.
{
"appid": "1478590",
"common": {
"name": "Enemy Remains",
"type": "Game",
"releasestate": "released",
"clienttga": "9ba18b6a7c70010109350f8208f3657e4b8fb260",
"clienticon": "a57e893f9eecffa0ee8f358c083be6d26faa7b0e",
"icon": "9bb5ce7894c8f8fccafbf2030af0dd7d692091a9",
"oslist": "windows,macos,linux",
"osarch": "",
"osextended": "macos64",
"logo": "dc3eeb4c49ede71e7964f68c608922b05ed58f44",
"logo_small": "dc3eeb4c49ede71e7964f68c608922b05ed58f44_thumb",
"content_descriptors": {
"0": "2",
"1": "5"
},
"controller_support": "full",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"library_header": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "39.53488372093024",
"height_pct": "50.60555687485158"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
},
"image2x": {
"english": "library_hero_2x.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"image2x": {
"english": "logo_2x.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "39.53488372093024",
"height_pct": "50.60555687485158"
}
},
"library_header": {
"image": {
"english": "library_header.jpg"
}
}
},
"store_asset_mtime": "1753792573",
"associations": {
"0": {
"type": "developer",
"name": "GameRealmMadness"
},
"1": {
"type": "publisher",
"name": "GameRealmMadness"
},
"2": {
"type": "franchise",
"name": "Kalaban"
}
},
"primary_genre": "1",
"genres": {
"0": "1",
"1": "25"
},
"category": {
"category_2": "1",
"category_9": "1",
"category_39": "1",
"category_24": "1",
"category_22": "1",
"category_44": "1",
"category_1": "1",
"category_28": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"full_audio": "true",
"subtitles": "true"
}
},
"steam_release_date": "1644167122",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "1478590",
"content_descriptors_including_dlc": {
"0": "2",
"1": "5"
},
"store_tags": {
"0": "4758",
"1": "4637",
"2": "4305",
"3": "5547",
"4": "19995",
"5": "4255",
"6": "1667",
"7": "3978",
"8": "3834",
"9": "5923",
"10": "1774",
"11": "1662",
"12": "1773",
"13": "19",
"14": "4106",
"15": "4191",
"16": "4791",
"17": "3854",
"18": "3835",
"19": "1710"
},
"review_score": "6",
"review_percentage": "71"
},
"extended": {
"absolutemousecoordinates": "0",
"remoteplaytogethertestingbranches": "default,developers",
"developer": "GameRealmMadness",
"publisher": "GameRealmMadness",
"homepage": "https://gamerealmmadness.blogspot.com/"
},
"config": {
"installdir": "Enemy Remains",
"launch": {
"0": {
"executable": "Enemy Remains.exe",
"type": "default",
"config": {
"oslist": "windows"
}
},
"1": {
"executable": "Enemy Remains.app",
"type": "default",
"config": {
"oslist": "macos"
}
},
"2": {
"executable": "Enemy Remains.x86_64",
"type": "default",
"config": {
"oslist": "linux"
}
}
},
"steamcontrollertemplateindex": "4"
},
"depots": {
"1478591": {
"config": {
"language": "english",
"oslist": "windows"
},
"manifests": {
"public": {
"gid": "9129016674812027342",
"size": "5507890819",
"download": "1729035584"
}
}
},
"1478593": {
"config": {
"language": "english",
"oslist": "macos"
},
"manifests": {
"public": {
"gid": "4348101538183529335",
"size": "5507890819",
"download": "1743563104"
}
}
},
"1478594": {
"config": {
"language": "english",
"oslist": "linux"
},
"manifests": {
"public": {
"gid": "9173096911356369795",
"size": "5507890819",
"download": "1743551504"
}
}
},
"branches": {
"public": {
"buildid": "20549036",
"timeupdated": "1761497084",
"timebuildupdated": "1761497084"
}
},
"privatebranches": "1"
}
}