Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:07 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-06-01 18:49 UTC · Community Announcements · [CD] Adonisraket
Hey Cursed Knights! Today, I want to let you know that in the not-so-distant future I will be updating Sentinel Cursed Knight for its glory. I have been working on other games, such as Lords & Blades, and I kept coming back to Sentinel Cursed Knight as it's my first published title and I want it to be as good as possible, even though it's 4 years old. So in the next few months I'll be posting new updates; think of better settings menu, more land to explore, quality of life updates, more enemy types and a really needed size decrease, 19 GB its pretty hefty for a game like this, I see this now.
2021-06-24 18:43 UTC · Community Announcements · [CD] Adonisraket
We've recently updated the game and are planning for more updates in the future. Extra content is on the roadmap for 2021. We'd love to hear you guys feedback to please do join the discord for any ideas! https://discord.gg/G8RwCnt Thanks! Darryl Sentinel studios
2021-06-20 18:01 UTC · Community Announcements · [CD] Adonisraket
update 1.9.3 - Sentinel Cursed Knight The Ability Update Welcome to update 1.9.3 in this update, we have overhauled the UI and ability system. You can now switch 5 of the ability into any ability that the game offers. If you have enough antributes you can use them. This makes everything much more playable and user friendly. Tweaks - Magic Missile ending particle changed - Magic Missile Sound added Visual additions - Main menu lightning changed - Main menu Skybox changed - Added a ''Need more antributes!'' Popup when you dont have enough strength, intelligece, resolve or corruption. Gameplay -
2021-06-09 04:45 UTC · Community Announcements · [CD] Adonisraket
Some new additions have been made to sentinel. This includes: - Lock on system, press tab to lock the camera to the nearest enemy, switch with arrow keys or with tab. - Interactable foiliage - Better animations Thanks so much for playing, Sentinel Studios
2021-06-06 07:48 UTC · Community Announcements · [CD] Adonisraket
Welcome to update 1.9, in this update, we have overhauled the animations and leveling rewards. Tweaks - Damage from Gryphon reduced to 142 instead of 150. Gameplay - Changed running animation - Added sprinting ''Press & hold shift to sprint'' - Added walking ''Press & hold Cntrl to walk'' - Added tilting of animation when moving with mouse' - Added level rewards after each 5 levels. 100 hp & 100 mana We have added a roadmap to the discord & Instagram, please check it out! 2.0 & 2.1 is going to have alot of new additions tot the game! https://discord.gg/G8RwCnt Cheers! Darryl Sentinel Studios
2021-05-31 05:32 UTC · Community Announcements · [CD] Adonisraket
Welcome to update 1.8, in this update, we have overhauled some of the damages done and visual areas. Tweaks - Poisen debuff damage lowered to 10 per 10 seconds instead of 25 per 10 seconds. - Injured debuff damage lowered to 25 instead of 50. Visual additions - Added more in depth terrain in some areas, more plants/rocks. - Changed grass texture to a 4k grass texture. - Added better lightning indoors - Added larger tower to chapel Gameplay - Added more enemies in the beginning area (Valley of Souls). - Added extra tutorial step, explaining basic combat. - Added more difficult enemies in most a
2021-05-28 05:08 UTC · Community Announcements · [CD] Adonisraket
Hi all! We will introduce some fixes and tweaks to gameplay in this patch. Tweaks - Griffon health to 1200 instead of 1350 - Griffon damage to 150 instead of 182 - Prices lowered of demus coin shop - Hammer of thorn, axe of gorn : 50 demus instead of 80 - Hammer of a thousand sins : 100 demus instead of 150 Fixes - Shop selling right items, some shops sold wrong items when clicked, that's fixed now. - Issue where sometimes you would teleport out of the map after saving - Issue where the enemy crawler would teleport through walls Thanks everyone for playing, and we hope you guys have fun! Join
2021-04-13 17:35 UTC · Community Announcements · [CD] Adonisraket
Changes - Lore books have easier to read font - Company name changed to : Sentinel Studios - Completely removed +25 mana, +25 health, +1 str, +1 int upon leveling up. Incuraging players to relay on equipment instead. Tweaks - Vengefahr fix; -3 focus upon de-equip instead of -4. - Vengefahr changed Str to: 38, Int to 38. - Health of Skelleton Warrior changed to 50 instead of 60. - Health of Crawler changed to 35 instead of 25. - Health of Jungle Golem changed to 1200 instead of 1300. Keep update in the discord for upcoming content and updates! https://discord.gg/G8RwCnt Cya there! Darryl A.K.A
2021-04-08 21:32 UTC · Community Announcements · [CD] Adonisraket
PATCH 1.5, RELEASE PATCH Changes - Azulgath New voice actor- New lines, and more in depth story telling. - Added 9 lore books, found all over Kasweihn. With more upcoming in the future. Tweaks - Removed Dirtleaf in shops. - Leveling bonus 1STR, 1INT, Only remains until death or reload. Finally, the game will be released within this hour. Im very excited to announce that finally, after 1.5 years of development, Sentinel: Cursed knight will be availabile for purchase! First week with 15% off! Keep update in the discord for upcoming content and updates! https://discord.gg/G8RwCnt Cya there! Darry
2021-03-28 07:25 UTC · Community Announcements · [CD] Adonisraket
PATCH 1.4, PRE-RELEASE PATCH Changes - Boon system has been removed - Fixed seeing equipment equipped after reload Tweaks Weapons/Armor - Hammer of Thorn, 100 Health bonus instead of 200 Health. - Tunmol's Blade, 38 Strength, 38 Intellect instead of 34, 34. - Dragon Scale Armor, 25 strength added. - Dragon Helmet, Intellect to 25 instead of 15. - Reaver, 65 Strength instead of 55. - Hammer of Thousand sins, 70 strength instead of 53. - Vengefahr, 48 Strength instead of 43. - Consumeables - Health Potion heals 100 Health instead of 50. - Dirtroot costs 400 shards instead of 300 in Sanctum.
2021-02-26 16:25 UTC · Community Announcements · [CD] Adonisraket
Changelog After a succesfull test run, we've encountered some issues. These were now hopefully all resolved! Fixes: - Fixed Door Kasweihn castle closing after reload - Fixed Caverns invis wall blocking the way - Fixed dialog in the Sanctum from disabling your mouse Tweaks: - Menu music made less loud - Plague area before forgemaster boss ambient sound made less loud - Spell 1 (Magic Missile) costs 10 mana instead of 30 - Spell 5 (Magic Blast) costs 35 mana instead of 50 - Spell F3 (Arcance shock) costs 30 mana instead of 65 - Range of Spell 7 & 8 drastically lowered - Enemies detection range m
Full appinfo as delivered by Steam PICS, changenumber 34860727. Also at /api/app/1480410/raw.
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