2026-09-07 08:31 UTC · Community Announcements · Rok
This update adds a stability warning for affected Intel 13th and 14th-generation desktop processors, improves crash reporting, and fixes excessive world darkening and Vorodai's Bargain tooltip targeting. New Added a warning for Intel 13th and 14th-generation desktop processors that may cause unexplained crashes. General Improved crash reporting. Bug Fixes Fixed excessive world darkening after the anti-aliasing update. Fixed Vorodai's Bargain tooltip saying it targeted allied units.
2026-09-05 20:36 UTC · Community Announcements · Rok
This update adds SMAA anti-aliasing, upgrades FXAA with less performance impact, adds a Modding Guide button on the Mods screen, and several display, AI, and launch fixes. New Added an Anti-Aliasing video setting with Off, FXAA, and SMAA options, with FXAA as the default for new configurations. Added a Modding Guide button to the Mods screen. General Upgraded FXAA anti-aliasing, reducing its performance impact. Bug Fixes Fixed AI factions sending their armies after quest invasion waves such as Perfection From Beyond the Stars. Fixed Linux failing to launch without the Legacy Steam Runtime. Fix
2026-09-01 17:12 UTC · Community Announcements · Rok
This update adds experimental lobby options, configurable auto-saves, interface and display improvements, improved modding support, performance improvements, and several bug fixes. New Added a Team Starts (Experimental) lobby option that places teammates approximately 8 tiles apart while leaving free-for-all starts unchanged. Added a Symmetric Map (Experimental) lobby option that generates symmetric terrain and paired starting positions for fairer competitive games. Added search to the Compendium and Research screens. Added a Fullscreen Borderless display mode. Added improved text box editing
2026-08-22 15:23 UTC · Community Announcements · Rok
This update fixes turns becoming stuck during AI processing, cinematic playback, and several crashes. Bug Fixes Fixed cinematic playback. Fixed a multiplayer crash when adding a spectator during an ongoing game. Fixed a crash when viewing The Sure Thing flavor text in Portuguese. Fixed turns occasionally becoming stuck during AI processing. Fixed a rare crash when highlighting moving units.
2026-08-17 09:51 UTC · Community Announcements · Rok
This update reduces There Is Hope's influence cost, improves Voice and Practical Romantic AI research, and fixes several crashes and gameplay issues. General Voice AI is now less likely to research Amoetia's Caress and Amoetia's Embrace. Practical Romantic AI is now less likely to research Reallocate. Shortened the Stormhearth Facility Deploy Storm flavor text. Balance Reduced Practical Romantic There Is Hope influence cost from 10 to 5. Bug Fixes Fixed Clear Tile occupying a building slot while still queued. Fixed Circus Cambion High Voltage showing Black Site blackout flavor. Fixed a typo in
2026-08-13 13:27 UTC · Community Announcements · Rok
This update makes AI Engineers less likely to Repair on Bleed and fixes lobby player names, quest issues, Small Scale Op loyalty, and several crashes. General AI Engineers are now less likely to Repair on Bleed. Bug Fixes Fixed player names appearing incorrectly in the game lobby. Fixed a crash during the Becoming Unbound quest. Fixed generic quest narration depicting stationary leaders as physically traveling. Fixed Small Scale Op not granting its Headquarters loyalty bonus for the 5th population. Fixed Jezina not leaving Jezina's Outrider behind when helping her escape in The Ties That Bind.
2026-08-09 11:38 UTC · Community Announcements · Rok
This update fixes Ion Discharge Scavenger rewards, incorrect trait previews, multiplayer limited-use action charging, and several crashes. Bug Fixes Fixed We Can Rebuild Him showing as available for Syncretic Deva. Fixed a crash when holding Alt to preview opponent damage for actor-only attacks. Fixed limited-use actions being activated and charged multiple times under network lag. Fixed faction-specific locked traits appearing for other leaders. Fixed Practical Romantic Ion Discharge kills not granting Scavenger resource bonuses. Fixed secondary weapon effects not correctly applying based on
2026-08-08 09:49 UTC · Community Announcements · Rok
This update adds stats export from the stats screen, improves HUD scrolling for player actions and unclaimed equipment, and fixes several crashes and display issues. General Added horizontal scrolling to the unclaimed equipment and player actions panels. Added exporting stats from the stats screen to a JSON file. Bug Fixes Fixed a crash while refreshing player sight. Fixed a crash that could occur in multiplayer when previewing damage as an enemy entered the fog of war. Fixed ranged weapon firing effects sometimes being skipped. Fixed stale entity references after unit removal. Fixed the ZEPHO
2026-07-25 19:09 UTC · Community Announcements · Rok
This update lets high production finish multiple queue items in one turn, tightens resource-cost handling, lets Safety Disjunction and Ichor of Uzhodai benefit Veins of the Fulcrum, and fixes missing audio on Linux. General Production queues can now finish multiple items in one turn when production is high enough. Sentries now gain Interpolated Production. Unit-spawning actions now apply Economies of Scale and other unit cost modifiers. Just Ship It no longer applies Excess Load to units with 0 Movement. Safety Disjunction and Ichor of Uzhodai now also apply on Veins of the Fulcrum. Bug Fixes
2026-07-25 09:38 UTC · Community Announcements · Rok
This update fixes several crashes, multiplayer disconnects after hole punching, Linux display scaling, and dialogue issues. Bug Fixes Fixed multiplayer connections disconnecting immediately after hole punching. Fixed a crash that could occur after leaving a game. Fixed a crash when accepting or declining a call after the incoming call was already cleared. Fixed the End Turn button remaining stuck on Accept after ending a call. Fixed a typo in the Fit for Adoration quest text. Fixed Platinum Scion language error when rejecting payment for a deal. Fixed Hollow Warlord language error when praisin
2026-07-17 07:36 UTC · Community Announcements · Rok
This update improves direct multiplayer connections with IPv6 support, expands Auto-Scroll to Action options, and fixes several bugs. General Added IPv6 direct multiplayer connections with automatic firewall pinholes. Changed Auto-Scroll to Action into None, All (default), and Enemies options. Antiparticle Purge can now remove the Server Farm. Icarus Satellite no longer unnecessarily says it has Fixed Accuracy. Balance Increased experience of heroes produced later in the game. Balanced Progress is no longer researchable when the "What Is The Price Of Liberty?" mutator is active. Bug Fixes Fixe
2026-07-02 14:10 UTC · Community Announcements · Rok
This update improves performance, direct multiplayer and AI behavior, as well as adjusts Syncretic Deva and Cyber balance. General Improved performance when displaying a unit's movement range. Tactical Nuclear Missile, Black Hole, and Apotheosis no longer unnecessarily say they have Fixed Accuracy. Balance Reduced loyalty gain from For the Few upgrades Positive Thinking and Utopian Bliss from +1 to +0.5. Spread Syncretic Deva Hidden Wisdom research rewards over 10 turns and show them as player traits. Fringe Pathways now costs 1 antimatter. Reduced Fringe Pathways cooldown from 10 to 5. Time S
2026-06-24 11:51 UTC · Community Announcements · Rok
This update focuses on bug fixes and adding a few more possibilities to the game. New Flying immobilized units are now grounded and can be attacked by melee units. Added separate lobby density parameters for every outpost type while keeping the existing outpost density parameter as the total outpost count. Added Fixed Accuracy trait to weapons with fixed accuracy. General Eradicators in Binaric Choice now suffer Directive Deviance instead of Stunned, allowing them to move while preventing actions, healing and morale regeneration. Visit tile and survive invasion objectives now rather just get s
2026-06-19 14:39 UTC · Community Announcements · Rok
Hi everyone,In the spirit of keeping you up to date with development, we've got a short update on our plans for the next ZEPHON DLC.Previously we talked about repeating another standard Q4 content pack. As development has progressed, we've decided to narrow the scope and focus the DLC entirely on new units.Q4 DLCThe next DLC is currently planned for Q4 2026 and will include:Tier 7 Human antimatter sniper infantry with a personal gauss droneTier 8 Human large heavy railgun walkerTier 7 Voice echolocation infantry firing crippling needlesTier 8 Voice large legged fleshflower firing damaging and
2026-06-08 11:47 UTC · Community Announcements · Rok
This patch focuses on quest balance, AI behavior and follow-up fixes. General Increased priority for AI to research out of the infantry branch. Tweaked AI attack scoring for units that lose hitpoints each turn to make them even more aggressive. Black blood added to Acrin Titan and Acrin Spawnrider. Balance Reduced the invading Helios Missile Tanks in The Empath's Defense from level 4 to 1 before difficulty adjustment. Bug Fixes Fixed On Fire not dealing double damage to Desiccated units when stacked above 1. Fixed Eradicators retreating in Binaric Choice. Fixed Combat Drones being deployable o
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