Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:22 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-05-29 07:12 UTC · Community Announcements · Playism Zheng
Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.13. Here are the bug fixes and changes. ◆Bug FixesFixed a bug that occurred after changing accessories, where the equipment weight would be displayed as -1.We hope you continue to enjoy The Use of Life!
2026-05-28 02:29 UTC · Community Announcements · Playism Zheng
Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.12, Here are the bug fixes and changes. ◆Bug Fixes Fixed an issue where the number of Reset Stats would not replenish when resting. We hope you continue to enjoy The Use of Life!
2026-05-27 09:24 UTC · Community Announcements · Playism Zheng
Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.11, Here are the bug fixes and changes. ◆Text Fixes, Additions, and Skill Changes Fixed typos. Changed the description and effect of Unsheathe. ⇒Added a clarification that Unsheathe is not an attack and thus does not deal damage. ⇒Removed the CP cost of Unsheathe pre-enhancement, and added the CP recovery effect to it post-enhancement. Added tutorial text for stats and skills early in the game. ⇒Added explanations for mastering classes and advanced classes. ⇒Replaced related images for language-specific ones
2026-03-17 09:38 UTC · Community Announcements · Playism Zheng
Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.10, Here are the bug fixes and changes. ◆Additional Features Added a text log feature Added a battle log feature Note: Following the addition of text/battle logs, new button guides have been added to the first jail cell area and the second turn of the tutorial battle. ◆Fixes and Adjustments Corrected certain typos and translation errors Improved visibility of enemy skill names in the bottom right of the battle screen When an enemy's sprite changes mid-battle, their icon in the actions list will now change as
2026-01-22 05:27 UTC · Community Announcements · PLAYISM_Zheng
Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.09, Here are the bug fixes and changes. ◆ Bug Fixes Fixed an issue with item/equipment menus where pressing when the page is nearly full could cause all options to disappear. Fixed an issue where, when no weapon was equipped in the secondary weapon slot, the displayed weight for a weapon being selected for that slot was incorrectly added, making it appear much heavier. Fixed an issue in specific chapters where, after a Game Over, selecting a do-over would cause the area name to remain as the dungeon name ins
2026-01-16 09:29 UTC · Community Announcements · PLAYISM_Zheng
Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.08, Here are the bug fixes and changes. ◆Presentation Adjustment Changed certain BGM tracks. ◆ System Adjustments Added better list functions to the shop, menu, and battle menus (items, Skills, etc.). ┗ Pressing up on the top option scrolls back to the bottom option. ┗ Pressing down on the bottom option scrolls back to the top option. We hope you continue to enjoy The Use of Life!
2025-12-26 09:30 UTC · Community Announcements · OHARA (PLAYISM)
Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.07, Here are the bug fixes and changes. ◆ Bug FixesFixed an issue where the OP doesn't trigger when saving without completing the required event point in Final Chapter B (i.e., when the next event point doesn't appear). Now, the OP will begin when examining the initial point.*This fix is specifically for players who saved from the menu after encountering the bug fixed in version 1.0.06, so it won't affect normal gameplay.*If progression is still blocked in this version, we'll continue to investigate the issu
2025-12-26 04:25 UTC · Community Announcements · OHARA (PLAYISM)
Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.06, Here are the bug fixes and changes. ◆ Bug FixesFixed an issue where game prevented progression after clearing the Everspring Forest in some save data. We hope you continue to enjoy The Use of Life!
2025-12-23 04:20 UTC · Community Announcements · OHARA (PLAYISM)
Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.05, Here are the bug fixes and changes. ◆ Bug FixesFixed an issue where the sound effect for \ could not be adjusted via in-game SE volume settings.Fixed an issue where if the game was closed during the event when traveling from Pala Village to the Desert, progression would continue with the Desert intro event skipped.Fixed an issue where quitting the game during certain chapter-opening events could cause the story to progress without the event being viewable. ┗ (Before the route splits)Start of Chapter 2, S
2025-12-16 11:48 UTC · Community Announcements · OHARA (PLAYISM)
Hello everyone, Thank you playing The Use of Life! Fixed a bug where save data was being reset in version 1.0.03. We sincerely apologize for any inconvenience this may have caused. Customers who updated to version 1.0.03 and had their save data reset, please kindly contact us via the inquiry page below for restoration assistance. https://playism.com/en/contact/consumer/
2025-12-16 07:52 UTC · Community Announcements · PLAYISM_Zheng
On December 16, we identified a bug where saved game data was being reset after updating to version 1.0.03, so we reverted to the previous version 1.0.02 at 6:00 PM on the same day. This issue was fixed in version 1.0.04 at 9:00 PM. We sincerely apologize for any inconvenience this may have caused. Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.03, Here are the bug fixes and changes. ◆ Event Adjustments Adjusted the event when viewing Mashu's memories. Adjusted the visual effects when using the Handmade Bomb EX ◆ Fixes Fixed an issue where the Path of a
2025-12-12 05:06 UTC · Community Announcements · PLAYISM_Zheng
Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.02, Here are the bug fixes and changes. ◆Additional Features Added a new Custom difficulty setting where players can adjust the difficulty level more freely. ┗ Enemy stats can be adjusted within the range of 50%~200%. ┗ Change the activation chance, charges, and healing amount of the Undying Curse. ┗ Choose between a fixed or random timing for perfect dodges. ┗ Removed the Test difficulty setting. Increased the number of save slots from 5 to 20. ◆ Balance Adjustments Reduced the maximum HP of Giekes and dese
2025-12-02 07:28 UTC · Community Announcements · PLAYISM_Zheng
Hello everyone, Thank you playing The Use of Life! We have updated the game to Ver.1.0.01, Here are the bug fixes and changes. ◆ Fixes Fixed various typos Corrected several localization issues Fixed an issue where some items displayed translations belonging to different items Fixed missing battle background asset that appears while crossing the Dragon Skeleton in The Promised Land Fixed missing village image when choosing the route toward the village at Dawn Hill Fixed an issue where Cursed Briars applied its effect for 3 turns instead of 1 Fixed an issue where the Berserker Bone was not apply
2025-11-26 08:20 UTC · Community Announcements · OHARA (PLAYISM)
The multi-ending adventure book style RPG, The Use of Life, has completed its Early Access period and is now officially released! With this full release update, all endings and achievements have been implemented, allowing players to enjoy the complete experience. After updating to the official release, story-related achievements will automatically be granted accordingly based on the endings you have already completed. However, achievements related to extra challenges will require players to meet the conditions after the update, so we encourage players interested in fully 100% clearing the game
2025-11-06 03:03 UTC · Community Announcements · PLAYISM_Zheng
It’s November. We've finally come to the last status report... As announced a few days ago, the full-release date has been set: November 26. https://steamcommunity.com/games/1483370/announcements/detail/751664371579486253?snr=2___ Ahhh, it's hard not to get emotional... Taking a trip down memory lane, the first status report was released back in October 2022, roughly about three years ago. For the past three years, I’ve been posting monthly status reports like this one but now it's coming to an end. There’s still some work left such as balancing the final boss, implementing Steam achievements,
Full appinfo as delivered by Steam PICS, changenumber 38200808. Also at /api/app/1483370/raw.
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