Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:58 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-03-25 13:34 UTC · Community Announcements · Dynamic Entertainment
This is just a small bugfix. Any achievements related to sliding, such as Lucky Bulls Eye, Lucky Livin' On The Edge and Luck has nothing to do with it, have apparently been broken for some time. They should now unlock as expected. So if any of you have been trying to unlock any of these in vain, please forgive me and try again now. This is only fixed in the windows version for now. Linux and Mac users will have to wait, or contact me and let me know that there are actual players on those platforms who also want this update.
2025-01-28 08:04 UTC · Community Announcements · Dynamic Entertainment
In conjunction with GravitreX Arcade releasing for Android, the PC version also got a few minor updates. Most notably there is now a mouse cursor that can be used in the menus. If you want to check out the Android version, it's available on the Google Play Store here.
2023-12-11 07:11 UTC · Community Announcements · Dynamic Entertainment
Hopefully fixed problems with posting highscores.
2023-11-15 22:21 UTC · Community Announcements · Dynamic Entertainment
Survival This update brings with it the new Survival mode modifier. It changes the whole strategy. Every damage to a ship is a damage that will stay until repaired. How far will you make it? Every 10k points, a random broken system is repaired. If there are no broken systems, 5k bonus points are awarded (immediately bringing you halfway to the next repair/bonus). But when damages start to add up, it also gets harder to complete the levels without taking even more damage. And oh, did I forget to mention? In survival, you don't have any spare ships. The two you start with are the only two you ge
2021-12-20 08:20 UTC · Community Announcements · Dynamic Entertainment
I changed the highscores to always be All-time. With the Big Update, adding god knows how many combinations of highscore lists with all the modifiers and new levels, I realized that the Highscore tables will be very empty for most players. So by making the Global scores no longer be Today only, I'm hoping that they might be at least a little bit more populated. That's all for this time, a very small update indeed. Fly safe, and remember: every ship is sacred!
2021-11-13 20:32 UTC · Community Announcements · Dynamic Entertainment
When the last of the Prime Five slots was taken, I contacted the Prime Five and asked them if there was a feature that they would like to see implemented in the game. They all had a request, and then I asked them if they wanted to design a level, which they also all did. And last, but not least, I sent them each a glass stating their Prime Number, name and initials on one side, and the GravitreX logo on the other. {STEAM_CLAN_IMAGE}/39353328/17f3597e5ed35beea6497871c25f7826fb757ac2.jpg {STEAM_CLAN_IMAGE}/39353328/643951eceac6dc211222ed8c796512c38645409c.jpg Now, on to the features that they re
2021-03-21 21:43 UTC · Community Announcements · Dynamic Entertainment
Congratulations to Logan Gramley from Phoenix, AZ, who is our final Prime Five! The first five players to beat the game will forever be known as the Prime Five. Logan had seen the Arcade machine at the 8-bit Aleworks in Avondale before, but never actually played it. After getting the game, he played it a bunch of times last friday, and got to level 10. You know, the first mini-boss level. He tried again the next day and got to the next mini-boss level, level 20. Then on the following monday he made another run but unfortunately only made it to level 20 again. But then yesterday (Saturday), he
2021-03-19 23:39 UTC · Community Announcements · Dynamic Entertainment
Congratulations to Travis Yoder, who is our fourth Prime Five! The first five players to beat the game will become the Prime Five. In the previous announcement, we mentioned Travis who gave Stu a ride to the arcade to play GravitreX for the first time. This time, it was Stu who tipped Travis off to the fact that GravitreX Arcade had been released on Steam, and so Travis started brushing off his old skills stored deep in his muscle memory. And then, in a true testament to his dedication and desire to get that fourth spot, he took a day off from work to fully concentrate on getting it. Travis ne
2021-03-18 20:39 UTC · Community Announcements · Dynamic Entertainment
Congratulations to Stuart Campbell, who is our third Prime Five! The first five players to beat the game will become the Prime Five. Like Jacob, Stuart too has a history with the game. Stu first played GravitreX in 2016 at The Grid in Mesa, Arizona. He's from the UK but was out in Arizona on a summer internship, and his mentor Travis would give him a ride to the arcade. GravitreX was designed in such a way that the levels 10, 20 and 30 are harder than the levels before and after, sort of like mini bosses if you will. And when Stu first played this version of the game, he made it to level 10 on
2021-03-12 08:41 UTC · Community Announcements · Dynamic Entertainment
Congratulations to Jacob Ross, who is now and forever the second of the Prime Five! The first five players to beat the game will become the Prime Five. Jacob has a long history with the game dating all the way back to 2015, playing it on an arcade machine at Starfighter's Arcade in Arizona. He made it to level 34 before Henrik Hermans beat the game, and even had a higher score than Hermans. But last night he improved his score even further while also finally beating the game, placing him second on the Prime Five and further cementing his position as number one on the regular high score list. N
2021-03-06 13:01 UTC · Community Announcements · Dynamic Entertainment
Congratulations to Henrik Hermans on being the first Prime Five! The first five players to beat the game will become the Prime Five. On the day of the game's release, he posted four highscores, and made it to level 20. The next morning, he was back at it, but still "only" made it to level 20 with his two scores posted that day. One of these three level 20 runs was recorded by Hermans and posted to youtube: https://www.youtube.com/watch?v=jbWNSKYTulo&t=4s&ab_channel=HenrikHermans On the third day, yesterday, he posted three more scores, making it first to level 21 and then to level 30 twice. An
2021-03-04 13:45 UTC · Community Announcements · Dynamic Entertainment
-Fixed the game resetting without warning after five minutes of no input -No longer changing empty names to fake names - if you want to mark your score down as " " or "AAA", that's your prerogative -Music during highscore no longer unexpectedly loud -Tip on level 10 changed -Fixed some bugs when highscores were local only
Full appinfo as delivered by Steam PICS, changenumber 38790554. Also at /api/app/1483610/raw.
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