Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:16 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-01-30 14:27 UTC · Community Announcements · Alex, Master Penguin
A Passionate Journey with a Bittersweet Ending Nine years ago, I ignited a spark within me - a fervent desire to create captivating worlds and immerse players in engaging experiences. Alongside a group of like-minded individuals, we ventured into the digital realm, establishing Dapper Penguin Studios as our creative haven. Our initial steps were fueled by shared dreams, unwavering determination, and the sheer joy of crafting digital masterpieces. Our first game, Rise of Industry, was born from our imaginations and captured the hearts of gamers worldwide. Its popularity soared, and combined wit
2023-12-15 09:15 UTC · Community Announcements · Alex, Master Penguin
After a long time in the dark, we're "cooking" (pun intended) something that you might like. Meanwhile, got something for you: many bugfixes and especially a massive change to the renderer, so now even the absolute worst laptop could run the game. Ok, maybe not the worst, as this isn't Doom 1993, but still, you should see and experience massive performance improvements. Changelog: Most importantly: redid the renderer so it should work even on potato PCs. Changes: Showing patience over customers Improvements to Uniform Editor Improvements to Group Uniforms Added information as to why Employees
2022-08-05 10:08 UTC · Community Announcements · Kasedo Games
Exciting news, restaurateurs! Fully baked and hot from the oven, Recipe for Disaster has officially exited Early Access. To those of you picking up the game for the first time, welcome! If you have any issues, feedback or suggestions, or you just want to hang out with us and other players, join us on Discord. Should you wish to learn more about the game, there’s also Recipe for Disaster: The Cookbook, which offers basic gameplay guidance and advanced hints and tips. {STEAM_CLAN_IMAGE}/40139653/f35109cca405494cdf5e768e61716a1619b72e10.jpg As big a step as this is for the game, don’t go thinking
2022-08-04 16:03 UTC · Community Announcements · Kasedo Games
Here it is, the last of our Early Access development update videos! Tomorrow’s 1.0 release includes three new, highly thematic scenarios, along with a variety of new decorative objects and, of course, the much anticipated bar and drinks mechanics. Pull up a bar stool and enjoy this preview of what to expect in 1.0: I’d also like to take this opportunity to thank everyone who supported us and contributed during the game’s Early Access phase; the game launching tomorrow is as much yours as it is ours, and we hope you enjoyed collaborating with us as much as we enjoyed collaborating with you. Ale
2022-06-16 12:46 UTC · Community Announcements · Kasedo Games
Hi everyone! It’s with great pride and excitement I can officially announce that Recipe for Disaster will be exiting Early Access on August 5th, with the full game including new features, customisation options and polish. Our goal going into Early Access was to collaborate with the community to make the best restaurant-management sim around, and thanks in large part to your feedback, support and passion, I honestly believe we’ve achieved that goal – that said, rest assured the launch of 1.0 is just the next step (albeit a big one!) for Recipe for Disaster, creating a strong foundation for futu
2022-04-21 14:37 UTC · Community Announcements · Kasedo Games
Hello everyone! I’m excited to announce our latest update is now live! This time, the team has been focusing on using feedback from the community to refine our existing mechanics and improve the overall gameplay experience. We’ve added a couple of new features to the game, too! Check out our Dev Update video below to get a closer look at some of the changes we’ve made. Updated Character Models Employees and customers have been revamped and updated to boost the game visuals up to the next level! New Customer Types Players will now see a wide range of groups coming through their restaurant doors
2022-01-27 18:01 UTC · Community Announcements · Kasedo Games
Hello everyone and Happy New Lunar Year! As you may have seen, we recently released our latest major update ‘Events and Disasters’, which includes extra campaign levels, new disasters, additional dynamic events and more! In order to celebrate a New Lunar Year, not only is Recipe for Disaster taking part in the Steam Lunar Sale, but we’ve also added some themed Lunar Year content into the game. {STEAM_CLAN_IMAGE}/40139653/42d19198f7675d668c81267adde60ffce02ea6a3.png We’ve created a new campaign level; ‘Dragon Rising’. In this scenario, you’ll be striving for review perfection whilst juggling st
2022-01-25 15:25 UTC · Community Announcements · aaron.raw
Today I’m excited to be announcing the launch of our next major update! This time around we’ve been focusing on expanding and improving the single player campaign by introducing health inspection and VIP events, additional disasters, loads more customer and staff dynamic events, and two entirely new levels! We’ve put together an update video detailing all of the new content for you to take a look at, enjoy! As always we’d love to hear what you think about the new content and systems, so feel free to drop by our Twitter and Discord channels. If you’ve got the time you can also have your say on
2022-01-25 15:22 UTC · Community Announcements · Alex, Master Penguin
EM = Employee CX = Customer FC = Food Critic FP = Freeplay Additions: - "Men at Work" and "Dragon Rising" campaign levels - Many dynamic events - New ingredients - Rebind screen - New disasters - Notification for event outcome Changes: - Workshop thumbnails - Lengthened EM names - AZERTY support - Default language now English, no matter what - F11 improvements - Save names now accept symbols Fixes: - Recipes and uniforms globalised now show correctly - Parties show correctly in CX panel - Chinese tables don't allow effort - Level performance issues - Show raw strings - FC thoughts - Currency m
2021-12-16 16:00 UTC · Community Announcements · aaron.raw
Hi everyone, before we take a break for the holiday season I wanted to check in and give you a quick update of what we’re currently working on for Recipe for Disaster’s next major Early Access update, which is scheduled to arrive in January 2022. Following the release of the Freeplay & Festive updates we’ve been reviewing all of the feedback that you’ve submitted to date. A recurring theme amongst the community has been that you would like to see more content generally, and that the Expanded Campaign EA milestone has consistently ranked high as one of the most requested features since launch.
2021-12-02 15:30 UTC · Community Announcements · aaron.raw
It’s beginning to feel a lot like Christmas, and to get you all in the festive mood we’ve added some fun new holiday themed content to Freeplay mode! We’ve also teamed up with the fine folks at The Yogscast for their annual Jingle Jam event! You can catch Ravs and Sips playing Recipe for Disaster for the first time LIVE on 3rd December during their morning Twitch stream between 11am-2pm GMT (with catch up on their YouTube channel). Now, let’s take a look at what’s in store for you with this latest update: Festive decorative objects {STEAM_CLAN_IMAGE}/40139653/85640b7d3f2e6109152798476f61302138
2021-11-30 16:49 UTC · Community Announcements · Alex, Master Penguin
EM = Employee CX = Customer FP = Freeplay Additions: - Show FP seed on pause menu - Eyedrop tool to duplicate floor and wall textures (build mode, top UI) - Some CXs can love everything and hate nothing Changes: - EMs taking sick days now don't take entire weeks - Increased CX spawn rate - Smoked Paprika now recognised as Smoked Paprika - Lowered salary for Easy FP - Increased salary for Hard FP - EMs don't ask for less money when levelling up - Pathfinding calculations happen more often - Free labor no longer a thing - Panel autoscroll now resets when reopening panel - CXs much more impatient
2021-11-23 15:03 UTC · Community Announcements · aaron.raw
Hey everyone, in our last post we looked at your feedback following the first week of release. Taking on board what the community asked for, we’ve been hard at work on creating a highly customizable Freeplay mode, which is now live for you all to play and enjoy! This is the first iteration of Freeplay and we’ll continue to develop it alongside other existing systems and mechanics as we move through early access. In this post I’ll be giving you a full breakdown of all the new features and options that come with Recipe for Disaster’s first EA update. Difficulty presets First of all, we wanted to
2021-11-16 15:03 UTC · Community Announcements · Alex, Master Penguin
Changes: - MANY localisation fixes, especially in Russian and French - Lowered bathroom needs - Added some ingredients - Lowered fire chance - Wording in skill descriptions in the tutorial - Fired employees no longer burn stuff on their way out - Avatar can now be sent home - Added toggle in the gameplay menu to not show notifications for criticals when cooking - Autosave now defaults to "on" - "Spicy" tag now called "Hot" - Servers hate talking to customers less often - Removed trait limitations, so avatar can now be overpowered or just a total waste of space - Dynamic Events are now far more
2021-11-12 15:00 UTC · Community Announcements · aaron.raw
Hi everyone! I’d like to start things off by saying a huge thank you to everyone who has supported Recipe for Disaster at this first stage of early access! While your enthusiasm and words of encouragement have been fantastic to see, we’ve also really appreciated the amount of detailed and constructive feedback that the growing community has submitted so far. Even after just 1 week it’s given us a great indication of what we need to be prioritising along the development roadmap. I thought it would be a good idea to share with you some of the most commonly requested feedback items, as well as ou
Full appinfo as delivered by Steam PICS, changenumber 37446306. Also at /api/app/1492360/raw.
{
"appid": "1492360",
"common": {
"name": "Recipe for Disaster",
"type": "Game",
"clienticon": "8d0a27fd1727c1d0a119807dc9fa3105eac2381c",
"clienttga": "db8f4e46d111c4fc52fe5882f4c8c570c527a512",
"icon": "894839770423e512caa6365fc4b14dce11207d27",
"logo": "bcb8793bd57629693c8321bc8c30395fcaae9e8d",
"logo_small": "bcb8793bd57629693c8321bc8c30395fcaae9e8d_thumb",
"releasestate": "released",
"oslist": "windows",
"osarch": "64",
"osextended": "",
"steam_deck_compatibility": {
"category": "2",
"steamos_compatibility": "2",
"steam_machine_compatibility": "2",
"test_timestamp": "1644883200",
"tested_build_id": "8132646",
"tests": {
"0": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"1": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsDoNotMatchDeckDevice"
},
"2": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"3": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsNotLegible"
},
"4": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
}
},
"steam_machine_tests": {
"0": {
"display": "3",
"token": "#SteamMachine_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"1": {
"display": "3",
"token": "#SteamMachine_TestResult_ControllerGlyphsDoNotMatchDevice"
},
"2": {
"display": "3",
"token": "#SteamMachine_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"3": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
},
"1": {
"display": "1",
"token": "#SteamOS_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"2": {
"display": "1",
"token": "#SteamOS_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
}
},
"configuration": {
"supported_input": "other",
"requires_manual_keyboard_invoke": "1",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "1",
"small_text": "1",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-7.0-1",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "70.69767441860466",
"height_pct": "64.05841842792685"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
}
},
"library_logo": {
"image2x": {
"english": "logo_2x.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "70.69767441860466",
"height_pct": "64.05841842792685"
},
"image": {
"english": "logo.png"
}
}
},
"store_asset_mtime": "1659370437",
"associations": {
"0": {
"type": "developer",
"name": "Dapper Penguin Studios"
},
"1": {
"type": "publisher",
"name": "Kasedo Games"
},
"2": {
"type": "franchise",
"name": "Kasedo Games"
}
},
"primary_genre": "28",
"genres": {
"0": "4",
"1": "23",
"2": "28",
"3": "2"
},
"category": {
"category_2": "1",
"category_45": "1",
"category_46": "1",
"category_23": "1",
"category_30": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true"
},
"french": {
"supported": "true"
},
"german": {
"supported": "true"
},
"spanish": {
"supported": "true"
},
"russian": {
"supported": "true"
},
"schinese": {
"supported": "true"
},
"japanese": {
"supported": "true"
}
},
"steam_release_date": "1659693631",
"workshop_visible": "1",
"community_hub_visible": "1",
"gameid": "1492360",
"store_tags": {
"0": "3920",
"1": "12472",
"2": "597",
"3": "599",
"4": "10235",
"5": "1643",
"6": "16689",
"7": "4695",
"8": "5125",
"9": "255534",
"10": "4845",
"11": "4747",
"12": "4191",
"13": "9",
"14": "5851",
"15": "8945",
"16": "6426",
"17": "3810",
"18": "1669",
"19": "4182"
},
"review_score": "6",
"review_percentage": "70"
},
"extended": {
"developer": "Dapper Penguin Studios",
"publisher": "Kasedo Games",
"homepage": "https://www.kasedogames.com/recipefordisaster"
},
"config": {
"installdir": "Recipe for Disaster",
"launch": {
"0": {
"executable": "Recipe for Disaster.exe",
"type": "default"
}
}
},
"depots": {
"1492361": {
"manifests": {
"public": {
"gid": "3151138837973067135",
"size": "982870626",
"download": "362177424"
},
"compatibility": {
"gid": "4490045586485115782",
"size": "982791663",
"download": "362143392"
},
"previousbuild": {
"gid": "3067397485661024024",
"size": "1054148037",
"download": "382952368"
}
}
},
"workshopdepot": "1492360",
"branches": {
"public": {
"buildid": "12805879",
"timeupdated": "1702631392",
"timebuildupdated": "1701078921"
},
"compatibility": {
"buildid": "13011200",
"description": "URP Renderer",
"timeupdated": "1703082835",
"timebuildupdated": "1703082835"
},
"previousbuild": {
"buildid": "9625204",
"description": "old patch",
"timeupdated": "1702631263",
"timebuildupdated": "1664529035"
}
},
"privatebranches": "1"
},
"ufs": {
"quota": "100000000000",
"maxnumfiles": "10000",
"savefiles": {
"0": {
"root": "WinAppDataLocalLow",
"path": "Dapper Penguin Studios/Recipe for Disaster/Savegames",
"pattern": "*.json"
}
}
}
}