Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:22 UTC.
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2021-08-04 10:56 UTC · GamingOnLinux
Back when the space race was at its peak, the USA and Russia were trying to be first but what about if there was another behind the scenes trying to get the crown? Read the full article here: https://www.gamingonlinux.com/2021/08/get-your-country-to-be-the-first-to-the-moon-in-moonshot-the-great-espionage
2021-07-30 16:10 UTC · Community Announcements · NB-mago
We're very happy to announce that Moonshot - The Great Espionage is now available. It's been a real roller coaster ride for us since we started in December. While we are incredibly good at creating good games for Game Jams in a short period of time, a longer-term project was a new challenge that we took on. We are very happy to have now reached an important milestone on our journey into unknown territory, namely the release of "Moonshot - The Great Espionage". We hope that you can spend a few enjoyable hours with our game. Thank you very much for everyone who has accompanied us on our journey
2021-04-19 08:54 UTC · GamingOnLinux
Moonshot - The Great Espionage from developer NimbleBeasts is looking good, and it's coming to Steam in June along with full Linux support built with Godot Engine. Read the full article here: https://www.gamingonlinux.com/2021/04/stealth-puzzle-platformer-moonshot-the-great-espionage-looks-like-it-could-be-amusing
2021-04-17 10:49 UTC · Community Announcements · NB-mago
Hello, good news everyone! We haven't posted in a while, but there's a reason for that: Beta 1 is now available. Unfortunately we had to deal with the loss of one of our level designers, so many tasks were pushed back and forth in order not to endanger the planned release. But enough "bad" news. We are pretty much feature complete now. The only slightly bigger chunk will be the localizations and the implementation of the choices that decide the outcome of the story. Currently we have 10 of 32 levels in a good beta state. The graphics are largely implemented and will be polished further. The so
2021-02-06 14:04 UTC · Community Announcements · NB-mago
In this issue of the Devlog we want to give you some insights into our level design process as well as talk about world design in general. World Design Moonshot is set in three different cultures. Besides the music, this should also be reflected in the level designs. A simple way to do this are the skyboxes, which represent the different cultures. The rural Ustria, the bluish US metropolis and the red Soviet metropolis. The color mood together with the music, the western and eastern guards and the objects distributed over the level, some of which are unique, should hide the fact that the same
2021-01-16 13:27 UTC · Community Announcements · NB-mago
Welcome to our second devlog post. Due to the holidays and the associated vacation, our new DevLog post was delayed. We hope you had some nice days with your families and a good start into the new year. Mission Objectives Currently, we are planning five different mission objectives in addition to the information gathering missions (safe-cracking and photo missions) already known from the Game Jam version, as well as sabotage, kidnapping and theft missions. This way we want to make sure that the levels are more varied. To keep the whole storyline less linear, there are certain degrees of freedo
2020-12-19 19:28 UTC · Community Announcements · NB-mago
Welcome to our first devlog entry! Our goal is to report to you once a week about the current status of the project and fundamental game design changes. This was the first week we could actually start working. In the weeks before we mainly took care of the game design document and contractual things that are needed for the collaborative work. Besides the already known team, we were able to win Sehgel, a level designer, who will take care of the new missions together with Kodkuce. Each team member comes from a different country from four different continents. New Guards To make the level design
2020-12-10 20:51 UTC · Community Announcements · NB-mago
We are really happy to announce our new game "Moonshot - The Great Espionage" on Steam. This will be our first full commercial game. Roots It all started with the Github GameOff Jam 2020. We wanted to participate in the jam and decided to do it together. So we formed a multicultural team that spans the globe from the USA to India. Already during the Game Jam it was clear to us that we absolutely want to continue this game after the jam is over. In the meantime a little more than a week has passed and we decided to make Moonshot a full game including going on Steam. Content is King! We believe
Full appinfo as delivered by Steam PICS, changenumber 37446306. Also at /api/app/1492610/raw.
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