Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:12 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-08-26 18:33 UTC · Community Announcements · FreshWaterFern
This is a major update and hopefully the very last update for the demo!New Features & ContentThe game now supports 14 languages: English, French, Italian, German, Spanish (Spain), Spanish (Latin America), Portuguese (Brazil), Dutch, Polish, Russian, Ukrainian, Japanese, Korean, and Simplified Chinese Added a Language menu to the options First boot now auto-picks your language from Steam (or your OS language on non-Steam builds) Added map fog — explore levels to reveal everything! Puzzle pillars now show on the map and flash with the quest highlight until their puzzle is solved Closed blocking
2026-06-23 16:38 UTC · Community Announcements · FreshWaterFern
This is a big one for me. I spent a lot of this update digging into performance, and it paid off: Verlet physics, inventory, chunking, and lighting all got serious speedups, so the whole game should feel a lot smoother now, especially with the framerate finally uncapped. Beyond that, I added a new save slots system, fresh main menu art for Act 1, 21 new items, reworked item descriptions, new cutscenes and VFX, a new trader, and a couple of new questline beats. There's also a pile of combat and balance fixes in here. Thank you so much for playing my game. I hope you enjoy it.New Features & Cont
2026-06-02 16:17 UTC · Community Announcements · FreshWaterFern
Hello my lil guppies, I bring you yet another wonderful update:New loading screenVisually improved the crystal subwayImproved grass CPU perfomance by 50%~Reduced total particle count with dash/impact particlesDamage from items and effects was sometimes being handled badly (inconsistent results)Modified the runtime and moved some major stuff into native code (big performance gains)New Crystal Subway musicTravel button works now
2026-05-25 19:43 UTC · Community Announcements · FreshWaterFern
Over the past few weeks, I spent a lot of time on refinement.Here's what all of this "refinement" has boiled down to.You can now grapple and throw enemies (tutorials have been added)Play violin along with the background music almost anywhere, even boss fightsImproved the rimlighting effectReduced lensflare opacity, now it's very subtlePerlin Noise on bright spots of light makes lighting look more dynamicBloom on the highest setting now has a second pass of bloom that enhances bright spots while leaving the darker spots aloneRemoved lots of sprites as a result of the new rimlighting shaders, hu
Full appinfo as delivered by Steam PICS, changenumber 38805937. Also at /api/app/1493290/raw.
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