Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:16 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-12-19 16:59 UTC · Community Announcements · ms
Hello friends, Exciting news – the Level Editor update is now live! You now have access to most of the tools we use, allowing you to create and share your custom levels. This feature is cross-platform, enabling you to share levels with players on Steam, PlayStation, and Xbox, all thanks to the incredible Mod.IO service. In addition to the level editor, this update brings significant behind-the-scenes changes to Loot River. Expect loading times to be reduced by over 50%, along with enhanced performance and various bug fixes. We acknowledge that this update has been a long time coming, and we ap
2022-12-14 13:24 UTC · Community Announcements · ms
Hi Friends! I know it was some time since our last update - and I apologize. Don't worry, we are still working on Loot River! Sadly our currently planned update is just a little bit bigger than expected and takes a little bit more time than we anticipated. We are working on a Level Editor - design your own levels in game and share them with other players! {STEAM_CLAN_IMAGE}/40152755/ee2c24b553e057de29e367c7e7e75dc9840e5b48.gif We hoped to bring this to you before Christmas, but it seems we might just need a little bit longer to make sure everything works as it's supposed to. Thanks again for a
2022-10-12 13:15 UTC · Community Announcements · ms
This is a small update that addresses saving bug introduced at the last update: - Fix for time not properly erased when player died - Fix for changed platform positions not properly cleared upon death, resulting is some platforms possibly being in improper places on subsequent runs - Minor fixes
2022-10-10 08:33 UTC · Community Announcements · ms
Player Movement: - Prevents situations where player could get 'stuck' on stairs - Fix for situations where player could not get onto stairs diagonally - Fix for sudden 'jumps' when boarding stairs from tile above or below - Various movement tweaks Saving: - Fix for possible data loss when player quits the game during death animation Various: - Additional checks to prevent Laser Mages from rotating during their laser emitting phase - Fix Backstab Charm placing player on tile of conflicting elevation - Fix for seed 9555809 and related, where progression was impossible due to First City layout ge
2022-08-29 17:00 UTC · Community Announcements · ms
Hi friends, Great news - the Daily Runs are finally live! After securing your first Victory or Escape (on any profile), the new Daily Run mode becomes available! It’s exactly the same daily dungeon for all players. There are random weapons, mods, spells items, possibly even items not unlocked in the main game, all to ensure all players have the same gameplay conditions. {STEAM_CLAN_IMAGE}/40152755/2c9197dcf51b1026ef7d90786a45d27833eefb4b.gif Score at least one Victory or Escape in the new daily mode and all your subsequent games will have 10 more charms to find. There’s also an extra Shapeshif
2022-08-29 13:52 UTC · Community Announcements · ms
- Added Daily Runs: Daily Runs can be started from the Load menu after securing at least one Victory or Escape - Reworked level loading system: Loading should be a bit faster now - Entrance to the Divide becomes auto unlocked after some time: Many users have trouble finding Karla and the Divide, so now this area is accessible after several runs even without having Gantley in the level - Fixed a bug where Mod that prevented Extended Spears was not working - Fixed a bug where item drop would sometimes not have a visible sprite - Fixed a bug where player could be soft-locked if an unreachable Pro
2022-07-29 13:01 UTC · Community Announcements · ms
Hi friends, After some time spent on fixing bugs, polish, and other improvements (and summer holidays!), we are now excitedly moving into content production again. There are two important additions in this update: 1. New Enemy Type - Protector Mage, with the ability to shield nearby enemies from damage until their demise. This AI behavior changes the hierarchy of combat, forcing you to better think through spatial situations before engaging in combat. https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40152755/aa35da45f2fbba8a72b6d0f2f4ae512c17ad24ab.gif 2. Boss Arenas V
2022-07-29 10:55 UTC · Community Announcements · ms
- added Protector enemy - low spawn chance in all levels, protects nearby enemies - added variations for boss arenas of The Usurper and The First One, so they change each run - various small tweaks and bugfixes
2022-07-04 14:54 UTC · Gamemag.ru · Александр Логинов
Loot River я ждал с самого анонса. Нестандартная концепция, объединяющая в себе элементы тетриса и модных рогаликов, обещала совершенно неожиданный и приятный результат. Различные по высоте платформы, разрушаемое окружение, уникальные противники и модификаторы гарантировали интересный геймплей и головоломки. Но слишком большие надежды, как и в большинстве случаев, принесли разочарование. Сохранив общую концепцию с передвижными платформами в случайно создаваемых подземельях, авторы игры из Straka Studio растеряли все остальные успешные элементы, в спешке ввергнув свое детище в пучину многочисле
2022-06-23 15:48 UTC · Community Announcements · SuperAlly
Hi friends, We added leaderboards in our most recent update! See how you compare to fellow travelers. Your best times in both Victory and Escape modes are now recorded. If the time is achieved in New Game +, the entry has a little + sign as well. We hope you dig it, tell your friends! {STEAM_CLAN_IMAGE}/40152755/ccce316d66c0154c9c1507687a9f75fa88348953.png The design of the new leaderboards is still being tweaked so they might change a tiny bit in the near future. We’re also plotting some extra leaderboard functionality and other cool features too. Stay tuned. These should drop soon! We also r
2022-06-19 17:33 UTC · Community Announcements · ms
- Leaderboards - Best times in both Victory and Escape mode are recorded now - if the time is achieved in New Game +, the entry has a little + sign as well. - Animation adjustment: when an executed enemy falls down and doesn't die, it plays get up animation instead of blending into idle - Lowered knockback across all weapons - Fixed several enemy outline issues - Fixed Trade Off Charm imbalance - critical damage is now properly multiplied - Fixed scaling issues of dropped loot icon when dropped in certain areas - Fixed Backstab Charm teleporting player on the second attack instead of the first
2022-06-10 12:48 UTC · Community Announcements · SuperAlly
Hi friends, Our 11th and latest update brings a much-requested feature! {STEAM_CLAN_IMAGE}/40152755/d600b4efab7f84fbcf93bf0fab1bc5a7d2b28a4d.gif When you die, your dead body now gets pulled into the next world with you. Discovering your corpse will let you recover your last weapon and 1/3rd of the knowledge that would have been lost when you got whacked. It feels very cool and we really hope you like it. And while we had to take a few days off last week to recover from the emotional rollercoaster of this release, we managed to squeeze in a few more bug fixes, tweaks and other quality of life i
2022-06-10 12:40 UTC · Community Announcements · ms
- Upon death, your body is discoverable and lootable in the next run, in the level where you died - Knowledge kept upon death set to 1/3rd of the Knowledge owned upon dying, to balance for body recovery - Fix for when defeating final boss while frozen, the dialogue would not appear - Slider to adjust duration of the conversation window in the accessibility settings - Saving adjustments to prepare for new content - Locking player controls during final credits - Collision fix in Opulent Sanctum that enabled players to exit the map - Fix for a possible dash exploit in The Divide
2022-05-20 12:46 UTC · Community Announcements · SuperAlly
It’s only been three weeks since Loot River was released. It was a rocky start for sure! Thankfully the community has been phenomenal. You rock. You helped us figure out and fix a bunch of issues we sadly missed (sorry about that!). Really, a big thank you to everyone who reached out. The outpouring of support has been wonderful. Our reviews are also looking more positive! After the last few patches, we’re seeing way more favorable reviews. If you like Loot River and haven't left a review yet, leaving one would be massively supportive for us. {STEAM_CLAN_IMAGE}/40152755/3b8bef86c5c533d2da5ab95
2022-05-17 11:02 UTC · Community Announcements · ms
- there is now a menu to preview equipped Modifiers at any time - next to Map and Inventory - default weapon speed is now higher - additional fixes for platform locking mages sometimes not releasing the platforms they locked after death - all shop prices are now lower
Full appinfo as delivered by Steam PICS, changenumber 37446306. Also at /api/app/1494260/raw.
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