Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:09 UTC.
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2026-08-14 21:14 UTC · Community Announcements · elvissteinjr
What's new in Desktop+ 3.6? Desktop+ 3.6 reduces GPU memory usage while idle, adds eye tracking support for Gaze Fade, and features adjustments for the current SteamVR beta build alongside other minor fixes. Reduced GPU memory usage Desktop+ now frees several intermediate textures required for processing when Desktop Duplication capture is being paused. It now also explicitly signals the cleanup of Direct3D resources that were previously only cleared by the video driver roughly a minute after they were released by the application. Practical improvements depend on screen resolution and number o
2026-07-21 02:12 UTC · Community Announcements · elvissteinjr
This is an update for the beta branch of Desktop+. New: Added eye tracking support for Gaze Fade Eye tracking has to be bound and valid in the HMD's Desktop+ input bindings for the option to show up. This shouldn't be an issue unless you've had custom input bindings for your HMD specifically before this. Default bindings are provided for "Generic HMD", which applies to any HMD as a fallback. Also note that for Steam Link users, access of eye tracking data for other applications has to be enabled in the SteamVR Steam Link settings. Fixed: Fixed desktops at negative coordinates being pass-throug
2026-06-18 01:18 UTC · Community Announcements · elvissteinjr
This is an update for the beta branch of Desktop+. New: Reduced GPU memory usage during idle Changed: Updated Steam Frame Controller bindings to match official VR Dashboard ones Fixed: Fixed GPU memory leak on Desktop Duplication reset (occurs when switching resolutions, entering exclusive fullscreen, switching to secure desktop) Fixed Floating UI clipping into overlays in SteamVR 2.17.1 or newer Various other minor UI fixes and adjustments
2026-06-03 23:44 UTC · Community Announcements · elvissteinjr
What's new in Desktop+ 3.5? Desktop+ 3.5 mainly comes with a series of fixes to keep up with ongoing changes from SteamVR updates, but there are also some other minor improvements and very appreciated community contributions. Theater Screen Fixes Theater Screen origin overlays broke at the beginning of this year with the release of SteamVR 2.15.1. As it stands I still don't know if I was supposed to something specific to fix it on Desktop+' end or it's a regression in SteamVR. In the meantime I figured out an alternative way to make it work. This fix is on a brittle foundation and may break wi
2026-05-18 23:47 UTC · Community Announcements · elvissteinjr
This is an update for the beta branch of Desktop+. Fixed: Fixed Desktop+ Laser Pointer visuals not applying custom SteamVR controller offsets This requires Desktop+ to manually position the laser very frame, which may lag behind the actual controller position a bit. There is no change for unadjusted controller offsets, where one-time controller-relative positioning keeps being used. However, if you notice controller offset detection misfiring, please report.
2026-04-15 00:11 UTC · Community Announcements · elvissteinjr
This is an update for the beta branch of Desktop+. New: Added default bindings for Steam Link Hand Tracking These bindings are very limited, but mirror the default VR Dashboard ones in this regard. Main motivation for these is to get proper tip offsets by not falling back to simulating another controller, but this is untested at this time. Added warning when the legacy SteamVR dashboard is active Support for the SteamVR legacy dashboard is generally limited, making it not recommended. Issues there are still tackled on a best-effort basis, however. Changed: Dashboard origin overlays can be free
2026-02-28 22:10 UTC · Community Announcements · elvissteinjr
What's new in Desktop+ 3.4? Desktop+ 3.4 features a new Performance Monitor style, overlay origin smoothing, new community keyboard layouts and various other fixes and improvements. Performance Monitor Enhancements The Performance Monitor remained largely untouched since its introduction 5 years ago. This version adds more options to customize the look of it. One of those options is a new style: Minimal Sometimes less is less and just what you want. This style allows for a one-line set of performance metrics and might be preferred when attached somewhere to your view in seated games instead of
2026-02-09 02:06 UTC · Community Announcements · elvissteinjr
This is an update for the beta branch of Desktop+. New: Added Origin Smoothing overlay property Origin Smoothing is available for the HMD and HMD Floor origins. This smoothing uses the same underlying algorithm as the mouse input smoothing (Radial Follow Smoothing). It is a mixture of pure smoothing and stabilization at higher levels. Actual effects of the different smoothing levels are still subject to change... or rather, open for feedback. Added visible overlay backsides All UI windows now feature a visible backside. For new overlays, the backside defaults to being enabled, but can be toggl
2026-01-14 17:53 UTC · Community Announcements · elvissteinjr
This is an update for the beta branch of Desktop+. New: Added QWERTY (Thai Kedmanee) community keyboard layout by TangMo Similar to other recent additions, this layout is designed to be used on a Thai system and expects the Windows keyboard layout to match. Changed: Revamped Overlay Bar drag-reordering to be smooth There is no functional change in this. It just looks and feels nicer. Fixed: Fixed Thai characters not displaying in UI (by TangMo) Fixed "Switch Task" Action sometimes crashing Desktop+ when an application with exclusive fullscreen was active Worked around SteamVR 2.15.1 dashboard
2026-01-01 18:53 UTC · Community Announcements · elvissteinjr
This is an update for the beta branch of Desktop+. New: Added Performance Monitor "Minimal" style Sometimes less is less and just what you want. This style allows for a one-line set of performance metrics and might be preferred when attached somewhere to your view in seated games instead of the typical use of docking the Performance Monitor to your tracked controller. Added setting to hide Performance Monitor window decorations & background Added setting to show an outline around Performance Monitor text Added QWERTY (Japanese JIS-set) community keyboard layout by Shimotuki Rieru This layout i
2025-12-03 01:10 UTC · Community Announcements · elvissteinjr
This is an update for the beta branch of Desktop+. New: Added "Alternative Cursor Rendering" Desktop Duplication setting This setting is meant to help some users experiencing issues with the hardware cursor capture using Desktop Duplication, ending up with no cursor being displayed. This rendering method is slightly slower than the regular one and doesn't support cursor animation. But hopefully it resolves the issue for anyone affected. Added hidden settings to allow specifying the GPUs used by Desktop+ Under normal circumstances there is no need to use these. But they can be useful in the rar
2025-11-11 23:51 UTC · Community Announcements · elvissteinjr
What's new in Desktop+ 3.3? Desktop+ 3.3 features better keyboard labels, new community contributions, and fixes for compatibility with the new stable SteamVR version. Community Additions This version of Desktop+ comes with more contributions from the community in the form of translations and keyboard layouts. HisaCat provided the Korean translation and Korean 2-set keyboard layout for Desktop+'s VR Keyboard. Lenr provided the QWERTZ (Hungary) keyboard layout. Keyboard labels have gotten additional functionality for alignment to support these contributions better. Namely, labels are now aligne
2025-11-08 16:54 UTC · Community Announcements · elvissteinjr
This is an update for the beta branch of Desktop+. New: Added QWERTZ (Hungary) community keyboard layout by Lenr Added support for keyboard key label line-alignment Labels default to center alignment. Left or right alignment can be set by appending "##L" or "##R" at the end of a line. Keyboard key labels are now aligned per-line Overlay display mode is now reset to Always when changing the origin to Theater Screen (since the Theater Screen is always visible as long as the overlay is not hidden) Fixed: Fixed incorrect dashboard origin position when Desktop+ isn't the active dashboard tab This i
2025-09-07 20:24 UTC · Community Announcements · elvissteinjr
This is an update for the beta branch of Desktop+. New: Added Korean community translation by HisaCat Added Korean 2-set community keyboard layout by HisaCat Fixed: Fixed dashboard origin being offset in SteamVR 2.13.1 and newer Fixed oversized window icons of applications not providing lower resolution icons spilling over the intended Overlay Bar button space Fixed Keyboard Layout Editor not applying key code changes if the old key code happens to match the line number of the new key code in the key list Fixed keyboard layouts "AZERTY (Belgium)" & "AZERTY (France)" base sub-layout q keys not
2025-08-13 16:45 UTC · Community Announcements · elvissteinjr
Once again it's time for this thing. It's another year for me to be present at gamescom as an exhibitor with my good friends of the DragonBox Shop (from August 20st to the 24th). We're in the retro area in hall 10.2. While the booth is neither Desktop+ nor VR-related at all, if you happen to attend, feel free to come by, say hi (ask for some "Alex" guy), and check out some retro games and not so retro devices. We don't have queues or anything like that so you can just jump in. Maybe I'll see some of you there (did happen once before, really should've gotten a photo and written down the name...
Full appinfo as delivered by Steam PICS, changenumber 38041146. Also at /api/app/1494460/raw.
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