Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:04 UTC.
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2026-06-25 16:41 UTC · Community Announcements · Nikola
Hello Sinners!A lot of you asked to play Mortal Sin in your own language, so this update is a big step toward that. Five new languages, eight new unique items, and a stack of bug fixes. Here's everything:🌍 New LanguagesAdded German, Japanese, Korean, Polish, and Brazilian Portuguese! A handful of passionate players came through and delivered these, and I honestly can't thank them enough. They're still being polished, so if something reads off in your language, let me know and I'll get it sorted.✨ New Unique ItemsFilled out the unique pool so every armor slot has more to roll:Penitent's Bulwar
2026-05-21 07:00 UTC · PCGamesN · editor@pcgamesn.com
Grab a copy of Dark Messiah or Warhammer: Vermintide, then sprinkle some Roboquest and a dash of Hades, and you'll get Mortal Sin. At first, the almost grotesque layer of paint over the retro-style visuals looks unappealing, but as you get used to it, this indie soon cements itself as one of the best roguelite games of rest years - trust me, I should know. Read the full story on PCGamesN: Mortal Sin is my favorite roguelite you haven't played, and it's a steal in this Steam key bundle
2026-05-15 22:08 UTC · Community Announcements · Nikola
Hi everyone!I wanted to share a quick update on what I’ve been working on, what’s next for Mortal Sin, and what’s coming later with my next game.For full transparency, since the last major update, I’ve spent most of my time working on my new project. I’ve taken a lot of what I learned from Mortal Sin, and I believe I’ve found a direction that is much more focused and hopefully something that will resonate with a lot of people.For much of Mortal Sin’s development, I often felt like I was designing by the seat of my pants. I would add something cool, then figure out how it fit into the bigger pi
2026-03-19 16:27 UTC · Community Announcements · Nikola
Blitz is here.This is something I’ve wanted to do for a while, a mode that strips Mortal Sin down to its core and pushes it as far as it can go. Faster runs, higher pressure, more meaningful decisions, and a real reason to compete.Every run is a fresh start. Every day is a shared challenge. And every second matters.Alongside Blitz, I’ve added a new boss, new enemies, new elite modifiers, and a number of balance changes to tighten things up across the board.New Mode: BlitzBlitz is a roguelike within a roguelike. It focuses entirely on skill and efficiency.Your curse meter increases over time in
2026-02-23 23:59 UTC · Community Announcements · Nikola
Hello Sinners!Those of you who are used to my usual feverish pace of updates might be wondering how things are going, so I want to be honest and transparent about the current state of Mortal Sin and what the future looks like.First of all, I’m excited to share a huge milestone. Mortal Sin has now sold over 300,000 copies! I truly can’t thank you enough for the support, whether that’s buying the game, gifting it, or simply spreading the word. I would not have reached this point without you.To celebrate, I’m running a 25% discount on Mortal Sin this week only. If you haven’t jumped in yet, or yo
2025-12-22 18:00 UTC · Community Announcements · Gabe
🔥 Sinners! Friendly reminder that Santa is arriving earlier than expected, with a 20% sale through Steam's Winter Sale event. The offer will last till the 5th of January 2026 @ 10 AM PT. Let the snow fall, the blood flow and I hope that playing through my little special project will warm you throughout the season. 🎅🏻 Merry Christmas, Happy Holidays and a Happy New Year! Thank you for this amazing year! https://store.steampowered.com/app/1494810/Mortal_Sin
2025-12-18 18:00 UTC · Community Announcements · Nikola
Hello Sinners! I have been cooking up some new content and features, but they need a bit more time in the oven. In the meantime, I wanted to ship these quality of life improvements to make the overall experience smoother and more enjoyable.Quick reminder that Mortal Sin will be discounted 20 percent during the Winter Sale, so this is a great time to jump in or gift a friend a taste of sin this holiday season.Final Boss Flow ImprovementsI reworked the flow leading up to Enimatik to make repeated attempts faster and less frustrating. After completing the Maw of Sin, if you die to Enimatik while
2025-11-24 18:01 UTC · Community Announcements · Gabe
Hey, guys! The Steam Awards 2025 has just started, and it's definitely one of the best moments to allow the community to give Mortal Sin a chance to receive the support and votes for it. Mortal Sin is a blast for me to work on, and the fact that I was able to push the launch of the game this year and also be part of this event means a lot. I really hope that this announcement gives you the same feeling as it gives me. As a humble request, please nominate my game for the "Best Game You Suck At" award! Through all the trials and enemies being slashed, I'm already grateful enough that I have play
2025-10-27 16:54 UTC · Community Announcements · Nikola
This update is mainly about two things: making runs feel more worth chaining, and pushing performance further. The new Sin Remnants system lets you pick one of three on death or when continuing to the next run, and some of them can completely flip how your next round plays. The idea is to make the next run feel tempting instead of starting over from zero.On the performance side I hit a lot of the obvious wins across blood, projectiles, foliage, hit detection and lighting. I still want to bring RAM down more and I am still not happy with Steam Deck performance yet, so that remains a priority go
2025-10-21 17:02 UTC · Community Announcements · Gabe
The spoooooky season is already here, and the Trial of Halloween knocks for some mortal tricks or treats. This time, it chooses treats, with a 20% discount, no strings attached. From 📅 October 21 to November 3, there is never not a good time to slash your way through the malevolent foes in a blood-thirsty roguelike like Mortal Sin. Enjoy! 🎃 Happy Halloween! https://store.steampowered.com/app/1494810/Mortal_Sin/
2025-10-03 06:41 UTC · Community Announcements · Gabe
Hey, Sinners! In case you have missed the information from the previous announcement, the official Steam Autumn Sale is here and not without a piece of Mortal Sin. With a 20% discount until 📅 October 6, 2025, this is one of the best times to experience the fast-paced roguelike at its fullest. Feel free to check it out by clicking on the Steam link from below. Thanks for sticking with me, and I hope that you will continue enjoying the game!
2025-09-29 16:45 UTC · Community Announcements · Nikola
For this update I wanted to make the classes feel more distinct while also expanding the game’s meta progression. To do that, I’ve added a set of skill-based unlockable objectives that challenge you to play in specific ways. These objectives reward you with unique class skins, giving both a new visual identity and another layer of long-term goals to chase.New ContentAdded unique class skins with 3 variants per character (48 total).Skins are unlocked by completing special objectives such as defeating multiple enemies in a single attack, finishing areas under time limits, or acquiring specific s
2025-09-01 17:33 UTC · PCGamesN · editor@pcgamesn.com
I'm a sucker for a game with a unique style and interesting art direction. I don't care if it's an MMO I've never played before or a deckbuilding FPS life sim. If it looks good, I'm in. Mortal Sin drew my attention during its early access period because it did just that. It eschewed the modern triple-A trend of chasing hyper-realism in lieu of doing something interesting with its art. It just so happened that the dungeon crawling gameplay was more than a match for the stellar aesthetic. Now it has released v1.0, and more players than ever are jumping in to bash some demons. Read the rest of th
2025-09-01 06:49 UTC · Community Announcements · Nikola
Hello Sinners, Thank you so much for the incredible support during launch. Mortal Sin has been trending on Steam and the response has been amazing to see. I’m truly grateful for all of you who picked up the game, shared it, and gave it a shot. Here’s what’s in today’s update: Fixed the Hunter’s Eviscerate combo to work with non-spear weapons such as the Halberd and Guan Dao. Removed large mushrooms in one of the cave rooms that could box players in. Technically you could crouch to get out, but since crouch is rarely used (and some of you might only be learning it exists reading this), I’ve adj
2025-08-29 16:48 UTC · Community Announcements · Nikola
It’s finally here. After years of work, countless overhauls, and a lot of support from all of you, Mortal Sin is leaving Early Access and hitting full release.This update isn’t just a collection of tweaks, it is the culmination of everything I’ve learned from development and from all the feedback you’ve given me. If you’ve been here since the beginning, I can’t thank you enough. If you’re new, welcome. This is the best version of Mortal Sin yet.New ContentNew LanguagesFull Spanish (Spain) translationFull French translationCalistra’s Portal RoomAdded a rare new portal encounter with Calistra, t
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