InfraSpace Patch 1.56.460 fixes Japanese Fonts
Hello everyone, This patch fixes Japanese fonts, where some letters would render as rectangles and some as Chinese variants. I'm sorry I didn't notice this issue earlier! Happy playing!
Create an extrasolar efficiency utopia from scratch! In this sci-fi city builder you need to start mining operations, plan production, and lay down transportation routes to ensure a smooth supply chain.
| App ID | 1511460 |
|---|---|
| App type | Game |
| Developer | Dionic Software |
| Publisher | Dionic Software |
| Homepage | https://infraspace.dionicsoftware.com |
| Release date | 2023-09-22 15:02 UTC |
| Release state | released |
| Workshop | Visible |
| Store page | store.steampowered.com/app/1511460 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | InfraSpace.exe | windows | ||
| 1 | InfraSpace.app | macos |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:08 UTC | $24.99 | $24.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25090756 | 2026-09-02 23:26 UTC | ||
| alpha-10-pipes-update | 8958662 | Alpha 10: Pipes Update | 2022-12-09 12:03 UTC | |
| alpha-11-environment-update | 10164450 | Alpha 11: Environment Update | 2023-03-10 13:01 UTC | |
| alpha-12-terraforming-update | 10918642 | Alpha 12: Terraforming Update | 2023-05-12 13:26 UTC | |
| alpha-8-train-update | 8108895 | Alpha 8: Train Update | 2022-02-25 21:23 UTC | |
| alpha-9-traffic-lights-update | 8609229 | Alpha 9: Traffic Lights Update | 2022-06-03 21:40 UTC | |
| beta-1-improvement-update | 11412529 | Beta 1: Improvement Update | 2023-07-14 11:49 UTC | |
| beta-2-balancing-update | 12238334 | Beta 2: Balancing Update | 2023-09-22 14:51 UTC | |
| early-access-release | 7801014 | Alpha 7: Early Access Release | 2021-12-10 22:21 UTC | |
| preview-test | 25090756 | Player Testing Branch | 2026-09-02 23:26 UTC | |
| release-1-before-mountain-map | 14487953 | Release 1: Before Mountain Map | 2025-01-07 13:34 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1511461 | windows,linux | 6.21 GB | 2.80 GB | 5796625752472937614 | branches: alpha-10-pipes-update, alpha-11-environment-update, alpha-12-terraforming-update, alpha-8-train-update, alpha-9-traffic-lights-update, beta-1-improvement-update, beta-2-balancing-update, early-access-release, preview-test, release-1-before-mountain-map | |
| 1511462 | macos | 6.21 GB | 2.78 GB | 6865976200282680930 | branches: beta-2-balancing-update, preview-test, release-1-before-mountain-map |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25090756 | preview-test | 2026-09-02 23:26 UTC | 6 hours ago |
| 25090756 | public | 2026-09-02 23:26 UTC | 6 hours ago |
| 14487953 | release-1-before-mountain-map | 2025-01-07 13:34 UTC | 6 hours ago |
| 12238334 | beta-2-balancing-update | 2023-09-22 14:51 UTC | 6 hours ago |
| 11412529 | beta-1-improvement-update | 2023-07-14 11:49 UTC | 6 hours ago |
| 10918642 | alpha-12-terraforming-update | 2023-05-12 13:26 UTC | 6 hours ago |
| 10164450 | alpha-11-environment-update | 2023-03-10 13:01 UTC | 6 hours ago |
| 8958662 | alpha-10-pipes-update | 2022-12-09 12:03 UTC | 6 hours ago |
| 8609229 | alpha-9-traffic-lights-update | 2022-06-03 21:40 UTC | 6 hours ago |
| 8108895 | alpha-8-train-update | 2022-02-25 21:23 UTC | 6 hours ago |
| 7801014 | early-access-release | 2021-12-10 22:21 UTC | 6 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:08 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Hello everyone, This patch fixes Japanese fonts, where some letters would render as rectangles and some as Chinese variants. I'm sorry I didn't notice this issue earlier! Happy playing!
This tiny patch just fixes some UI issues for 4:3 aspect ratio screens. Happy playing!
Hello everyone! Thanks to everyone who playtested the update in the last days. I just moved it to the stable branch for everyone to download.I also really appreciate all the nice comments on the last posts, thank you all for playing InfraSpace
Hello everyone!Please enjoy another surprise InfraSpace Update! Version 1.56.455 has been uploaded to the testing branch. I would like to release it to everyone in 1-2 weeks, so if there are some brave souls that wanna test their city in the new version, and let me know if you can find any issues, that'd be great! See below.ChangelogTrains accelerate faster on higher speed rails. Especially for the highest speed level this makes a large difference in overall delivery time.Doubled the maximum length of text signs due to community request.Fixed an issue where resources could get stuck in the tra
Hello everyone! Thanks to everyone who playtested the update in the last days. I just moved it to the stable branch for everyone to download. ChangelogManaged to make a bit of a breakthrough in simulation performance.We observed speedups on the CPU between 17 - 320% in very large cities.It probably depends a lot on your actual city, please don't have too high expectations. Some traffic setups might be unaffected. Test and let us know if it made a difference for you!If your game is GPU-bound (meaning graphics settings make a big impact on the frame rate), then this won’t do much. But, if you’re
Hello everyone, and happy holidays!Today I have a little bit of a surprise for you with a big performance update and some bugfixes. Update 1.55.453 has been uploaded to the testing branch. I would like to release it to everyone before Christmas, so if there are some brave souls that wanna test their city in the new version, and let me know if you can find any issues, that'd be great! See below.ChangelogManaged to make a bit of a breakthrough in simulation performance.We observed speedups on the CPU between 17 - 320% in very large cities.It probably depends a lot on your actual city, please don
Security Update A security vulnerability has been discovered in the Unity game engine (info). A ton of games on Steam are affected, so you might see many games updating lately. This update fixes the issue for InfraSpace. Am I at risk? Probably not. There are no confirmed cases of the vulnerability being exploited and Valve, Microsoft, Apple, etc. have been taking additional security steps behind the scenes already. Now game developers are updating, too. Also, this vulnerability is only exploitable in combination with other vulnerabilities. Still, it's important for devs to fix these issues to
Hello everyone!This update has been on the testing branch for a while. It's now stable and is released to all players. Fixed an issue where the achievement "total industrialisation" took a long time to trigger on very long saves. It has to check if you have produced all resources ever and used to only check 200 time points. If your save was many hours old, it could take a long time for the achievement to trigger.Improved the city stats chart to always show the current production on the right edge. This is related to above: With long saves, we only show 200 data points out of all city stats, an
Hello everyone! Update 1.52.450 Released for AllThis update is stable and is released to all players.Fixed a save loading issue regarding pipesFixed a save loading issue regarding gondolasImproved achievement handling: It used to be that population achievements only get checked every 5 minutes, leading to some players getting confused as to why their achievement does not trigger. Now it checks every couple of seconds (efficiently).If any of you experience problems with this update, let us konw.Update 1.53.451 on the Testing BranchUpdate 1.53.451 has been uploaded to the testing branch. If nobo
Hello everyone! Update 1.52.450 has been uploaded to the testing branch. If nobody finds any issues with it, it will be released to all players at the end of the week. Fixes Fixed a save loading issue regarding pipes Fixed a save loading issue regarding gondolas Improved achievement handling: It used to be that population achievements only get checked every 5 minutes, leading to some players getting confused as to why their achievement does not trigger. Now it checks every couple of seconds (efficiently). How to playtest the update If you want to help us test this update, you can switch to the
Steam Cloud is now cross compatible between windows and mac. (Steam Deck Windows has always been compatible and continues to be) As always: InfraSpace is a completed game, but we still support it with bugfixes. If you encounter bugs, let us know in the comments or on our forum or discord and we'll fix them in the next major update. If you encounter a game breaking issue, email support@dionicsoftware.com. Thanks, and happy playing :)
Hello everyone, This update fixes an issue where a player was unable to load their save. I also posted a little FAQ post today so that it's easy to find an official answer for the most common questions in the discussion forums: https://steamcommunity.com/app/1511460/discussions/0/592887534192691505/ Let us know if you run into any issues and as always, happy playing!
There was a small rendering issue with the ambient occlusion effect that got introduced with the engine version upgrade. This was most visible on the grass in the procedurally generated map and is now fixed.
Hello everyone, it's time for another InfraSpace update! New Mountain Map While this update is mostly about improving bits and pieces in InfraSpace and fixing bugs, there is one big new thing: The Mountain Map! {STEAM_CLAN_IMAGE}/39655494/8b2eb66fe710accd7bb2dea9e01f1e1e39528e42.jpg This one is meant to be a map for advanced players. Building space is at a premium which means a couple of things are harder now: You can't get production bonuses as easily. Because you have so little space, you need to make choices about which buildings you put next to which for the neighbor bonus. There are only
Hello everyone! I just released Update 1.43.435 with some fixes, mainly localization related. One more content update InfraSpace is getting close to being a finished game. We hit 1.0 in October and have fixed almost all of the bugs since then. We will continue to fix bugs that come up for a long time, so please keep posting about them when they happen to you. In terms of content, there is 1 more update coming: It will release our 4th map for InfraSpace, which will require a lot more usage of the spaceship laser cannon and gondolas to traverse the terrain. More details in a future post. New Gam
Full appinfo as delivered by Steam PICS, changenumber 38556614. Also at /api/app/1511460/raw.
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