2025-05-31 03:13 UTC · Community Announcements · AlteredBeast
Hello heroes! We’ve made the following bug fixes and balance updates to Slime Heroes today. We’ve also done a lot more Multiplayer sync fixes between players. Balance Notes Lowered flathead enemies’ attacks by 10% Equalized battle dungeon enemies bonus health and damage to 140% Single Player Player couldn’t rotate sometimes after using skills The player couldn’t move sometimes after leaving the Orion Menu Humming sound effects constantly playing Removed an invisible barrier in the Decoy Dungeon The level-up system would not allow an upgrade when the shard count is exactly equal to the cost Lot
2025-04-18 16:45 UTC · Community Announcements · AlteredBeast
Hello heroes! We’ve made the following bug fixes and balance updates to Slime Heroes today. We’ve also done a big performance pass on online multiplayer. Balance Notes Lux damage increase Lux bullet speed 10% faster Lux health decreased Polished illusion materials to be more legible in swamp biome Single Player Corrumpo swamp arena sticking around after dying Completionist achievement should be obtainable Online Multiplayer Player falling through the world A big performance pass on online multiplayer See more bugs? Game updates and bug fixes are ongoing, and we’re actively checking bug reports
2025-04-05 01:24 UTC · Community Announcements · AlteredBeast
Hello heroes! We’ve made the following bug fixes and balance updates to Slime Heroes today. Including some new features New Features Multiplier numbers are visible for the scale sliders in the player difficulty menu Added bug reporting button on the main menu that goes to the Slime Heroes bug reporting page Added a button option for opening directly to the player menu map page Balance Notes Falling into lava applies fire damage Ignis attacks hit more frequently The projectile/whirlwind skill combo now spawns two projectiles Lowered invulnerable window after player receives damage from 0.8 to 0
2025-03-28 21:00 UTC · Community Announcements · AlteredBeast
Hello heroes! We’ve made the following bug fixes and balance updates to Slime Heroes today. Including some new features New Features Controller Vibration toggle in player settings Balance Notes Damage should be more reliable from all enemies Increased invulnerability after taking damage from 0.4 seconds to 0.8 seconds Single Player: Ignis is defeating themselves in the boss dungeon by falling through the lava floor Ignis does not give ultimate skill when defeated in the battle dungeon The floor of Ignis's arena disappears on victory Players can get stuck in and repeatedly take damage when fall
2025-03-14 23:25 UTC · Community Announcements · charlie.lael
Hello heroes! We’ve made the following bug fixes and some balance updates to the game today. Including some new features New Features Weapon combo customization for basic and heavy attacks Graphic level settings in the settings menu Resolution scaling in settings menu In solo play, players will take damage from falling rather than killing them outright if they have enough health WASD support inside controller input settings menu Added a short guard rail for running off the ledge accidentally Balance Notes Remove the launch of bigger enemies with Hammer Increase Health gain from defeating enemi
2025-03-08 00:00 UTC · Community Announcements · charlie.lael
Hello heroes! We’ve made the following bug fixes and some balance updates to the game today. Including some big fixes in online multiplayer like: Second player getting into a permanent slow state after dodging mid attack Second player input freezing while in the pause menu when the other player opens a door Second player not accurately showing how many battle dungeons are cleared Second player input getting lost after completing certain puzzles in Decoy dungeon Second player can collect duplicate tomes collected in previous playthroughs Second player obtaining extra hearts when collecting them
2025-03-06 15:00 UTC · Community Announcements · charlie.lael
We're excited to announce the release of Slime Heroes for all to enjoy. Play solo or with a friend as you adventure through six different areas, collect and mix new abilities, and restore the world from corruption along the way. If you happen across any bugs and would like to help us squash them in their tracks, we'd love if you could report them here: Bug Report Form We want to sincerely thank all of our fans for your support these past three years as we've developed the game. Your enthusiasm and excitement have made the hard days brighter and we couldn't have done it without you. Thank you f
2025-03-06 05:00 UTC · CGMagazine · Jordan Biordi
I was initially intrigued by Slime Heroes because it feels like recently—due in large part to games like Dragon Quest—the public perception of Slimes has definitely shifted. When once they were only seen as gelatinous cubes that would dissolve any adventurer foolish enough to cross paths with them, now they are adorable companions and sometimes even heroes. Slime Heroes certainly had a solid premise behind it, and I was gearing up for a game that put the lovable blobs front and center. However, the game never really lives up to its potential in a lot of different ways and comes off as a fairly
2025-02-12 21:48 UTC · Community Announcements · Ricethin
We regret to announce that Slime Heroes’ launch on Steam, originally scheduled for February 13, has been unavoidably delayed until Thursday, March 6, 2025. We know how excited everyone was about its planned Thursday release, however, in the interest of ensuring that players have the best possible experience, a decision was made to take some extra time to make sure this happens. We understand the disappointment this news may cause, and we sincerely apologize for any inconvenience this delay may bring to our fans, supporters, and partners. We are doing our best to keep the delay period to a mini
2024-10-14 16:54 UTC · Community Announcements · SlimeHeroes
We're excited to finally announce a release window for Slime Heroes! Prepare your hero for their adventure coming Q1 2025! To celebrate there will be a "Race to defeat Silva" competition on Friday October 18, starting around 1:30 PM - 6:00 PM EDT on the Whitethorn Twitch and the Slime Heroes Steam Page - it will be 3 back -to-back playthroughs where creators will compete for the fastest time to beat Silva without any modifiers! We will also be live during Steam Next Fest from October 14 - 21st with a new demo update: 👀 Get a look at the first area of the game 🧢 Equip some cool hats with bonu
2024-06-20 17:21 UTC · Community Announcements · SlimeHeroes
We need beta testers! We are looking for beta testers to play through all of Slime Heroes over the course of two weeks. Some information about the game and your time commitment as a tester: Estimated playthrough time: 14 hours Beta Test length: 2 weeks Tester Age: 18 or older Embargo/NDA: Must be willing to sign an NDA, game's contents are confidential Must report bugs and feedback to the designated Beta Tester Discord Channels If you are interested in signing up for the opportunity to Beta Test, please fill out our interest form here: Slime Heroes Beta Tester Form Sign ups will close next Fri
2024-06-06 16:33 UTC · Community Announcements · SlimeHeroes
Get ready to play as an adorable slime and save the world! Just revealed during the Guerilla Collective, the first Steam demo for Slime Heroes is out now! Customize your slime Gain abilities & change them on the fly Play solo or co-op Explore an expansive world Please leave any bugs and feedback in in our Discord Server!! Slime on, heroes!
2024-02-29 20:53 UTC · Community Announcements · Ricethin
Hi everyone! Tomas here with an exciting announcement! If you’re headed to PAX East this year, you’ll be able to check out an updated demo for Slime Heroes! Drop by the Whitethorn Games booth — booth 18037, located on the show floor of the Boston Convention and Exhibition Center — from March 21st through the 24th to meet with the Whitethorn Games team and check it out! We hope to see you there! We’ll have a lot more to share this year, so be sure to wishlist Slime Heroes to make sure you catch the news as it happens! - Tomas and the Pancake Games Team Want to keep up to date with the latest ne
2024-02-08 17:23 UTC · Community Announcements · Ricethin
Hey Heroes! Tomas here, founder and CEO of Pancake Games. The team and I are excited to announce that Pancake Games has partnered with publisher Whitethorn Games to bring Slime Heroes to launch! We’ve been doing a lot of work behind the scenes this year, and we’re really excited to give you a peek at some of the things we’re cooking up for the game at launch. As part of the showcase, we revealed a new trailer for Slime Heroes featuring one of the many bosses you’ll encounter in the game. You can watch that below: Throughout the game, you and your slime will get to explore a wide, open world wi
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