Battle Ball is a goofy online multiplayer game. Play with your team in a 3 v 3 game of loose-rules dodgeball meets twin-stick shooter. Play with your friends or knock them out by teaming up with random players!
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Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:12 UTC
Free
Free
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
6558410
2021-04-17 20:51 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
1514661
windows
606.30 MB
74.95 MB
3721663727281721948
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
6558410
public
2021-04-17 20:51 UTC
5 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:12 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-04-17 20:54 UTC · Community Announcements · E
Hello, everyone here are the patch notes for April 17th! Added a basic in-game game scoreboard where you can see how many bonks everyone in the game has. This can be opened with Tab on the keyboard and Left bumper on the controller Above the server dropdown on the main menu, you can now see how many other players are in each region Fixed a bug where if you were in windowed mode it would automatically put you at the max resolution and fixed a few other screen size bugs Changed BattleBucks to BallerBucks from popular request :)
2021-03-30 02:44 UTC · Community Announcements · E
Hi everyone, Below are the update notes for patch 1.2 Updates: Players can now force start the lobby, when at least one player from each team goes into the starting circle, the match timer will start counting down from 10. If all players are in the circles the match will still start to count down from 3 same as it was before. Bug Fixes: -Fixing issue where private matches would not be truly private and other players would be able to join -Fixing issue where South America would have text cut off in the server menu
2021-03-26 02:58 UTC · Community Announcements · E
Hi everyone, I pushed an update to fix the wins stat. The achievements should work properly now. Please note that the stats on steam do not instantly update sometimes and may take a while. However, the stats are not dependent on the stats so as soon as you get to x wins you will get the achievement. Also fixed a bug where you could move after winning in single player
2021-03-25 00:36 UTC · Community Announcements · E
Hi everyone. I'll try to put more release notes out when I do small updates as I have mostly been just releasing small fixes with no note. Update -Fixing clipping through walls on all maps Please let me know if you find any bugs. Thanks!
2021-03-21 02:34 UTC · Community Announcements · E
Hello everyone! I am so glad to see people playing this and was definitely not expecting this many people but I am so glad to see people are enjoying it. I am doing my best to address people's comments and concerns in their reviews and in the discussion page. Here are the following updates made to the V 1.1 patch: Single Player Mode - Battle with and against AI players to test your skills before jumping into a real match. Private matches - When selecting "Host Game" you also have the option to start a private match. Players can't randomly join this game and will need to be given the Room ID to
Full appinfo as delivered by Steam PICS, changenumber 36631845. Also at /api/app/1514660/raw.