2021-11-16 14:10 UTC · Community Announcements · George Flavourworks
Welcome to San Rosa. Underneath its picturesque skyline a cesspit of vice and corruption plagues the night. Join Bambi, a morally ambiguous henchman, as you guide him through a night of crime and survival - where every decision rests upon your touch. Love or loyalty? You choose. ━━━━━━━━━━━━━━━━━ Hello everyone! We've been working hard at Flavourworks and, following the resounding success of our first release 'Erica', we're excited to share with you the next evolution of immersive entertainment. You've all been so incredibly supportive over the past few years and we'd love to give our most loy
2021-08-20 11:02 UTC · Community Announcements · George Flavourworks
Hi everyone! Erica has just been updated to patch v1.2 wherein the following changes have now been fully implemented. Fixed an issue wherein tallied achievements were not being rewarded: I See Dead People Foxy Voyeur Paperwork Thank You Backstage Pass Botanist These achievements are now fully obtainable. The achievement "That's a Wrap!" has been removed. Adjustments to how non-ASCII characters in file paths were handled, reducing potential crashes and improving overall stability. At Flavourworks we've been busy working on new and innovative Touch Video technologies for our upcoming and excitin
2021-08-13 16:38 UTC · Community Announcements · George Flavourworks
Hi everyone! We've just pushed forward a Public Beta in regards to an issue wherein tallied achievements were not being awarded correctly, and would love to receive your feedback. In this build the following achievements should now be fixed and obtainable: I See Dead People Foxy Voyeur Paperwork Thank You Backstage Pass Botanist EDIT: Please be aware that the 'That's a Wrap!' is still currently unavailable and being worked on. To access the Public Beta Branch please navigate towards the properties menu. Under the 'BETAS' tab ensure that 'publicbeta' is selected. At Flavourworks we've been busy
2021-06-25 17:08 UTC · Community Announcements · Pavle Flavourworks
Hey everyone! It's been absolutely amazing watching everyone play Erica and discuss their favourite theories. We've been monitoring some issue that some people have had and we have a few fixes for you! In particular, this update: fixes an issue where the game would crash on startup running in folders with certain characters in the name fixes an intermitent crash in the rendering code on certain hardware configurations We'll keep an eye out for anything else and we'll keep updating the game. Thanks for playing and for reporting these problems. Pavle
2021-05-27 16:39 UTC · Community Announcements · Pavle Flavourworks
They're coming in fast! This one fixes issues that people on high-refresh rate displays were seeing, like getting stuck on the wiping of the plaque, having issues opening the zippo, or not showing videos on startup. Please post any issues you're still having on the Technical Support forum. Everyone here at Flavourworks is really excited to see people play Erica. Thanks! Pavle
2021-05-27 11:30 UTC · Eurogamer
There's a stigma attached to full-motion video games. They're known for hammy acting and titillation: an image they haven't been able to shake since the 90s, thanks to infamous games like Night Trap. A few companies still make them but they tend to be made on a budget, so they fly just under the radar, not quite meeting a threshold to get excited about. But Erica was different. It had a classiness to it, and a refinement. It was beautifully shot, the acting was believable, and it was tense. And it felt different. In Erica, you could interact with the world in a more engaging way than with othe
2021-05-26 19:12 UTC · Community Announcements · Pavle Flavourworks
Fixed issue where some players on high refresh rate monitors were getting stuck wiping the dust off the plaque in the garden. If you have any issues, please visit our Technical Support discussions forum! Thanks for playing!
2021-05-25 17:36 UTC · Community Announcements · Pavle Flavourworks
Erica is out! To celebrate we are streaming Flavourworks co-founders and Erica developers Jack Attridge and Pavle Mihajlovic playing the game they created. Watch the pair discuss what it took to make the game and bring it to PC and chat to them live!
2021-05-24 17:00 UTC · Community Announcements · alice
Watch Flavourworks co-founders and Erica developers Jack Attridge and Pavle Mihajlovic play the game they created. The pair reveal a host of secrets about the process of bringing Erica to PC.
2021-05-24 10:49 UTC · Community Announcements · alice
Hey Fans, Flavourworks founders and Erica devs Jack Attridge and Pavle Mihajlovic will be live chatting and streaming Erica at 6pm (BST) today on our Steam page, revealing some of the many secrets of how they made a next-gen FMV masterpiece. Chat with them live at 6pm today.
2021-04-23 13:58 UTC · Community Announcements · alice
Check out Jack Attridge, Co-founder and Creative Director of Flavourworks, talking about a new era for interactive live-action stories on Saturday April 24th at 1pm (PST) for LudaNarraCon!
2021-04-07 17:49 UTC · Eurogamer
Erica, the formerly PlayStation-exclusive interactive live-action thriller from developer Flavourworks, is heading to Steam on 25th May. Initially released on PS4 back in 2019 as a PlayLink title before making its way to iOS earlier this year, Erica tells the story of the eponymous Erica Mason (played by Holly Earl) who finds herself embroiled in a murder investigation after receiving something sinister in the mail. As events unfold, Erica is forced to revisit the events of her youth in order to uncover the truth - with players helping guide the narrative in new directions by interacting with
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