Update #8 - V.2025.10.03
Updated the backbone of the Unity Engine to fix the severe security issue that was recently discovered and patched, but introduced by Unity since version 2017.1.
A "small" universe simulation, where you play as a black hole and try to absorb the whole universe. You decide the size and shape of the universe. Could also be used as a less meaningful CPU benchmark.
| App ID | 1516190 |
|---|---|
| App type | Game |
| Developer | Clever AI |
| Publisher | Hoi 4 ED |
| Homepage | https://clever-ai.de/ |
| Release date | 2021-02-04 14:30 UTC |
| Release state | released |
| Controller support | partial |
| Store page | store.steampowered.com/app/1516190 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | A Hole In Space.exe | windows | ||
| 1 | A Hole In Space.app\Contents\MacOS\A Hole In Space | macos | ||
| 2 | A Hole In Space.x86_64 | linux |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:14 UTC | $29.99 | $29.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 20243827 | 2025-10-03 18:16 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228988 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 229007 | windows | from app 228980 · shared install | ||||
| 1516191 | windows | 603.09 MB | 190.71 MB | 7824914376908446871 | ||
| 1516192 | macos | 599.43 MB | 191.74 MB | 8622517960586383695 | ||
| 1516193 | linux | 625.87 MB | 186.73 MB | 3998249354246933789 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 20243827 | public | 2025-10-03 18:16 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Updated the backbone of the Unity Engine to fix the severe security issue that was recently discovered and patched, but introduced by Unity since version 2017.1.
First a short list of added features and fixed bugs, if you don't like long texts to read. Then a more detailed description of each important feature and bug fix. Added Features added save-load functionality (CAUTION: disk space and memory heavy procedure) added FPS limiter game will now pause when option menu is open in-game Fixed Bugs fixed game breaking bug when creating more than 1 million stars fixed color banding fixed FPS counter, which couldn't count below 10 before fixed missing letters in some languages fixed font size to fit button texts for some languages other minor bug fixes Save
Right-to-Left Language The Steam user ochoen mentioned that the text for Hebrew is reverted as it should be written from right-to-left instead from left-to-right. This hotfix should fix that problem for the Arabic and Hebrew language. If you have any more feedback, let me now.
This update adds all community requests, supports over 40 languages and introduces new features like Redshift and Momentum Conservation. Fixed Bugs spaghettification option is now correctly saved across sessions tooltip window will now fit the text content Added Community Requests custom keymapping absorption VFX can now be toggled on/off in graphic options player can now have an accretion disk; turn on/off in graphic options Added Features added over 40 languages added two new universe options: Momentum Conservation and Redshift added four new songs and a music player UI overhaul -> better fo
Universe Boundary The Steam User zerggodmaster mentioned that it would be great to decide whether a stellar object, which goes out of the universe boundary, should be send back to the center of the universe or to the last player position. This hotfix does this. There is now a toggle button "Prioritize Center" for the universe settings at the start. If enabled, stellar objects which go out of the universe boundary will be send back to the center black hole and will be absorbed by it. If disabled, stellar objects will fly to your position, where you were at the moment the stellar object exceeded
Fixed Bugs stellar objects which go out of universe boundaries will send to current player location (before: center of universe) fixed graphic bug where player black hole lost the dark blue shimmer effect and went completely black Added Features player black hole has now much smoother surface and shimmer effect 3 new unrealistic galaxy forms: Cube, Octahedron, Star Universe Boundary I saw for a few players that the center black hole grew faster than the player themself. It happened as they shoot stellar objects around them, which lead these objects to the border of the universe. Before, it was
Fixed Bugs fixed far away camera zoom at start, when no star were absorbed yet reduced absorption effect, especially in late game and if spaghettification is on Added Features added a new universe option "Spaghettification" Spaghettification EPILEPSY WARNING With the new update you can now decide to activate the "Spaghettification" function at universe options. If this is active, all stars can shatter into small pieces. This will happen when the external force acts on the star is greater than the internal force, which holds the star together. Only massive black holes and neutronstars can apply
I saw that nearly 50% of all players struggled with absorbing the very first star. Therefore, I thought about a way how I can make this game even for those people enjoyable, but without changing the force mechanics nor the simulation itself. The solution is this simple change: increased start mass from 3 to 1000 stellar mass It basically means that you already have absorbed one bigger sized star. With this change, your gravitation is at start over 300x greater than before. This means at the beginning of the game you don't have to hit other stellar objects exactly anymore like before. The small
Fixed Bugs fixed very rare possibility to absorb dark matter right at the beginning of the game and gain mass without doing anything Added Features added universe option to choose between 7 new Nebula backgrounds; these are visual based and have no simulation effect; my personal favourites are "Milky Way" and "Turquoise" as they are decent and not too overwhelming {STEAM_CLAN_IMAGE}/39544440/44142675a2fb3d1ad7394861779dc2aa269ec7b1.png {STEAM_CLAN_IMAGE}/39544440/e6fde0908f302c8dfc9cab60f750e91b74688b23.png {STEAM_CLAN_IMAGE}/39544440/18d42bd82a11d43fede90cde640946a727d7cb1a.png {STEAM_CLAN_IM
Fixed Bugs fixed galaxy camera movement while in options menu big bang was unexpectedly too star color sorted; now the direction is independet of the star itself fixed mass display number for extremly high values; unfortunately Steam does only support int32 for the leaderboard, which means the max stellar mass on the leaderboard is 2.147.483.647 Added Features therefore added new leaderboards; one with stellar mass divided by 1000 and one with the amount of absorbed stellar objects added an absorbed counter added achievement for tutorial added requested Xbox controller support for the black ho
Fixed Bugs - if you did not finished the tutorial, but wanted to exit the game, the tutorial window blocked the exit button
Full appinfo as delivered by Steam PICS, changenumber 36080319. Also at /api/app/1516190/raw.
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