Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:15 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-07-04 20:35 UTC · Community Announcements · The Stoned Raider Joseph B
AI target detection improved(should shoot at the body of the tank more now) Menu toggles improved map pictures added Skip tutorial fixed(should not get stuck after skipping) tutorial volume increased Projectile improvements ballance pass for multiple weapons/components build mode is not on when you exit a tank, (still toggleable) zoom added for player player light toggle added effect added to player build tool offset of weapon table changed to not clip through wall
2021-06-22 00:13 UTC · Community Announcements · The Stoned Raider Joseph B
some small fixes and some big performance gains by removing complicated shadows for the tanks( for now)
2021-06-10 17:36 UTC · Community Announcements · The Stoned Raider Joseph B
New tank loadout system letting you save and apply loadouts between vehicles. It can be used to repair or replace any missing parts in one button. AI generation has been changed to (hopefully) not over-fill areas with AI. Some small network improvements should allow for many more AI at once.
2021-05-09 00:17 UTC · Community Announcements · The Stoned Raider Joseph B
Fixed the 150mm cannon rounds explosion detetection to have more then 0 range (oops) Lowered network updates for AI vehicles. Balance on some Component prices
2021-05-04 00:37 UTC · Community Announcements · The Stoned Raider Joseph B
Tagging debris for recovery will now send out a drone that costs 500 of each resource to produce. The drones can be destroyed by weapons fire so best to keep them covered.
2021-05-02 01:37 UTC · Community Announcements · The Stoned Raider Joseph B
Added New resource recovery drone Resources are now recovered while at a combat zone The drone will need to be defended to get the resources (cost more to make more drones) Lowered recoil for 20mm cannon Raised resistance of all armour Fixed small bug - when a launcher got destroyed the controller still tried to fire it and ran an error.
2021-04-17 01:02 UTC · Community Announcements · The Stoned Raider Joseph B
"V" will now fire the next avalible missile nomatter what control group the lanchers are in.
2021-04-14 18:27 UTC · Community Announcements · The Stoned Raider Joseph B
Power balance pass (charge rate slowed down + weapon use changes) Recovering the tank (F11) from within the ship or the test ground will no longer clear the tank. so now you can propperly test. Improvements to the way projectiles detect hits right infront of the weapon.
2021-04-10 21:55 UTC · Community Announcements · The Stoned Raider Joseph B
New WIP Tesla gun added. Fixed bug stoping AI bullets damaging components. Projectiles now inherit the speed of the gun. multiple tweeks to power generation.
2021-03-23 20:44 UTC · Community Announcements · The Stoned Raider Joseph B
AI should no longer stop randomly Missile explosions now propperly detect multiple damage points.
2021-03-22 21:41 UTC · Community Announcements · The Stoned Raider Joseph B
Synced Objective between players to everyone gets the direction arrow. Improvents to AI genation limited amount of total AI across all maps AI will now be taken randomly from all areas when its near the limit. Im provded grouping of units when spawn points are located for AI. Many more improvemnts to come.
2021-03-22 00:05 UTC · Community Announcements · The Stoned Raider Joseph B
Added shoot delay variable to weapons.
2021-03-21 06:21 UTC · Community Announcements · The Stoned Raider Joseph B
Turret hit box changed so it does not clip though the floor Tank/turret mass tweeked to lower the COM Changed research menu to a better layout new weapon type created(railgun) fixes for component/weapon fire groups.
2021-03-20 03:50 UTC · Community Announcements · The Stoned Raider Joseph B
Missiles+bullets now hit and destroy other missiles. multiple tweeks and fixes
2021-03-19 18:41 UTC · Community Announcements · The Stoned Raider Joseph B
Added WIP plasma cannon that uses power not ammo Added capacitor component Changed the power to use capacitors and change up over time. Made changes to damage detection to improve performance.
Full appinfo as delivered by Steam PICS, changenumber 34862327. Also at /api/app/1518990/raw.
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