Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:32 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-09-27 12:35 UTC · Community Announcements · AvalonDigital
The game has received the improvements of the SGS 1.5 version of the engine and contains now the following additional elements NEWNew Units: a new unit representing the German hospitals at Bagamayo is present (will provide 1 extra German replacement per turn). Also added 3 Askari scouts (more powerful scouts) and a new small reconnaissance cavalry squadron (all German). Battle view: Battle location highlighted on the map for easier recognition.Battle List: the participants appear in a popup over the battle location name in the window, allowing examination of the units involved on both sides, q
2024-07-24 10:44 UTC · Community Announcements · Stramb
Here is a new trailer for the upcoming new wargame in the SGS Battles series, on the topic of the important battle of Shanghai, in 1937: SGS Battle for Shanghai. Coming soon on Steam. https://www.youtube.com/watch?v=LL-EIODn-XE https://store.steampowered.com/app/2595230/SGS_Battle_For_Shanghai/
2024-06-05 00:08 UTC · Community Announcements · Stramb
Some important news for you Loyalty This Summer SGS Taipings will receive a major update, with the most important Loyalty system (which already works in SGS We The People) part of its design. The loyalty system is a major change in gameplay, as you no longer just go through a region and take it for you: if the region is loyal to the other side, you need to maintain military presence over time to "rule" it, otherwise it will return to its original owner. Disloyal regions will allow your opponent to build units, so you cannot leave them unguarded. Also, retreat in regions loyal to you will be al
2024-04-11 17:56 UTC · Community Announcements · Stramb
Here is a new trailer for this future wargame in the SGS Battle series, on the topic of the emblematic siege battle of Dien Bien Phu that ended French rule over Indochina in 1954. https://www.youtube.com/watch?v=K2KnY_6kRqg https://store.steampowered.com/app/2595220/SGS_Battle_For_Dien_Bien_Phu/
2024-01-13 15:29 UTC · Community Announcements · Stramb
Here is a quick post to answer an interesting question from one player on Facebook : "What has been the best selling SGS game so far?" So, if you consider from the start of the serie, since SGS Winter War, then the four best sellers in term of quantities are : SGS Taipings, SGS Korean War, SGS Afrika Korps and SGS Winter War. It changes a bit if you consider the fastest selling SGS titles, so in term of time since their release, then it is currently : SGS Taipings, SGS Nato's Nightmare, SGS Korean War and SGS Afrika Korps. In a way we can say that so far our top 3 would be : SGS Taipings, SGS
2024-01-03 12:07 UTC · Community Announcements · Stramb
We're opening a new group as we did recently on Facebook, see here, for gamers who prefers using Steam to search and find opponents for multiplayer games : SGS Arena Enjoy !
2023-05-03 17:10 UTC · Community Announcements · Stramb
Here are three new short videos for the upcoming SGS Nato’s Nightmare. The release of the game is planned for May 4th, 2023. Enjoy ! See also our article SGS Nato’s Nightmare Concepts and Presentation for more details about the game. https://www.youtube.com/watch?v=ciOaPHQJwFA https://www.youtube.com/watch?v=I8NWawBylHc https://www.youtube.com/watch?v=Rv3-HTCkwI4 https://store.steampowered.com/app/1849360/SGS_NATOs_Nightmare/
2023-04-20 12:08 UTC · Community Announcements · Stramb
https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/41213231/15c4c7b30703649cfd090715d7e7ae6e629d7485.jpg -50% to -60% off on many games from Avalon Digital. April 20-24 2023.
2023-03-17 11:14 UTC · Community Announcements · Stramb
https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/41213231/88bd0861d00cc3b18442ab38afa538d0e44bcb2f.jpg Up to -50% off on most of our titles. Till March 23rd, 2023. (SGS Taipings is at -25%, and SGS Korean War is at -30%).
2022-12-16 14:46 UTC · Community Announcements · AvalonDigital
IMPROVEMENTS (Scenario Selection) We now display the number of turns to play. (Event list) The size of the pop up is now limited and a scroll bar has been added so that all events are visible. Most recent events are now displayed at the top instead of the bottom. (PBEM) The game can now send and read a save made when the game's outcome is known. (Map) Selecting a stack now makes it move to the top so that it is completely visible. (Map) Improved readability of current stacking value indications on the Map. (Mini Map) Fixed for scenarios with limited board area. The camera indicator is now upda
2022-03-25 07:37 UTC · Community Announcements · AvalonDigital
https://store.steampowered.com/news/group/36173274/view/5983600760817194145
2022-03-03 09:16 UTC · Community Announcements · AvalonDigital
Thanks to fellow German players, localization was improved (still some more work required, Freiwilligen Willkomen !)
2022-02-02 13:43 UTC · Community Announcements · AvalonDigital
In anticipation of the upcoming release of SGS Glory Recalled (the Battle for Hong Kong in 1941) on next February 10th, we have brought the following changes, improvements and fixes were to the engine, applicable to all already released games and covering the following points. IMPROVEMENTS (Retreat) Major rework of retreat system. Retreating units are no longer able to retreat to or through enemy regions, except if those regions are empty and have just been conquered by the enemy. Defeated side will automatically spread retreating units over several regions so has to avoid overstacking issues
2021-12-03 14:53 UTC · Community Announcements · AvalonDigital
IMPROVEMENTS (Movement AI) Greatly reduced computation times by optimizing pathfinding (Options) Added "Reduce map quality" option to allow the game to run more smoothly on older computers. FIXES (In-Game menu) Fixed bug where background of In-Game menu could be all white when playing a game started a long time ago (old saves). (Unit tooltip panel) Fixed bug where the units not currently hosted would still be indicated as hosted in their last host. (PBEM) Fixed bug were starting a new PBEM game was not always possible just after providing the user's own PBEM email address. (PBEM Saves) Fixed b
2021-11-30 15:59 UTC · Community Announcements · AvalonDigital
Three units had lost their fighting abilities. Now fixed
Full appinfo as delivered by Steam PICS, changenumber 37285260. Also at /api/app/1519050/raw.
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