January 2nd update
FIXES (Map) Fixed edge scrolling not working anymore after mouse pointer hovering the mini-map HAPPY NEW YEAR TO ALL OUR PLAYERS !
The game recreates the Taïping Rebellion (1851-64), the deadliest Chinese civil war, costing the lives of millions. Play the Taïping rebels and their allies, fighting to create their own state, or be the Qing Emperor and crush the revolt and its foreign devils allies before it topples your dynasty.
| App ID | 1519060 |
|---|---|
| App type | Game |
| Developer | Strategy Game Studio |
| Publisher | Avalon Digital |
| Homepage | https://strategygamestudio.com/ |
| Release date | 2023-01-19 16:34 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/1519060 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | 32Bits/Taipings.exe | windows | ||
| 1 | 64Bits/Taipings.exe | windows | ||
| 2 | Taipings.app | macos |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:55 UTC | $29.99 | $29.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24218678 | 2026-07-15 15:28 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1519061 | 1.27 GB | 1.05 GB | 8013090640379398681 | |||
| 1519062 | windows · 32 | 465.93 MB | 205.13 MB | 8578448915155517394 | ||
| 1519063 | windows · 64 | 479.27 MB | 210.32 MB | 3241446213099618424 | ||
| 1519064 | macos | 474.43 MB | 208.28 MB | 296758186417999401 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24218678 | public | 2026-07-15 15:28 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:55 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
FIXES (Map) Fixed edge scrolling not working anymore after mouse pointer hovering the mini-map HAPPY NEW YEAR TO ALL OUR PLAYERS !
IMPROVEMENTS (UI) New user interface with more consistent colors, layout, and aspect of many UI elements to improve readability and overall appearance. (Card Play) Accelerated card play during AI turns: Clicking anywhere on the screen while the card played by the AI is being presented in full size now immediately sends it to the played cards area, allowing the game to proceed. (Options) New option to enable or disable camera movements triggered by placing the mouse pointer at the edge of the screen. (Save System) Reduced the size of game saves. (Movement) Dragging the map while auto-move (righ
A quick update has been made yesterday to improve the grand campaign (only the main scenario for now) experience and incorporate remarks from players. Taiping Provincial Governors and Units The Taipings now can decide to appoint Governors in provinces they control the capital (Mongolia excepted). If so, they receive once a card (3 VP cost) that will provide a governor in the capital and 2 local militias (they work exactly like Qing governors and Green Banner militias). 3 more militias can later be build. This will be helpful to meet the provincial garrison limit preventing revolts. Note that t
Hi, we made an update today that fixes the really annoying bug of stacks disappearing from the map + game stuck after a battle during AI turns. Thanks for your patience and support
Improved Battle List window, updated leader information (leaders ranks) , siege cards fixes
FIXES (Summary phase) Fixed list of battles not being displayed (Siege cards) Fixed a bug where a card played during a siege could freeze the game (Siege) Fixed a bug that brought back the siege window to card play each time Enter was pressed (Battle List) Fixed a bug that caused the battle pop-up to flicker for battles with a huge amount of units (Unit pop-up window) Fixed the display and functioning of the button that allows to show and hide the list of modifiers applied to the Unit (Phase List) Removed "Aerial bombing" phase incorrectly displayed in games that do not have aerial phases (Mov
TAIPING MAJOR UPDATE The game now works with the 1.5 version of the SGS engine, which includes in particular the most important Loyalty system (already used in SGS We The People) as part of its design. Loyalty The loyalty system is a major change in gameplay, as you no longer just go through a region and take it for you: if the region is loyal to the other side, you need to maintain military presence over time to "rule" it, otherwise it will return to its original owner. Disloyal regions will allow your opponent to build units, so you cannot leave them unguarded. Also, retreat in regions loyal
NEW • Loyalty: the new loyalty System (as described in full in the latest SGS We the People update), with region loyalty split and assigned to both sides, possibility to examine enemy stacks in region heavily loyal to you, construction of units in very loyal regions even if uncontrolled, switch of region controls based on loyalty levels, loyalty score affecting region income, retreat allowed in region with high loyalty despite enemy control, etc… • Battle view: Battle location highlighted on the map for easier recognition. • Battle List: the participants appear in a popup over the battle locat
Here is a new trailer for the upcoming new wargame in the SGS Battles series, on the topic of the important battle of Shanghai, in 1937: SGS Battle for Shanghai. Coming soon on Steam. https://www.youtube.com/watch?v=LL-EIODn-XE https://store.steampowered.com/app/2595230/SGS_Battle_For_Shanghai/
Some important news for you Loyalty This Summer SGS Taipings will receive a major update, with the most important Loyalty system (which already works in SGS We The People) part of its design. The loyalty system is a major change in gameplay, as you no longer just go through a region and take it for you: if the region is loyal to the other side, you need to maintain military presence over time to "rule" it, otherwise it will return to its original owner. Disloyal regions will allow your opponent to build units, so you cannot leave them unguarded. Also, retreat in regions loyal to you will be al
Here is a new trailer for this future wargame in the SGS Battle series, on the topic of the emblematic siege battle of Dien Bien Phu that ended French rule over Indochina in 1954. https://www.youtube.com/watch?v=K2KnY_6kRqg https://store.steampowered.com/app/2595220/SGS_Battle_For_Dien_Bien_Phu/
Here is a quick post to answer an interesting question from one player on Facebook : "What has been the best selling SGS game so far?" So, if you consider from the start of the serie, since SGS Winter War, then the four best sellers in term of quantities are : SGS Taipings, SGS Korean War, SGS Afrika Korps and SGS Winter War. It changes a bit if you consider the fastest selling SGS titles, so in term of time since their release, then it is currently : SGS Taipings, SGS Nato's Nightmare, SGS Korean War and SGS Afrika Korps. In a way we can say that so far our top 3 would be : SGS Taipings, SGS
We're opening a new group as we did recently on Facebook, see here, for gamers who prefers using Steam to search and find opponents for multiplayer games : SGS Arena Enjoy !
A seldom known part of the rich and colourful history of China comes to life in this grandiose epic covering the bloodiest war in the Middle Kingdom. And the story continues with more content regularly added and even more to come soon in the coming weeks.
Clarified tooltips explanations on some of the artillery units used by non-European forces.
Full appinfo as delivered by Steam PICS, changenumber 37521847. Also at /api/app/1519060/raw.
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