Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:07 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2021-10-01 14:26 UTC · Community Announcements · k.govorun
Hi all! We continue to work on optimizing Bloody Raid. An update has been released that improves graphics performance. Clipping of distant and invisible objects have been optimized, and in the version with simplified graphics, additional simplifications for shaders have been added. The performance increase can reach from 15 to 40 FPS, depending on the hardware and settings. Happy raids, fighters! {STEAM_CLAN_IMAGE}/40055642/3cabe4c34bf1e32939f0a9ff19426679d1b62731.png
2021-06-25 14:48 UTC · Community Announcements · Kerrigan
- Added the Legendary Weapon system: the weapon with the maximum number of points gets the status of Legendary every day. All Legendary Weapons participate in a separate rating, in which the owners of the best weapons receive unique awards every week. - The infected have improved animations related to climbing obstacles - Fixed a problem with playing the sound of opening the bag - Fixed an issue where the completion of tasks was not counted if they were performed with a named weapon - Fixed some graphics bugs - Fixed an issue where the bot could not recruit a player after the recruitment was i
2021-06-25 12:30 UTC · Community Announcements · Kerrigan
Starting today, the price of Bloody Raid on Steam will be lower! All users who bought the game before this event will receive a DLC as a gift, which includes 10 original skins for weapons. We remind you that a free demo version of the game is also available for you, the progress from which can later be transferred to the full version.
2021-06-10 14:48 UTC · Community Announcements · Kerrigan
- Added support for groups of up to 4 players - Redesigned weapon animations - Fixed strong player jerks that could occur when playing with a large ping - Fixed problems with quests for the second hunter's category - Fixed issues where bots could stand still, and Infected ones could not hit them - Desynchronization of movement when switching to aiming mode - Fixed an issue where when playing with a large ping, the weapon would not reload, but the ammo would disappear from the inventory. - Redesigned part of the calling cards - Minor interface improvements and fixes - Added a hint that both typ
2021-06-04 08:32 UTC · Community Announcements · Kerrigan
- Open access to the demo version - Fixed movement out-of-sync when switching to heavy injury - Fixed animation playback errors when using first aid kits - Increased the distance to which the Infected approach the player. There will no longer be that annoying effect when they "fell" into the camera and it was difficult to get into them.
2021-06-03 15:32 UTC · Community Announcements · Kerrigan
Today we open access to the demo version of Bloody Raid — this is a great opportunity to try the game before buying! The demo version will not be limited in time of use, but players will have one hunter slot at their disposal instead of the three that are available in the full version of the game. The progress made in the demo version will be transferred to the full version after its purchase. We remind you that all participants of the CBT and OBT receive a gift of Gold Skins for 5 models of weapons (demo version included). How to activate these skins: - If you played on Steam and logged into
2021-06-02 15:09 UTC · Community Announcements · Kerrigan
- Fixed periodic out-of-sync between the local player and the server. Now, even when playing with a large ping, you should not be thrown from side to side. The server restart warning will no longer be hidden when the timer expires. - When starting training missions, instead of "Raid Search", "Polygon Preparation" will be displayed. - Leaving the game after turning into an infected person no longer counts as desertion. Known issues: - There is still a problem with the mistiming during the transition to a serious injury and small mistiming when moving in tight spaces. - So far, there is still a
2021-06-01 16:35 UTC · Community Announcements · Kerrigan
- Added a system for automatically determining the appropriate game servers for the game with the lowest ping - Fixed an issue that caused the player to hang in the match search when the game server was disabled - Fixed a bug with Infected people getting stuck under the map - Fixed incorrect display of one of the fog layers - Fixed an issue where the completion of a match was not counted - Fixed the display of "Waiting for a parcel" after reconnecting - Fixed an issue where a player might not receive a bag of items at the start of a raid. - Fixed an issue where the First Aid kit slot was not a
2021-05-26 15:12 UTC · Community Announcements · Kerrigan
- Now a warning about the imminent restart of the servers will be displayed in the game itself. - Fixed an issue with spawning infected Hives. Sometimes they were underground. - Slight optimization of background processes in training missions. - Fixed a match search issue in case of server restart — now match search will simply restart and not freezing. - When aiming to a heavily wounded enemy, "Recruit" is now displayed instead of "Save". This will make it easier to understand the recruitment process.
2021-05-21 05:57 UTC · Community Announcements · Kerrigan
Fixed issues where: - There could be a false alarm of the antivirus - The game didn't restart when changing the graphics mode during the match - Tasks could be issued twice - If one of the group members leaves the game while searching for a match, the second one didn't receive a request to continue the search - The character could run fast without the corresponding animation - Tasks weren't counted if you quit the match after turning into a monster - At a certain distance, it was impossible to take items from the bag - The Hunter's face might not have been loaded - Some Hunter kills weren't co
2021-05-20 13:09 UTC · Community Announcements · Kerrigan
Hello everyone Today, Bloody Raid enters a new testing phase — early access on Steam! In honor of the launch, there will be a 30% discount! Be sure to subscribe to our Discord channel There you can learn about urgent work on the servers and get all the operational information about updates in the game! Also, you can find players there to join your team, ask questions to the developers and share with us your ideas for the development of the game. {STEAM_CLAN_IMAGE}/40055642/a6bc6cd39658caf705fa06eb20e0fca23cedc025.jpg
2021-05-11 16:26 UTC · Community Announcements · Kerrigan
Today we have prepared a small vote for you! What would be more interesting for you: save the progress from the playtest of the game and continue it further with the release of early access OR get the special Golden Skins for weapons (the same ones that were on the CBT), but start the game from the beginning? Participate in the voting on the Official Discord server! {STEAM_CLAN_IMAGE}/40055642/bc8d201777b4a28a71173a220662caa491af329b.png
2021-04-27 14:04 UTC · Community Announcements · Kerrigan
We’re happy to finally announce the much awaited closed beta-testing of Bloody Raid! All of you who has previously applied for the testing will be granted access this week. Please note that invites will be sent out gradually, not simultaneously. Please be patient: by the end of the week all of you will be added to testing Once you’ve gained the access, the game will be shown in your Steam library under the name of Bloody Raid Playtest and you’ll be able to download and install it Looking forward to seeing you in Bloody Raid! Thanks a lot for helping us make this game even better!
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/1529110/raw.
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