Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 23:52 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-08 17:01 UTC · Community Announcements · Evigmae
PATCH NOTES v1.0.6Changes to the Temple TributeSimplified the rule that determines when the temple speeds up, and added a x3 speed as well.The temple reserve size is now tied to its completion phase.Rebalanced temple tribute amounts so they require more gold overall.GeneralModified the Sender instruction tutorial entry to explain you can change the slider resource type.The build, improve, send, and overview panel buttons are now highlighted when selected.Pressing improve or send before the options are available no longer hide the buttons.Added a grey out overlay on top of settlement expansions
2026-09-03 22:06 UTC · Community Announcements · Evigmae
PATCH NOTESSaving and Loading has been re-enabled and made accessible in the UIVarious game-breaking issues caused by a incorrectly reloading the game have been fixed.Fixed a few typos.Added a few missing texts to localization.Fixed missing text from temple completed popup when playing on Endless mode. DEVELOPER NOTESPlease do keep in mind this only works on games played from this version of the game onward.Hopefully all game-breaking issues related to saving/loading have been addressed with this patch. I'll keep an eye for any pending issues of course.I still have a number of low-priority cos
2026-08-29 06:35 UTC · Community Announcements · Evigmae
PATCH NOTES Added 6 new upgrades focused on late game. Added colored background to the building upgrade buttons on the improve menu Added a dark background to the destination name on the sender instructions (it was hard to see on light colored destinations) The settlement representative is now also visible on the overview cards and the victory settlement cards. Light rebalancing of how much experienced is required to level up. Improved text readibility of the info panel on building and improve menu If doing the tutorial Bandits don't show up until you reach that part of the tutorial. Fixed the
2026-08-28 18:26 UTC · Community Announcements · Evigmae
PATCH NOTES Fixed not being able to get the "build 3 settlements" achievement. Fixed not being able to get the "win with a food-less settlement" due to the upgrade that let settlement produce food passively. Fixed 3 texts not localized Fixed upgrades showing "error" after level 12, when you run out of upgrades. DEVELOPER NOTES I'm still working on a fix for save/load being broken. Once again, apologies!
2026-08-28 13:52 UTC · Community Announcements · Evigmae
PATCH NOTES Fixed game getting stuck starting in a broken load state Temporarily hide the load button as it is broken and making too much trouble. will return it as soon as i get it to work properly again! apologies!
2026-08-28 12:30 UTC · Community Announcements · Evigmae
PATCH NOTES Fixed some text not localized. Fixed Sender instruction text color not updating with instruction type change. KNOWN ISSUES Look like loading a saved game isn't working properly, I'm investigating and will fix asap!
2026-08-28 12:13 UTC · Community Announcements · Evigmae
A Little Age 1.0 is finally available!I am now in full support mode for a bit as I'm sure I'll be doing hotfixes all weekend.If you do encounter any issues you can find me on Discord: https://discord.gg/DCJDqSbxprBut I regularly check everywhere else as well.If you haven't already check the trailer for the game. I'm quite satisfied with having actually finished my entire list of everything I wanted for the 1.0But I also have a long list of ideas, nice-to-have, quality-of-life, and player requests that i want to start working on as soon as possible ;) I plan to keep supporting and improving A L
2026-07-28 01:54 UTC · Community Announcements · Evigmae
DEMO 3 PATCH HIGHLIGHTSYou can now continue playing even after the demo content is concludedAdded Active Pause (spacebar)Added keyboard layout selection for QWERTY, QWERTZ, and AZERTYAdded Building UpgradesPeople create roads where they moveAdded road bandits and guardtowersAdded ability to remove hills and buildingsSender UI now lets you resource type per sliderCan reserve resources so you don't have to time a purchase anymoreTrees generate in forestsMountains in deserts generate in pairsRivers in the world50x50 pathing gridLots of visual improvementsLots of UI improvementsMany quality-of-lif
2026-07-26 22:30 UTC · Community Announcements · Evigmae
THE PLAYTESTThanks to everyone who participated and left feedback. I think the game is in a better place than where it was before this, but it is definetely not finished yet!Many new things have been included, several from player requests. Tons of bugs were fixed, many quality-of-life changes introduced. It was great! Thank you all!The Alpha is officially concluded.WHAT'S NEXT? UPDATED DEMO!In a day or two I will update the public Demo of the game. The Demo will be of the latest Alpha build while I will continue working on a private Beta branch of the game to get the game ready for release. I
2026-07-05 11:38 UTC · Community Announcements · Evigmae
END-OF-ALPHA PLAYTESTI'm doin a new Playtest soon! For which I'll be start accepting requests by 10 July. Over 700 people are already signed up!This is an End-of-Alpha playtest before the game transitions from Production (Alpha) to Post-Production (Beta).Once the Playtest is concluded, and the game is proven to be stable, I will update the Demo to a 3rd version. And I will begin working on all the things that are needed for the game to release 28 August!There's a long list of new things that you'll be able to try out in the upcoming playtest, main one are:RoadsNew BuildingsNew World FeaturesNe
2026-06-25 16:24 UTC · Community Announcements · Evigmae
A Little Age has done quite well for itself during Next Fest and the following days. I'm sure it's mostly due to the cool YouTubers that decided it was interesting enough to cover on their channels. I've made a YouTube Playlist with the ones I've seen.Over two thousand people played the Demo. And I got quite a bit of feedback! Took me a couple of days to go through it all :)I think the general consensus is that the game is fun but could have more things to do, I think people agree there's potential, which is very exciting to me. The main thing is that it seems my own ideas of what to improve a
2026-06-16 04:13 UTC · Community Announcements · Evigmae
New hotfix patch 2.00.2Viewing a message now correctly exits out of other actions firstThe Deterioration notification now mentions lacking resources to generate goldFixed not using game custom iconPrevious hotfix patch 2.00.1Fixed various typos and localization issuesTweaked balanced for a more consistent paceSenders 20% slower in the snow
2026-06-14 19:43 UTC · Community Announcements · Evigmae
i have updated the Steam Demo for the June Next Fest!There's a lot of cool new things: upgrades, bit of danger, and a new biome! to name a few.Happy to announce that the number 1 feedback request, mouse-wheel zoom, has also been added!The game is still in Production (alpha) and set to release sometime Q3 2026. I'm still working on a number of new features that are not yet available on the Demo v2. In fact, there's likely going to be a Demo v3 sometime in the future.Note: During playtesting I found a small number of issues, none game-breaking, and I'm already working on a hotfix that I'll uploa
2026-04-12 15:44 UTC · Community Announcements · Evigmae
Patch 1.0512 AprilFixed issue with starting area not being close enough to a Mountain.Updated buildings descriptions so their role is clearer.Fixed incorrectly assigned spanish loc text.Added settlement-colored meeple on UI, will continue iterating on this.Made Sender UI's destination easier to navigate.Patch 1.0411 AprilFixed temple first segment completing at 1/5 instead of 1/4.Extended tutorial to include completing the temple.Reworked how weather events works, from milder to harsher as you complete the temple, instead of just being a fixed event type.Removed light changes related to temple
2026-04-10 14:00 UTC · Community Announcements · Evigmae
Added option on welcome popup to skip tutorial on startUpdated 'Welcome' and 'How to Play' textsHotkey at victory now works correctlyDisabled gamepad auto detection (for now)Improved buildings description text for gameplay clarityImproved prices color so can or can't afford is clearerSmall balance tweakFixed a few typos
Full appinfo as delivered by Steam PICS, changenumber 38808700. Also at /api/app/1530850/raw.
{
"appid": "1530850",
"common": {
"name": "A Little Age",
"type": "Game",
"releasestate": "released",
"oslist": "windows",
"osarch": "64",
"osextended": "",
"icon": "58027b7c6dcc2bef55eebd179891e49d42668575",
"logo": "89b89969c73a945547033c3b064c45b6bfa1a4f2",
"logo_small": "89b89969c73a945547033c3b064c45b6bfa1a4f2_thumb",
"clienticon": "58027b7c6dcc2bef55eebd179891e49d42668575",
"steam_deck_compatibility": {
"category": "2",
"steamos_compatibility": "2",
"steam_machine_compatibility": "2",
"test_timestamp": "1788371338",
"tested_build_id": "25006451",
"tests": {
"0": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsDoNotMatchDeckDevice"
},
"1": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"2": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsNotLegible"
},
"3": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigFullyFunctional"
},
"4": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
}
},
"steam_machine_tests": {
"0": {
"display": "3",
"token": "#SteamMachine_TestResult_ControllerGlyphsDoNotMatchDevice"
},
"1": {
"display": "3",
"token": "#SteamMachine_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"2": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultControllerConfigFullyFunctional"
},
"3": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
},
"1": {
"display": "1",
"token": "#SteamOS_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
}
},
"configuration": {
"supported_input": "other",
"requires_manual_keyboard_invoke": "1",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "1",
"small_text": "1",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-stable",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"controllertagwizard": "1",
"small_capsule": {
"english": "f2e5418f40605d5b40b56a0a57571fc51a140227/capsule_231x87.jpg"
},
"header_image": {
"english": "8636dcdf379c8f198cea8cecb05c8bd2339db4fb/header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_hero_blur": "en",
"library_logo": "en",
"library_header": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "100",
"height_pct": "100"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "ed065b29a6a980bb7de55f7c8ac50313323610b2/library_capsule.jpg"
},
"image2x": {
"english": "ed065b29a6a980bb7de55f7c8ac50313323610b2/library_capsule_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "551e33bf1ca4f0908daef05e14d95cc86af535bc/library_hero.jpg"
},
"image2x": {
"english": "551e33bf1ca4f0908daef05e14d95cc86af535bc/library_hero_2x.jpg"
}
},
"library_hero_blur": {
"image": {
"english": "551e33bf1ca4f0908daef05e14d95cc86af535bc/library_hero_blur.jpg"
}
},
"library_logo": {
"image": {
"english": "7057cebdd3f2877467c5cb026a84020224ffe5de/logo.png"
},
"image2x": {
"english": "7057cebdd3f2877467c5cb026a84020224ffe5de/logo_2x.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "100",
"height_pct": "100"
}
},
"library_header": {
"image": {
"english": "2ac31374281f4c4e17d000fb053550cfa53cb5db/library_header.jpg"
},
"image2x": {
"english": "2ac31374281f4c4e17d000fb053550cfa53cb5db/library_header_2x.jpg"
}
}
},
"store_asset_mtime": "1787990445",
"associations": {
"0": {
"type": "developer",
"name": "Benerot"
},
"1": {
"type": "publisher",
"name": "Benerot"
}
},
"primary_genre": "2",
"genres": {
"0": "4",
"1": "23",
"2": "28",
"3": "2"
},
"category": {
"category_2": "1",
"category_22": "1",
"category_23": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true"
},
"italian": {
"supported": "true"
},
"spanish": {
"supported": "true"
},
"latam": {
"supported": "true"
}
},
"steam_release_date": "1787914464",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "1530850",
"store_tags": {
"0": "1654",
"1": "97376",
"2": "597",
"3": "1643",
"4": "4094",
"5": "4726",
"6": "7107",
"7": "5125",
"8": "4328",
"9": "599",
"10": "3810",
"11": "4695",
"12": "4252",
"13": "4191",
"14": "4791",
"15": "7569",
"16": "4305",
"17": "5851",
"18": "12472",
"19": "9"
},
"review_score": "5",
"review_percentage": "62"
},
"extended": {
"developer": "Benerot",
"publisher": "Benerot",
"homepage": "https://benerot.com/alittleage/index.html"
},
"config": {
"installdir": "A Little Age",
"launch": {
"1": {
"executable": "Vesta.exe",
"type": "default",
"config": {
"oslist": "windows",
"osarch": "64"
}
}
},
"steamdecktouchscreen": "5"
},
"depots": {
"228989": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"228990": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"1530852": {
"config": {
"oslist": "windows",
"osarch": "64"
},
"manifests": {
"public": {
"gid": "4617453249297557217",
"size": "428697166",
"download": "291274000"
}
}
},
"baselanguages": "english",
"branches": {
"public": {
"buildid": "25191515",
"timeupdated": "1788885811",
"timebuildupdated": "1788885495"
}
}
},
"ufs": {
"quota": "100000000",
"maxnumfiles": "10",
"savefiles": {
"0": {
"root": "WinAppDataLocal",
"path": "Vesta/Saved/SaveGames",
"pattern": "*.sav"
}
}
}
}