2026-08-13 11:21 UTC · Community Announcements · shapeshop
Allow automations using parts like the Sensor and logic gates to continue to function while using the Theodolite. Fix a bug where large vehicles would sometimes spawn inside geometry. Fix a bug where NaN was displayed as time to next departure at monorail stations.
2026-04-12 01:40 UTC · Community Announcements · shapeshop
In co-op, all blueprints that are unlocked for the host player will now become unlocked for joining players when they join. The space elevator now has some extra refuel points.
2026-04-08 04:15 UTC · Community Announcements · shapeshop
Small fix for Russian translation.
2026-04-08 00:44 UTC · Community Announcements · shapeshop
Hello!Update 1.1 adds a number of oft-requested features for long-time players, as well as addressing some common pain points for new players.New featuresThe editor can now optionally show the center of mass of your vehicle. It is disabled by default, but can be enabled in settings/interface.The start state of the Slider parts can now be set to half or fully extended, similar to parts like the Hydraulic Cylinder.The built-in wheel suspension can now be disabled via the controls dialog in the editor.There is a new audio setting to mute audio when the game is running in the background (on by def
2025-10-28 02:12 UTC · Community Announcements · shapeshop
Fix a bug where the vehicle could sink into the ground when configured a specific way.
2025-10-25 22:25 UTC · Community Announcements · shapeshop
Fix intermittent freezing and audio loss. Use only one shade of blue to depict part selections in the editor to avoid confusion about what is selected. Do not change the default pivot point of copied sub-assemblies to the last hovered-over part when holding ctrl as that behaviour was undocumented and confusing. Simplify the copy-paste manual section. Update Unity version for security patch. Update FMOD and Rewired middleware. French and Chinese translation fixes.
2025-10-15 05:28 UTC · Community Announcements · shapeshop
Allow monorail tracks to be more bendy. German and Chinese translation fixes.
2025-10-07 08:13 UTC · Community Announcements · shapeshop
Fix a bug where the space port celebration wasn't showing for co-op clients. Fix a bug with resetting vehicles on Phobos. Generate tyre tread marks on Phobos.
2025-10-04 22:06 UTC · Community Announcements · shapeshop
Fix stricken shuttle not rotating for co-op players. Fix a bug where sometimes co-op players wouldn't receive mined raw materials. Fix a bug where the game would say there were no transmitters in range, even though one was visible.
2025-10-03 06:51 UTC · Community Announcements · shapeshop
Fix arrow not showing next to virtual ports in UI.
2025-10-03 00:49 UTC · Community Announcements · shapeshop
Fix a bug where parts could be duplicated if they were removed with an expanded selection. This would sometimes manifest as parts seemingly going missing, since the duplicated parts could be used for building, but weren't actually added to your inventory.
2025-10-02 23:11 UTC · Community Announcements · shapeshop
Fix a bug that could result in parts getting lost when copying another player's vehicle using the Copier part. Fix a bug where the game could soft lock if parts such as the sensor sent inputs to the Theodolite. Increase the cost of the Heavy Duty Jack part. Fix some Simplified Chinese translation errors.
2025-09-28 12:08 UTC · PC Gamer · Rick Lane
Mars First Logistics is one of those beautifully singular ideas that reminds you why Steam is ultimately a good thing. Shape Shop's painterly, open-ended rover sim is all about constructing kooky robotic vehicles through a LEGO-like building system, used to solve logistical puzzles scattered around the Red Planet... Read more.
2025-09-27 06:26 UTC · Community Announcements · shapeshop
Fix a bug where the save file would get corrupted if you joined a co-op game before the first auto-save, resulting in a black screen when you next try to run the game.
2025-09-25 23:02 UTC · Community Announcements · shapeshop
After over 2 years cooking in Early Access and 5 years total development time, Mars First Logistics 1.0 is here with a big update!New Main Contracts10 new contracts have been added with a new area to discover! These new contracts have more of a puzzle focus and are about figuring out how to use the tools you've already unlocked together. They should provide some unique challenges!New LanguagesThe game has been translated to French, German, Dutch, Japanese, Simplified Chinese, Russian and Brazilian Portuguese. We may add more languages in future, but we picked these languages based on wishlists
Full appinfo as delivered by Steam PICS, changenumber 37994908. Also at /api/app/1532200/raw.
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