Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:18 UTC.
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2026-09-11 11:36 UTC · Community Announcements · Daniel da Silva
Several decades after the events of Sonucido: The Mage, Sonucido: Dreams of the Gray God is taking place.Something has changed in the dungeons of Sonucido, something ancient is waiting for you.Sonucido: Dreams of the Gray God will feature a much more in-depth turn-based combat system, deeper choice and consequence, and much better graphics.If you like Sonucido: The Mage, I'm certain that you will love Sonucido: Dreams of the Gray God!You can wishlist Sonucido: Dreams of the Gray God now!
2026-06-25 22:40 UTC · Community Announcements · Daniel da Silva
Hey,I'm very happy that Jani, the developer from Chronicles of Vaeltaja, agreed to bundle with Sonucido!Both are Dungeon Crawler RPGs with turn-based combat but deliver a very different experience.Check out the bundle!
2025-12-02 12:44 UTC · Community Announcements · Daniel da Silva
Hey!Sonucido: The Mage is now three years old! After I made Bring Back The Sun, which turned five a two weeks ago, I had a few game ideas and simply decided to work on the hardest one. After exactly two years of development, Sonucido was the second game I released on Steam and it helped me grow as a developer, especially in the code department!Today, I release an update alongside the game's birthday. It mostly improves the performance of the saving and loading which was coded very inefficiently.Have fun!DanielFull Changelog- Huge improvements to the saving and loading system- Changed the wordi
2025-02-24 12:56 UTC · Community Announcements · Daniel da Silva
It has been over two years that Sonucido: The Mage was plagued with crashes on AMD GPUs. The only way you could play it with an AMD card was if you installed a pretty old driver. On a whim I decided to export the Windows version to 64 bit instead of 32 bit and it is fixed. I have no idea why but I'm happy that the game is now equally playable on all GPU vendors. I also improved some other minor aspects! Cheers Daniel Full Changelog - Switched the Windows version from 32 bit to 64 bit which fixes a couple graphics problems with AMD GPUs - Changed the wording of one English sentence - You now ch
2024-10-01 00:42 UTC · Community Announcements · Daniel da Silva
Hey! Sonucido: The Mage is currently 55% off and part of the Turn-Based RPG Fest! The game is now almost 2 years old and received a few big updates which made it much more polished. {STEAM_CLAN_IMAGE}/39746539/1adef9133950dd3061189dc5007231b83b06ac73.jpg
2024-06-04 20:19 UTC · Community Announcements · Daniel da Silva
Finally, another big update. This one covers a lot. On the one hand certain edge cases are fixed but also a lot of minor stuff which many players will encounter is improved. There is also now a way to avoid the first incident with the tripwire. I'm unsure if it is the right move from a game design perspective, since it's the first time you encounter the incident mechanic which I really like, but it makes sense that you can simply destroy the tripwire. When I started working on it, the most important aspect was to remove the overlapping wall which was introduced with 1.0.4 but I put in more and
2023-12-02 21:57 UTC · Community Announcements · Daniel da Silva
Sonucido: The Mage is now officially one year old! A few days ago, I started to craft this small update for the anniversary. I used the spellchecker of LibreOffice to get rid of the last few typos in the English and German story texts. It was not much but it's good to have them fixed now. I didn't check the dialogue texts with LibreOffice yet. Aside from the typos, I also fixed a potential softlock and removed some unused stuff in various levels. Also, I made the disappearing of the fountain walk back button a lot faster which looks better. Thanks for everyone who played the game! Full Changel
2023-10-13 14:34 UTC · Community Announcements · Daniel da Silva
Hey! It has been quite some time since the last update but I certainly didn't forget about Sonucido. A few months ago, I decided to get a part-time job to get a stable source of income. This means that I don't have so much time for developing a new game and focus instead on improving the already released games! I detailed this in blog post. I watched a livestream of Sonucido and saw that there was one passage blocked because of a bug. This meant to me that I needed to update the game and I also used the opportunity to polish the game even more. While testing I found a couple of bugs which are
2023-02-25 20:32 UTC · Community Announcements · Daniel da Silva
One player requested that you could add custom portraits to the game and I thought why not, even though the game doesn't have any portraits for the character. If you want to do it, place the picture of your choice into the game folder. It must be named player.png, otherwise it will not work. I also took the time and improved the game a little bit in other areas. Full Changelog - Custom player portrait - A couple improvements to the German text - Fixed a part of the dialogue of the old man which did not show up properly if you had the inventory open - Added code which changes the sound volume f
2022-12-31 16:22 UTC · Community Announcements · Daniel da Silva
Hey! The 1.0.1 Update is finally out and fixes a lot of problems! I decided against multiple small updates and instead focused on one big one. Thanks to everybody who bought the game! Also, thanks to everybody who let's played it! Full Changelog - Removed a font - Fixed a couple light bleeds - Fixed a shadow bleed - Added a message to the language screen how to quickly change between windowed and fullscreen mode - Improved the wording in a couple of instances - Minor fixes in both the German and English localization - Shortened the German text of the incident where you would break through the
2022-11-02 23:32 UTC · Community Announcements · Daniel da Silva
What is the state of the game? Sonucido: The Mage is almost finished and it will be released on December 2, 2022. All the levels are done, it‘s playable from start to finish and the save-system works. I will let my testers play the game in the next couple of days. How long will the game be? It should take you around 3 hours to complete it the first time. I think it makes sense to play it at least twice. In that case you can expect 5 hours of playtime. How much will the game cost? After considering the length of the game and even though it‘s replayable I decided to price it at 7,99$/7,99€. What
2022-09-15 21:57 UTC · Community Announcements · Daniel da Silva
This is only a minor demo update. I saw that the "Restart Level" text couldn't be clicked and wanted to change that. I also improved the translations in a few areas. Full Changelog - Made the "Restart Level" in the death screen interactable with the mouse - Improved a couple of translations
2022-09-04 19:45 UTC · Community Announcements · Daniel da Silva
After over 2 and a half months, there is a new update to the demo and it is quite substantial! The demo is now a lot easier to master. If you had problems before, try again. The game will be a bit harder but I think for a first impression it might be more fun to start a bit easier. The health potions are now green instead of blue since this confused people. I also added a start menu (which only appears for recurring players) and improved the death menu and the menu which is visible at the end of the demo. You can now press crtl to see hotkeys. This should make it easier for players who want to
2022-06-15 11:45 UTC · Community Announcements · Daniel da Silva
Hey guys, Fixed some minor issues, a bug and made the game a bit easier! There were certain situations were it was just impossible to progress. Now the demo is a bit easier, especially for experienced players but everyone should have a better time now. All old saves still work, so you can continue playing after the update ːfishmanː Full Changelog - Added a bomb and a health potion - Fixed a shadow line - Improved the placement of a door - Fixed a bug in regards to the belly guy near the lake - Reverted the water color back to a slightly darker hue
2022-06-14 23:39 UTC · Community Announcements · morganl
Hey, I'm streaming today now! {STEAM_CLAN_IMAGE}/39746539/47193bc2b9db5ecb6a12d98f8b6ac9936c3d7bec.png
Full appinfo as delivered by Steam PICS, changenumber 34862957. Also at /api/app/1535240/raw.
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