Patch 3.3.1
- Added board cut preview images from GM4 - Added a "Record" button, which allows users to view completed puzzles with their best stats. - Fixed a bug where post-FX would occasionally not work - Minor graphics improvements
Get ready for the Glass Masquerade sequel! With brand new textured glass pieces, immerse yourself in the beautiful world of painted glass art. Assemble jigsaw puzzles inspired by different cultures and themes with new play modes and various fragments cuts.
| App ID | 1536980 |
|---|---|
| App type | Game |
| Developer | Onyx Lute |
| Publisher | Onyx Lute |
| Homepage | https://www.onyxlute.com |
| Release date | 2023-05-30 23:04 UTC |
| Release state | released |
| DLC list (appinfo) | 2666180,3073200,3691010 |
| Store page | store.steampowered.com/app/1536980 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Glass Masquerade 3.exe | windows | ||
| 1 | Glass Masquerade 3.app\Contents\MacOS\Glass Masquerade 3 | macos |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:11 UTC | $4.99 | $4.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 23893015 | 2026-06-24 12:35 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1536981 | windows | 486.19 MB | 174.95 MB | 1363337764839785762 | ||
| 1536982 | macos | 519.70 MB | 188.31 MB | 6909268250599224747 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 23893015 | public | 2026-06-24 12:35 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:11 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
- Added board cut preview images from GM4 - Added a "Record" button, which allows users to view completed puzzles with their best stats. - Fixed a bug where post-FX would occasionally not work - Minor graphics improvements
Ready to spend some hours chilling with new stained glass artworks? Here it is!Just to note, the game is available in "Glass Masquerade Series" & "Glass Masquerade Collection" bundles with 20% discount:
Many of you have been asking for more stained glass puzzles - and here they are, coming in a few weeks or less. As always, thank you so much for your support over the years and the warm feedback that keeps this series going!Based on your feedback on the last game in this series, we decided to return to the classic Tiffany-style stained glass and assembling the pieces along the glass lines. However, you will still be able to play with the board cut layouts that were introduced in the third part of the series.
The "Tales & Strives" puzzle set contains 10 new puzzles representing 2 new themes with 5 puzzles in each, respectively - FREE demo puzzles included! This patch also introduces some minor fixes: - It's now possible to delete any profile progress from the profiles menu. - Added tooltips/hints over in-game buttons. - Fixed an issue when mouse clicks were sometimes not registered when picking up a fragment. https://store.steampowered.com/app/3691010
We have redrawn several paintings that were created first - to better match the latest works: Paris, Rome, Train & Monkey. Corresponding classic cuts have been updated, as well, so expect ongoing classic progress for those to be reset after patch (if any). We hope, that you will like the new images, and feel free to vote for the next remakes! {STEAM_CLAN_IMAGE}/44071316/a6f1f2989ddd0b94d86b1e2b1e2270a2510a80a5.png
The "Folks & Spirits" DLC puzzle set contains 10 new puzzles representing 2 new themes with 5 puzzles in each, respectively - FREE demo puzzles included! https://store.steampowered.com/app/3073200/
You asked and we did - "Classic" board cuts for all "Glass Masquerade 3: Honeylines" puzzles now available as a free Patch 3.1.1. And don't forget to check new DLC recently released with 8 puzzles representing new themes!
Continue your adventure in the Glass Masquerade 3: Honeylines with new 8 puzzles representing new themes! https://store.steampowered.com/app/2666180/
- Released first DLC with 8 new puzzles, introducing two new themes - Music & Birds. - Fixed issues with Simplified Chinese localization in context menu. - Fixed issue with random cut and random play modes at the same time weren't being actually random.
- Added 10 variations of "Shards" board cut, since players reported, that single one feels repetitive. Just to note, these cuts still uses the same hexagonal kites grid - not GM1/GM2 style pieces, yet - Added alternative condition for getting "Mastery" achievement. From now on, you can also get it for completing all puzzles in "Classic" play mode (regardless of board cut). For those, who already qualified - just get into the game to count. - Puzzle black hints now can be quickly toggled using button in the gameplay screen - Fixed an issue when player's "profile.save" file was being corrupted i
- Added some community content (trading cards, badges, profile backgrounds), which is atm is in review by Valve, but should be available soon - Added an option for splitting disc rotations (left and right separately) - Fixed all issues with dials rotations - Fixed an issue with outlines for the fragments being too bold in some situations
- Added save slots, so now players can split game progress on the same account or start a new game - Language selection is now available in the game options - Updated application icons with high resolution versions - Refined Credits screen with team roles and clarified, that artworks are hand-drawn, not AI - Fixed an issue with puzzle partial progress sometimes not being saved, when exiting to the Collection screen - Fixed an issue with detecting initial native screen resolution - Fixed some issues with German localization (thanks to Syphia)
Our special thanks to everyone, who shared their feedback during past release days, for helping Onyx Lute with adjusting the game for the player's needs, and also being patient while waiting for the hot fixes. And, of course, reading your reviews, either short or long, was a great pleasure for us, devs - thanks for your support! For those, who already have wishlisted the game and missed it's release date - it is out!
- Increased number of starting fragments up to 6 for the "Flood" game mode - You can quit to the desktop from any screen with the progress saved - Added an option to switch off slow idle rotation of the fragments on disc - Increased range for game board brightness option - Top and bottom fragments on the locked disc lane now doesn't fade to screen edges - Opposite lane of disc is not auto-rotated, when the mouse is over locked one
- Added Classic Mode which starts with all fragments on the table - Added option to change game board brightness - Removed edge border thick lines for more precise matching of edge fragments - Achievements "Play All Rules" & "Play All Cuts" now works as expected (within all puzzles played, not a single one) - Mouse cursor is now hidden for the current fragment in hand - If switched off, hints are now displayed only for the first puzzle being completed in game
Full appinfo as delivered by Steam PICS, changenumber 37447702. Also at /api/app/1536980/raw.
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