Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:22 UTC.
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2024-10-08 16:33 UTC · Community Announcements · Myriavora
Changelog for revision 8172 Major changes (these are discussed in detail below): Added Emergency Mode. Added Perimeter Shield. Removed "Best Battle" and "Best Journey" leaderboards. "Best Day" is now the only leaderboard for Infestation (and it's called just "Infestation"). For characters in the middle of an Infestation journey, the following changes take effect the next time they sleep or die. Removed difficulty setting from Infestation. Battle parameters have been reworked and result in an experience similar to what you used to get at the hero difficulty setting. Made sleeping remove all bon
2022-02-28 08:08 UTC · Community Announcements · Myriavora
Myriavora launched on Monday, July 5th, 2021 and there has been a content update every Monday since. But there won't be one today. The reason for that is rather weird and requires some explanation, but the short story is: I'm working on a new feature that I call Emergency Mode and I'll need a few weeks to properly implement and test it. There won't be any regular updates until it's done. For the long story, we'll first need to take a look at Myriavora's world map. {STEAM_CLAN_IMAGE}/39765564/b59f2a344597802cb40d24e571a46c06c0f129d0.jpg This screenshot is from my replay on the Infestation: Best
2022-02-21 07:35 UTC · Community Announcements · Myriavora
Changes made in revision 8106: Added Camp Luxuriæ. Added Camp Proventus. Fixed a bug that sometimes prevented the ice missile skill from dealing damage when multiple instances where active simultaneously while the power level was very high (more than 1000%). {STEAM_CLAN_IMAGE}/39765564/5d89f9a7cf0992744ac834d455dc29754254cab6.jpg {STEAM_CLAN_IMAGE}/39765564/b7969d7e9462f56e87a41816fb8b6bb42dd34600.jpg {STEAM_CLAN_IMAGE}/39765564/83bb2c66774c1f0e8856ff366489f12d829c747e.jpg {STEAM_CLAN_IMAGE}/39765564/e0b37d676d9ef074ddcf513c5e22a697db800f6f.jpg Camp Luxuriæ's hilly terrain is covered with dens
2022-02-14 07:29 UTC · Community Announcements · Myriavora
Changes made in revision 8102: Added Camp Vitæ. Added Camp Sterilitatis. Added Chicago leg straps. Character model rotation is now calculated more accurately, resulting in a more realistic animation when dashing backwards or sideways. {STEAM_CLAN_IMAGE}/39765564/cf288d9032a34dd758e7e484ab3903dbea97ac18.jpg {STEAM_CLAN_IMAGE}/39765564/4d35b5c2a8bac6697bc11a452fcf783b26b99217.jpg {STEAM_CLAN_IMAGE}/39765564/2a49bb8a402b2e52a8de56303aea4f1830ee054c.jpg {STEAM_CLAN_IMAGE}/39765564/2bf9e6f4e09ea33020f7cb9e934ea2c1d3807277.jpg Five thermal turrets and four time bubbles enclose Camp Vitæ in a wide ar
2022-02-07 07:40 UTC · Community Announcements · Myriavora
Changes made in revision 8095: Added Camp Æstatis Added Camp Epidemiarum {STEAM_CLAN_IMAGE}/39765564/0372786456d41e667c67fb506f0c161759e473d1.jpg {STEAM_CLAN_IMAGE}/39765564/bc9a268a8039a94830b40614c5c779e31b8948d6.jpg {STEAM_CLAN_IMAGE}/39765564/cfad215eea3c275a8c28a6b3891d2c8d3deebe34.jpg {STEAM_CLAN_IMAGE}/39765564/335987a89a4ce27b329c09aa7318988a0094deac.jpg Camp Æstatis features three large transformers that harvest energy from dying spiders, granting you a temporary power boost. Each of the transformers contains three small fetchers, which specialize in regular, assault, and elite spider
2022-01-31 07:47 UTC · Community Announcements · Myriavora
Changes made in revision 8092: Added Camp Gladii Added Camp Successus Fixed a bug that sometimes caused spiders to get stuck after they got caught in a trap. {STEAM_CLAN_IMAGE}/39765564/6198a97e1809fcfb84ebf3190b19b7b9b05fdbcb.jpg {STEAM_CLAN_IMAGE}/39765564/57c3733b061792377b2afefc0904d12cecc39d41.jpg {STEAM_CLAN_IMAGE}/39765564/a475418602685e5353824d9c776489620820d41f.jpg {STEAM_CLAN_IMAGE}/39765564/cd4d1ee7a832b1027795b571b08929e450caf928.jpg There are six big traps in Camp Gladii, half of which are active at any one time. Every 15 seconds they switch over to the other half. Although the ca
2022-01-24 07:30 UTC · Community Announcements · Myriavora
Changes made in revision 8089: Added Camp Vigilantia Added Camp Nivium Added leg straps Köln Added leg straps London Added arm band Milano Added arm band London {STEAM_CLAN_IMAGE}/39765564/ed91b7338dbfdb3019b16e79b87549fc4af73728.jpg {STEAM_CLAN_IMAGE}/39765564/3cd71bfacebd7441c266d28b2fed2fab4e39481d.jpg {STEAM_CLAN_IMAGE}/39765564/bf9ceac703c455bc1e911f1d1ded04c29337efce.jpg {STEAM_CLAN_IMAGE}/39765564/e0cfba28331e694d087bd46c4801e3f0d0937944.jpg Camp Vigilantia is defended by three small but very powerful resonators. Using them effectively isn't always easy, but when you do, they can be dev
2022-01-17 07:57 UTC · Community Announcements · Myriavora
Changes made in revision 8079: Added Camp Pruniæ. Added punk-style belt. Added leg straps "Milano". Added leg straps "Madrid". Defense units now have a grey name & outline when they are inactive due to cooldown. The reticle for precision turrets is now significantly larger so it's not as easy to lose sight of in the heat of battle. Fixed a bug that made the health bar sometimes show an animation when you equip or remove Flash Healing. Fixed a bug that made the minimap place the range indicator for the aimed attack (red line) at a slightly incorrect position. {STEAM_CLAN_IMAGE}/39765564/75d836b
2022-01-10 08:24 UTC · Community Announcements · Myriavora
Changes made in revision 8068: Added Camp Famis Added punk-style wristbands Fixed a bug that sometimes prevented spiders from taking damage when they get teleported into an area attack (like energy flash, frost shock, blast wave, etc). {STEAM_CLAN_IMAGE}/39765564/66aade97bad0cbd92c27cb90e851345e51cc7b36.jpg {STEAM_CLAN_IMAGE}/39765564/9e0b5b6fd2583ff68b9fd905daa291932cff0192.jpg {STEAM_CLAN_IMAGE}/39765564/4095b592cb17e2df40039204679fdc1df65b499a.jpg {STEAM_CLAN_IMAGE}/39765564/cde8d81d73e1412bf344c24e14fe82c288d482bd.jpg The defense of Camp Famis consists of three jump pads, each connected to
2022-01-03 07:52 UTC · Community Announcements · Myriavora
Changes made in revision 8064: Added Camp Vaporum Added Camp Lapidis Added Camp Agri {STEAM_CLAN_IMAGE}/39765564/423aa416e56cb74b5076b71311d58e4c6c66c4d8.jpg {STEAM_CLAN_IMAGE}/39765564/a204077ce9dfafba4d7ad780a286144b95b77cfe.jpg {STEAM_CLAN_IMAGE}/39765564/620a6499186dcf2398d3b91c3452a946a391cda8.jpg {STEAM_CLAN_IMAGE}/39765564/8b4c2992318e346e975e814284d0b4b5fb11cbd7.jpg Camp Vaporum offers four time bubbles, each surrounded by six frost shocks. The time bubbles are activated by entering, but switch off automatically after 10 seconds. A bubble switching off, however, activates the frost sho
2021-12-27 07:56 UTC · Community Announcements · Myriavora
Changes made in revision 8061: Added Camp Insularum Added Camp Sanitatis Added Camp Odii {STEAM_CLAN_IMAGE}/39765564/0111eb692309be850355d0246b4037244e7c0e4f.jpg {STEAM_CLAN_IMAGE}/39765564/efffe81c92df15470e9840274da9c1049847678a.jpg {STEAM_CLAN_IMAGE}/39765564/081da5d5cae4a0f520784b0fc5e6e2dbac718c91.jpg {STEAM_CLAN_IMAGE}/39765564/b728685bf87955f962d211ebd52fb5cdc927265f.jpg The hilly terrain around Camp Insularum is defended by three thermal turrets and two transformers. Since the turrets remain active for 10 seconds after exiting, you can sometimes achieve combo effects, but that's not ea
2021-12-20 08:41 UTC · Community Announcements · Myriavora
Changes made in revision 8057: Added Camp Medii Added Camp Fecunditatis {STEAM_CLAN_IMAGE}/39765564/52a9a5723c64d60087c26356ed4d39a4e554d03b.jpg {STEAM_CLAN_IMAGE}/39765564/f3cc56feb7ec25f27b622d2810c7d219f9d155f4.jpg {STEAM_CLAN_IMAGE}/39765564/781604e1feb17a8ec9f90beb3f6ffd9b41f6fc30.jpg {STEAM_CLAN_IMAGE}/39765564/94777f7dd6c94f3f3eba48b054ff73a682d89d3a.jpg Camp Medii has two large traps, each lined with four thermal turrets. The traps are activated alternately every 30 seconds. If you've caught something big, the turrets come in handy. They are activated manually and shoot with extremely
2021-12-13 07:42 UTC · Community Announcements · Myriavora
Changes made in revision 8053: Added Camp Amoris Added punk-style neck band {STEAM_CLAN_IMAGE}/39765564/c2adc5c19365bce2ee0737d7a298ed6003ba89e6.jpg {STEAM_CLAN_IMAGE}/39765564/6a750eb1cf533a75ec9a714e9b188641da95926e.jpg {STEAM_CLAN_IMAGE}/39765564/0d84aa0bd204f56f110027c8d6fa44f1c8397643.jpg {STEAM_CLAN_IMAGE}/39765564/935f2c5eb8cc7c3536a908e10c5de0c2340688d3.jpg Camp Amoris has a large amplifier that can be targeted by any projectile attack. There are three small fetchers within its range, which are activated by entering them. The fetchers are pretty quick, so be careful when using them. It
2021-12-11 20:29 UTC · Community Announcements · Myriavora
{STEAM_CLAN_IMAGE}/39765564/6ca9b3c09d89260116aa52bda232c401378d0706.png I have no idea how it happened, but somehow my game got voted into the top 100 for the Indie of the Year Awards at IndieDB. You can find it in the "released games" section under "third person shooter". There are no prizes connected to this, there is nothing to gain but fame and glory. However, Myriavora is a passion project, so recognition means a lot to me. Thank you to everyone who voted for Myriavora, you have no idea how motivating this is! There's now a second round of voting for the final awards. If you want to help
2021-12-06 07:46 UTC · Community Announcements · Myriavora
Changes made in revision 8051: Added Camp Putredinis Improved character transition animations {STEAM_CLAN_IMAGE}/39765564/2e9f371c9614c7eb1808d18402c355f986ab99e5.jpg {STEAM_CLAN_IMAGE}/39765564/b8781f429be54710d018720232673d679ce50ce0.jpg {STEAM_CLAN_IMAGE}/39765564/0dc0fd12afeaeadae183f72653b802c56e1207e3.jpg {STEAM_CLAN_IMAGE}/39765564/5cc729111cf10e0bb8f14fbdb166b6fa2303ec41.jpg The terrain around Camp Putredinis is hilly and heavily forested. Three jump pads and three teleporters are scattered across the area. With the jump pads you can reach an enormous height, so they are ideal as an es
Full appinfo as delivered by Steam PICS, changenumber 34863038. Also at /api/app/1537980/raw.
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