Version 1.02d
Added a small cross-promo reward related to my new game participating in Stem Next Fest.
An idle dungeon management game, where high tier units can create low tier units.
| App ID | 1540960 |
|---|---|
| App type | Game |
| Developer | Aleksandr Golovkin |
| Publisher | Aleksandr Golovkin |
| Release date | 2023-02-02 23:14 UTC |
| Release state | released |
| Free app | Yes |
| DLC list (appinfo) | 2268970 |
| Store page | store.steampowered.com/app/1540960 |
| Last store refresh | 6 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | imp_inf.exe | windows |
| Playing now | 145 (23 minutes ago) |
|---|---|
| 24-hour peak | 174 |
| All-time peak (tracked) | 174 2026-09-11 22:20 UTC |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:04 UTC | Free | Free |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 13376973 | 2024-02-06 04:12 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1540961 | 16.12 MB | 8.66 MB | 8890054461357306666 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 13376973 | public | 2024-02-06 04:12 UTC | 6 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:04 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Added a small cross-promo reward related to my new game participating in Stem Next Fest.
Steam Next Fest brings hundreds of demos for games that have not been released yet. My new game, Epic Auto Towers, demo is also a part of this festival. Install the demo and add the game to your Wishlist! https://store.steampowered.com/app/2116060/Epic_Auto_Towers/
Version 1.02 Pearls and pearl power are now not reset on restarts. Contract of the Drowners now increases the power of sea pearls (previously, this contract allowed you to not reset pearls). Added another special one-time reward when searching the junkyard.
Version 1.01 Fixed some rounding errors during the output. Fixed bugs with portraits in the doppelganger list. Perhaps the bug with the max button for secondary contracts has been fixed (I have not been able to reproduce the bug myself). Added a special one-time reward when searching the junkyard.
Hey everyone! I'm excited to announce that I'm making a new game, "Epic Auto Towers"! Epic Auto Towers is a turn-based strategy game combining elements of autobattler, deckbuilder and roguelike. Purchase uncommon and rare Towers and build the strongest combo to withstand the monster assault! Discover unusual new Tower combinations as you come back for more. Add game to wishlist now! https://store.steampowered.com/app/2116060/Epic_Auto_Towers/
The game has been released! Release! In general, the core of the game was ready quite a long time ago, but the planned faction of robots, as well as 'hanging' bugs prevented the release from early access. But now the game is finally out :) This update itself is not too big. The thing is that you want to come out of the early access with the most stable version, so the number of changes in it is minimal. Changelist: Fixes: corrected some grammatical and stylistic errors. Added free starter pack (junkyard). Holding shift now also affects the battery button on the energy screen.
Version 0.71 I'm preparing the game to go from early access to full launch! Full release does not mean that the game will no longer be updated, rather it is a sign that the basic structure of the game is ready. A special bonus has been added: the offline boost. This is some kind of offline calculation (but extremely approximate, in the form of a three-second bonus to all factions). The idea is inspired by Antimatter Dimensions :) Fixed a bug that made it possible to complete a challenge via soft reset. Previous bugfixes: https://steamcommunity.com/games/1540960/announcements/detail/36541416548
Version 0.70 Fixed a rune prism bug that caused the prism to have no effect on crystal #2. Fixed a bug that caused the warlock contract to not always give 1500 dark mana after restart. Fixed '0' in pearl names. Reset gears now remove gears from the robots faction.
Version 0.68 - Bugfixes Fixed a bug that sometimes caused the game save to be written to the clipboard by itself. Fixed a bug causing energy not being restored offline if the first crystal is not activated. The robot faction book is placed in a more appropriate place.
A new special offer has been added. It's made as a DLC, so it will have a regional price and will be associated with a Steam account (instead of being associated with a save).
Game updated! Added robot faction In order to open the robot faction, you need to visit the rusty world. Robots create a resource "Power boost", which, in turn, increases the efficiency of crystals. Robots are not reset on normal restarts (but are reset when traveling through worlds). Added Rusty World The Rusty World -- the final world in the game. It unlocks the robot faction, and, in a sense, its completion could be considered as the game finale. The robot faction, however, will also be unlocked to all other worlds after that.
Game updated! Version 0.63 A dark world has been added. The dark world provides a special bonus: activation of each crystal reduces the difficulty of the world. After completing the dark world, this bonus will apply to all worlds (including the very first world). The current world difficulty can now be seen in the upper right corner of the junkyard ( this applies if the difficulty is not 1).
Game updated! Version 0.62 Five new challenges have been added to the Hall of Fame. 4 of 5 added challenges will be hidden at first, you will have to complete 'Challenge #4' to unlock them.
The game has been updated! Version 0.61 Changelist: Added new contract that increases the maximum level of the base contracts (A, B, C, D, E, F). Added new contract that allows you to get the essense. New world added: Undead world New mushrooms added (to get them you have to visit the undead world) the 'Rumors' spell now slightly reduces the difficulty of the world (in the first world this extra effect does not work)
Version 0.60b It's not a huge update, but I hope it allows me to slowly get back to work. List of changes Added secondary contracts and the regular contract that opens them. Added a dead man's piggy bank, a analogue of the infernal piggy bank, which allows you to get more prestige of the undead when you restart. Added setting: additional offline recalculation. It will help to recalculate offline if computer goes to sleep mode. And maybe fix other problems with energy regeneration. This setting will be ON by default.
Full appinfo as delivered by Steam PICS, changenumber 38187028. Also at /api/app/1540960/raw.
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