2026-03-25 19:27 UTC · Community Announcements · cry-havoc ( Fermi Paradox dev )
Dear Fermi Paradox Community, This is a more spontaneous update to fix two major bugs while we are still working on our big Saturn Update. A quite serious crash could happen during the robot uprising event and the evolution flare was broken and had the opposite effect. We also improved the user interface and all events have now revised choice symbols that dynamically adapt to the outcome.This is most likely the last patch before we bring you a major update including the Nano Age, a Challenge System and three new unlockable species. Early Access Build - 0.74.B.5 ( Sinope Update )Improvement of
2026-02-10 21:19 UTC · Community Announcements · cry-havoc ( Fermi Paradox dev )
Dear Fermi Paradox Community, After a long winter break we are back with a new update named after the small Jupiter moon Ananke. We added the possibility to create and use simple mods and created 4 example mods that are already installed in the game. From larger galaxies to a challenge-free mode without Synthesis you can experiment with different game experiences. Also we are trying to improve the endgame, especially the situation when there is a lot of starships and signals active. We would like to give signal / spaceship interaction more variety with our new course change events and we intro
2025-09-03 14:58 UTC · Community Announcements · cry-havoc ( Fermi Paradox dev )
Dear Fermi Paradox Community, After a long break we are back with an update for The Fermi Paradox. Doing game development with a 10 month baby at home is quite a challenge so it took us some time to finish the Metis update, named again after a Jupiter moon. Our main focus for the Metis update is to improve the experience for first players, since we got a lot of feedback from first time players, who were confused about Robot Uprisings and First Contact, so we added ingame tutorial popups to help with these issues. Also we are introducing Terraforming events. These events are available for colon
2024-12-19 12:16 UTC · Community Announcements · cry-havoc ( Fermi Paradox dev )
Dear The Fermi Paradox Community, Development of The Fermi Paradox in 2024 was much slower than we hoped. We are only a small indie team and a mix of burnout, minor health issues, demanding day jobs, writer's block and fresh parenthood caused us to put out only one update in over a year. Life sometimes gets in the way and when one core team member has only minimal time for the project, the whole development process is immensely slowed down. The Fermi Paradox is still our passion project, and we will try our best to give it the love it deserves in 2025. {STEAM_CLAN_IMAGE}/40243113/6cab2b53e8d4f
2024-12-19 08:20 UTC · Community Announcements · cry-havoc ( Fermi Paradox dev )
Dear Fermi Paradox Community, It took us some time, but we are finally back with a new update, taking into account your feedback on the flare system and the synthetic species that were introduced with the Ganymede 0.70 update. The new flare system introduced in the previous Ganymede 0.70 update was very streamlined; faster to play and usable with a gamepad, but it removed a lot of the configuration options from the original flares, so that players were not able to move their favorite civilization into a specific direction. With this new update, the flare system still makes for faster gameplay,
2023-12-21 20:44 UTC · Community Announcements · cry-havoc ( Fermi Paradox dev )
Hello Fermi Community, Before the holidays we pushed a small bugfix that removes a nasty blocker, which occurred when the crew of a spaceship went extinct by a population crisis. We also enabled the possibility to play old versions of the game. We will push a update of the new flare system in January, but if you want to go back to the 0.69 Eros update with the old flare system during the holidays this is possible now. Also if you are curious about older versions knock yourself out. More info on this on this forum post : https://steamcommunity.com/app/1543150/discussions/0/4032475099154649220/
2023-09-25 16:48 UTC · Community Announcements · cry-havoc ( Fermi Paradox dev )
Dear Fermi Paradox Community, We added a lot of new features in last weeks Ganymede update and needed to adjust the balancing a bit and fixed some issues with the robot uprising events. {STEAM_CLAN_IMAGE}/40243113/3af74f23782608602544bc6aa518603d02909d0f.png Early Access Build - 0.70.X.1 ( Ganymede Patch ) New Synthetic Species Event "Priority Framework : System X" New Synthetic Species Event "System Development Analysis" Bugfix - A successful "hacking attack" against a robot uprising that led to a drastic fall of tech levels used to destroy the bio civilization and let the robots win. This is
2023-09-19 17:03 UTC · Community Announcements · cry-havoc ( Fermi Paradox dev )
Dear Fermi Paradox Community, This update has been cooking for a while, and we are happy to present you with a ton of new features. The Ganymede update, fittingly named after the biggest moon in our solar system, will introduce a completely new type of species — synthetic civilizations. They will emerge and can potentially rebel against their biological creators. This will introduce a new challenge in the late game — since with more advanced technology, the chances of a machine revolution will also increase. We made two major changes to the gameplay of The Fermi Paradox. First we streamlined o
2023-01-16 20:37 UTC · Community Announcements · cry-havoc ( Fermi Paradox dev )
Dear Fermi Community, Our first update of 2023 is out. We did some work on our internal systems and took some time to add some long requested convenience features. Now the game can be played with mouse and controllers and we added a new status system to add or remove special conditions to a civilization depending on choices made in the game. For starters we played around with the "Hedonistic Society" status which marks that the culture of a civilization became focused on pleasure and passion. For this reason we also added a new event type the "Disarmament Event" that lowers the harm potential
2022-11-08 13:47 UTC · Community Announcements · cry-havoc ( Fermi Paradox dev )
Dear Fermi Community, This is our biggest update so far as we added more depth and detail to the Contact events, which always meant to be the climaxes of the game. We removed the randomness and made the outcome of the the different choices completely depended on the ethic values, harm potential, technology level, population and resources of the two alien parties involved. Also past contacts have a significant role, so it becomes more important to send out radio signals before embarking to an interstellar journey {STEAM_CLAN_IMAGE}/40243113/f9f5c95a04ddc2b673ea98d97fed1af6ec35e2cf.png The game
2022-07-12 13:17 UTC · Community Announcements · cry-havoc ( Fermi Paradox dev )
Dear Fermi Paradox Community, The Early Access version of our game has been live for a year and we are very happy with how far we've come. We want to thank everybody who supported us with the development of The Fermi Paradox and provided us with a lot of honest critique and crucial feedback. We could not make this kind of game without you. We have added 6 major updates since our Early Access release in (named Mercury, Venus, Deimos, Mars, Luna and Farside) and now have roughly 70% of the game's features and content implemented. {STEAM_CLAN_IMAGE}/40243113/153688d44412127ed0703bd4f180213c124586
2022-05-31 01:34 UTC · Community Announcements · cry-havoc ( Fermi Paradox dev )
Dear Fermi Community, After releasing our soundtrack we got inspired to write some events about mesmerizing music genres in the future. Let`s have a trip to the dark side of the moon together... {STEAM_CLAN_IMAGE}/40243113/f3901b480702de9e9c5c4bbf28725e5040cc6bc2.jpg Also no more lost games when you have a power outage! We implemented an autosave feature! Furthermore we fixed some annoying issues with broken savegames. Changelog of Version 0.67.A.5 - Farside UPDATE ( contains spoilers ) New Feature - Autosave - The game progress is automatically saved. A timer in the exit menu shows when the l
2022-05-05 15:35 UTC · Community Announcements · cry-havoc ( Fermi Paradox dev )
Hey everyone, LudoNarraCon is taking place May 5-9, and The Fermi Paradox is participating. We will showcase our narrative strategy game with a developer stream on Sunday. Otherwise check out the wonderful panels about narrative games and the other great games participating at ludonarracon.com {STEAM_CLAN_IMAGE}/40243113/6f99d33eda99e6486a5703066e34eee8bd309c3a.jpg Also, from May 5-9, the game and the OST will be on sale and the Steam demo is available to download and play during the event. See you in the in stream Jörg from Anomaly Games Join our Discord Follow us on Twitter
2022-03-15 13:57 UTC · Community Announcements · cry-havoc ( Fermi Paradox dev )
Dear Fermi Community, We are so proud to announce the release of the OST album from our amazing composer Mona Mur! She worked on a lot of music tracks that were added to the game in this update and an assorted selection is purchasable here on Steam. {STEAM_CLAN_IMAGE}/40243113/6c1b71f4891fe82ab4310a851f4103b4cb5b0e68.png Furthermore new species can evolve on the primordial world of Kepler 4 and we wrote a lot of new events with the focus on lava planets; more superluminal technology and some special stories to celebrate our Twitch integration. Changelog of Version 0.66.A.7 - Luna UPDATE ( cont
2022-02-14 11:46 UTC · Community Announcements · cry-havoc ( Fermi Paradox dev )
Hey everyone, With the latest Early Access update to our choice-driven strategy game "The Fermi Paradox" it is possible for streamers to connect the game to their Twitch channel and let their viewers vote on the story decisions of the game. How to do this? First enter the settings menu in the title screen or in the ingame menu and check the checkbox with the name Twitch Connection. Then you have to enter the OAuth Password and your Twitch Username. The password can be generated here : https://twitchapps.com/tmi/ {STEAM_CLAN_IMAGE}/40243113/9e6a579420719cc44c276c956f6415e6950e7bc5.png The event
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