Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:33 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-08-16 20:05 UTC · Community Announcements · Ayunema
Learned some things while working on my next game. Decided I'd apply some of them to this one to make it feel better to play. That means a steady 60fps without those hiccups when transitioning between different regions and sub-regions. Also, fixed a couple bugs. When righting yourself, you no longer sometimes rotate the long way around. Also the animation is a bit faster When righting yourself with wheels deployed, they don't get all jank-asaurus-rex and drag you to strange places anymore.
2024-11-03 19:57 UTC · Community Announcements · Ayunema
Minor changes here. Some art was modified in the tutorial area to make sloped chocolate bars more apparently sloped Some level tweaks were made to make the tutorial and flesh hell a bit easier for new players When continuing a saved game, you no longer get spammed with all your powerups; Weight will be toggled on-load where relevant Credits display the developer's new name
2024-05-31 02:33 UTC · Community Announcements · Virus610
- Fixed a super annoying, kinda rare bug where stuff doesn't load in properly (eg: The ground) - Adjusted a loading zone to make things less frustrating
2024-04-06 23:07 UTC · Community Announcements · Virus610
Another patch, so soon? There's now a death counter! And an achievement for beating the game with no deaths. Also, the played time no longer counts paused time. Oops!
2024-04-05 00:52 UTC · Community Announcements · Virus610
Made stuff easier, again! Including a lil' speedrun trick. Also maybe fixed a bug where you can sometimes get stuck in a wall. And fixed a bug where some checkpoints were coming back after collected.
2024-03-01 15:46 UTC · Community Announcements · Virus610
Made some early-game stuff a bit easier Made a certain path one-way because an easy-mode checkpoint can cause people to think they're going forward when they're actually going backward after a shortcut
2024-01-22 02:35 UTC · Community Announcements · Virus610
- Tweaked some things to be less frustrating - Added easy mode, gives more checkpoints but disables win-game achievements
2023-11-19 23:28 UTC · Community Announcements · Virus610
Fixed an issue with the speedrun achievement being granted incorrectly
2023-11-19 17:26 UTC · Community Announcements · Virus610
Changes Retuned difficulty in some areas (Easier) Added clues for where to go after reaching game's midway Bug fixes Fixed some animations/transitions happening too fast on some computers
2023-11-03 01:10 UTC · Community Announcements · Virus610
Cool stuff: Minor adjustments to level design to further reduce frustration Segmented time now saved (For runs starting in 1.0.4+) and displayed at the end if you quit mid-run Controls (Non-customizable) page now displayed, in case you put the game down for a while and forget them
2023-10-28 19:45 UTC · Community Announcements · Virus610
Minor changes: Made some jumps slightly less frustrating Made a certain hidden thing a tiny bit easier to spot RTA Timer shows in credits at the end of full runs, might adjust this later
2023-07-19 20:13 UTC · Community Announcements · Virus610
Just over 3 months from now, Here Goes Muffin goes live! The demo is live now, and your save will transfer to the full game, so no reason not to try it!
2023-07-17 17:35 UTC · Community Announcements · Virus610
At long last, an official release date has been set. Shortly after October's Next Fest, you'll be able to play the full version of Here Goes Muffin! If you want to try out the game, the demo is live now, and your save will even transfer to the main game so you don't lose any progress!
Full appinfo as delivered by Steam PICS, changenumber 37447702. Also at /api/app/1550110/raw.
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